Player Matchup

Hercules
Hercules
ChefDiggy
Hercules
Level 40
God Stats
0W - 2L
1,194 SR
Queue Stats
41W - 24L
1,650 Elo+
Party 2
Izanami
Izanami
Fratparty3
Izanami
Level 26
God Stats
2W - 1L
1,523 SR
Queue Stats
6W - 11L
1,434 Elo+
Party 2
Set
Set
Lightofdarkne55
Set
Level 18
God Stats
0W - 1L
1,462 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 2
Sylvanus
Sylvanus
Merilstorm
Sylvanus
Level 30
God Stats
0W - 2L
1,433 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Xing Tian
Xing Tian
bruhticular
Xing Tian
Level 72
God Stats
0W - 2L
1,603 SR
Queue Stats
92W - 64L
1,588 Elo+
Party 2
Team Averages
Level 37
1,443 SR
1,460 Elo+

VS

Team Averages
Level 77
1,597 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
OfficerNasty6
Bellona
Level 148
God Stats
1W - 0L
1,560 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
TomasDabs
Sobek
Level 154
God Stats
9W - 1L
1,808 SR
Queue Stats
107W - 81L
1,591 Elo+
Party 3
Ullr
Ullr
hiMonkeyy
Ullr
Level 18
God Stats
3W - 0L
1,710 SR
Queue Stats
5W - 1L
1,619 Elo+
Party 3
Cliodhna
Cliodhna
truebud
Cliodhna
Level 36
God Stats
1W - 4L
1,406 SR
Queue Stats
13W - 12L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChefDiggy
Hercules
14
2 / 4 / 6
8,557
856
9,477
15,176
9,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Fratparty3
Izanami
14
4 / 7 / 1
8,078
808
6,806
12,182
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 4
6,211
621
3,063
9,814
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Merilstorm
Sylvanus
13
2 / 3 / 5
7,832
783
7,881
13,052
15,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
bruhticular
Xing Tian
12
0 / 7 / 6
6,824
682
9,066
16,607
17,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
8 / 1 / 12
10,394
1,039
21,961
7,639
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
15
7 / 0 / 14
9,666
967
8,992
10,913
13,265
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
TomasDabs
Sobek
15
3 / 0 / 22
9,805
981
8,019
12,775
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
16
6 / 2 / 13
9,365
937
9,873
7,594
3,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
truebud
Cliodhna
12
4 / 5 / 7
8,016
802
9,064
7,649
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
96
8
Kills
28
28
Deaths
8
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
12
14
L
Hercules
ChefDiggy
Hercules
2
4
6
1.25
L
Izanami
Fratparty3
Izanami
4
7
1
0.64
L
0
7
4
0.29
L
Sylvanus
Merilstorm
Sylvanus
2
3
5
1.5
W
Bellona
7
0
14
14
W
Sobek
TomasDabs
Sobek
3
0
22
14
L
Xing Tian
bruhticular
Xing Tian
0
7
6
0.43
W
Ullr
6
2
13
6.25
W
Cliodhna
truebud
Cliodhna
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
57,909
66,831
Taken
46,570
51,607
Mitigated
37,158
11,736
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
21,961
3,142
340
2,489
7,639
4,128
99
2,534
5,105
53,636
0
L
Hercules
ChefDiggy
Hercules
9,477
2,686
946
2,466
15,176
9,645
0
6,139
8,825
0
24,436
L
Izanami
Fratparty3
Izanami
6,806
3,440
0
1,389
12,182
4,973
0
5,267
6,809
0
30,690
L
3,063
832
0
379
9,814
4,242
0
4,842
4,750
0
11,217
L
Sylvanus
Merilstorm
Sylvanus
7,881
1,514
1,876
3,012
13,052
15,410
0
5,888
7,008
19,994
0
W
Bellona
8,992
2,947
0
2,690
10,913
13,265
0
4,135
6,778
152
23,409
W
Sobek
TomasDabs
Sobek
8,019
616
0
3,289
12,775
13,994
10
5,842
6,933
17,379
0
L
Xing Tian
bruhticular
Xing Tian
9,066
1,066
1,002
666
16,607
17,337
0
7,141
9,122
16,314
0
W
Ullr
9,873
5,781
0
693
7,594
3,118
887
2,006
5,588
0
32,142
W
Cliodhna
truebud
Cliodhna
9,064
523
0
97
7,649
2,653
0
2,733
4,916
0
13,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
47,246
186
Minions Killed
224
3
Camps Cleared
12
886,480
Distance Traveled
1,037,743
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,394
1,039
84
8
4
221,533
3
L
Hercules
8,557
856
45
5
2
195,942
0
L
Izanami
8,078
808
75
8
0
164,451
1
L
Set
6,211
621
22
2
1
172,956
0
L
Sylvanus
7,832
783
24
2
0
151,743
0
W
Bellona
9,666
967
34
3
3
214,512
0
W
Sobek
9,805
981
20
2
1
226,965
1
L
Xing Tian
6,824
682
20
2
0
201,388
0
W
Ullr
9,365
937
77
8
4
193,084
0
W
Cliodhna
8,016
802
9
1
0
181,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role