Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Badasshuhn3
Ah Muzen Cab
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,678 Elo+
Party 1
Ullr
Ullr
KingOfTheKappa_
Ullr
Level 27
God Stats
0W - 1L
1,742 SR
Queue Stats
5W - 1L
1,869 Elo+
Party 1
Discordia
Discordia
KuroNoYojimbo
Discordia
Level 160
God Stats
0W - 1L
1,867 SR
Queue Stats
77W - 36L
1,741 Elo+
Party 1
Danzaburou
Danzaburou
Mrozek91
Danzaburou
Level 25
God Stats
0W - 2L
1,273 SR
Queue Stats
8W - 19L
1,350 Elo+
Solo
Kuzenbo
Kuzenbo
knuffi93
Kuzenbo
Level 59
God Stats
0W - 2L
1,104 SR
Queue Stats
43W - 22L
1,633 Elo+
Party 1
Team Averages
Level 58
1,497 SR
1,654 Elo+

VS

Team Averages
Level 91
1,517 SR
1,540 Elo+
Artemis
Artemis
Cravatta-Rovente
Artemis
Level 109
God Stats
2W - 0L
1,481 SR
Queue Stats
31W - 18L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
SainsburyLad
Cthulhu
Level 152
God Stats
3W - 0L
1,660 SR
Queue Stats
214W - 173L
1,604 Elo+
Party 3
Thoth
Thoth
Shuuh-_-
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
SniperTony92
Sol
Level 149
God Stats
4W - 3L
1,443 SR
Queue Stats
166W - 150L
1,486 Elo+
Party 2
Geb
Geb
WrathOfGuts
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 16L
1,681 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Badasshuhn3
Ah Muzen Cab
15
3 / 5 / 7
8,377
838
16,813
10,063
4,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 5 / 7
8,331
833
8,217
8,551
3,522
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
KuroNoYojimbo
Discordia
14
6 / 6 / 6
9,011
901
10,617
8,594
3,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Mrozek91
Danzaburou
12
1 / 7 / 4
6,948
695
5,576
10,939
4,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
knuffi93
Kuzenbo
14
2 / 4 / 10
8,260
826
6,899
13,076
17,068
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 13
9,268
927
11,090
14,696
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SainsburyLad
Cthulhu
16
6 / 3 / 14
9,931
993
9,905
17,538
18,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Shuuh-_-
Thoth
12
1 / 5 / 10
7,679
768
6,440
7,913
3,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 2 / 8
9,532
953
12,703
11,086
4,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
6 / 2 / 15
9,698
970
6,131
15,352
15,826
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
16
Kills
27
27
Deaths
17
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Badasshuhn3
Ah Muzen Cab
3
5
7
1.3
W
6
5
13
2.5
L
4
5
7
1.5
L
Discordia
KuroNoYojimbo
Discordia
6
6
6
1.5
L
Danzaburou
Mrozek91
Danzaburou
1
7
4
0.43
W
Cthulhu
SainsburyLad
Cthulhu
6
3
14
4.33
W
Thoth
Shuuh-_-
Thoth
1
5
10
1.2
W
8
2
8
6
W
6
2
15
6.75
L
Kuzenbo
knuffi93
Kuzenbo
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,122
Damage
46,269
51,223
Taken
66,585
33,643
Mitigated
48,119
12,822
Healing
22,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Badasshuhn3
Ah Muzen Cab
16,813
5,049
1,360
2,987
10,063
4,422
284
6,956
3,107
0
33,424
W
11,090
4,058
1,011
4,296
14,696
6,035
1,884
5,893
8,803
0
26,335
L
8,217
1,228
0
250
8,551
3,522
120
7,127
1,424
0
16,636
L
Discordia
KuroNoYojimbo
Discordia
10,617
796
0
0
8,594
3,735
46
5,796
2,798
12,907
0
L
Danzaburou
Mrozek91
Danzaburou
5,576
3,585
0
1,974
10,939
4,896
460
8,352
2,587
0
12,788
W
Cthulhu
SainsburyLad
Cthulhu
9,905
1,017
1,897
3,810
17,538
18,535
200
1,435
16,103
20,034
0
W
Thoth
Shuuh-_-
Thoth
6,440
467
0
171
7,913
3,245
212
2,362
5,551
9,204
0
W
12,703
2,975
2,659
3,498
11,086
4,478
2,490
4,143
6,943
27,561
0
W
6,131
1,271
2,141
3,114
15,352
15,826
307
3,683
10,472
13,510
0
L
Kuzenbo
knuffi93
Kuzenbo
6,899
2,142
1,344
4,907
13,076
17,068
27
6,948
6,128
11,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,927
Gold Earned
46,108
86
Minions Killed
129
0
Camps Cleared
0
909,968
Distance Traveled
1,007,454
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,377
838
45
5
0
179,414
0
W
Artemis
9,268
927
38
4
0
181,395
0
L
Ullr
8,331
833
17
2
0
203,045
1
L
Discordia
9,011
901
7
1
0
166,993
0
L
Danzaburou
6,948
695
13
1
0
146,071
2
W
Cthulhu
9,931
993
15
2
0
198,534
0
W
Thoth
7,679
768
11
1
0
184,228
0
W
Sol
9,532
953
48
5
0
208,899
3
W
Geb
9,698
970
17
2
0
234,398
1
L
Kuzenbo
8,260
826
4
0
0
214,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role