Player Matchup

Sun Wukong
Sun Wukong
ScorpioSyn
Sun Wukong
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 282L
1,230 Elo+
Solo
Danzaburou
Danzaburou
SilverKiento
Danzaburou
Level 25
God Stats
10W - 6L
1,474 SR
Queue Stats
79W - 113L
1,137 Elo+
Party 2
Hel
Hel
den1989
Hel
Level 62
God Stats
15W - 14L
1,349 SR
Queue Stats
83W - 115L
1,138 Elo+
Party 2
Team Averages
Level 52
1,441 SR
1,168 Elo+

VS

Team Averages
Level 22
1,327 SR
971 Elo+
Ra
Ra
BoxyRaindrop745
Ra
Level 18
God Stats
10W - 12L
1,366 SR
Queue Stats
34W - 52L
1,105 Elo+
Solo
Izanami
Izanami
co_kain1015
Izanami
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,051 Elo+
Party 1
Danzaburou
Danzaburou
proprime
Danzaburou
Level 32
God Stats
0W - 3L
1,114 SR
Queue Stats
5W - 11L
758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ScorpioSyn
Sun Wukong
15
2 / 1 / 12
10,551
659
10,382
22,956
23,428
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
SilverKiento
Danzaburou
15
7 / 3 / 5
11,241
703
12,566
16,699
6,610
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
14
5 / 1 / 9
10,941
684
7,317
14,634
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
9,456
591
18,163
12,790
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
co_kain1015
Izanami
11
2 / 4 / 2
9,207
575
11,184
10,100
3,246
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
proprime
Danzaburou
13
0 / 5 / 4
9,004
563
10,854
11,621
4,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
4
5
Deaths
14
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Sun Wukong
ScorpioSyn
Sun Wukong
2
1
12
8
W
Danzaburou
SilverKiento
Danzaburou
7
3
5
3.17
L
Izanami
co_kain1015
Izanami
2
4
2
0.75
W
Hel
5
1
9
9.5
L
Danzaburou
proprime
Danzaburou
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,265
Damage
40,201
54,289
Taken
34,511
35,591
Mitigated
11,907
34,703
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,163
1,034
1,089
2,900
12,790
4,496
0
3,324
9,466
45,696
0
W
Sun Wukong
ScorpioSyn
Sun Wukong
10,382
2,021
681
3,181
22,956
23,428
753
6,054
16,508
0
43,547
W
Danzaburou
SilverKiento
Danzaburou
12,566
4,509
0
2,766
16,699
6,610
1,578
5,319
10,878
0
53,954
L
Izanami
co_kain1015
Izanami
11,184
6,848
0
0
10,100
3,246
0
1,602
8,498
0
28,080
W
Hel
7,317
46
17,378
10,697
14,634
5,553
201
6,057
8,177
16,428
0
L
Danzaburou
proprime
Danzaburou
10,854
3,704
0
1,318
11,621
4,165
737
3,080
8,541
0
32,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
27,667
174
Minions Killed
159
4
Camps Cleared
5
870,257
Distance Traveled
745,879
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,456
591
60
4
5
295,474
0
W
Sun Wukong
10,551
659
60
4
2
344,118
3
W
Danzaburou
11,241
703
83
5
1
250,948
0
L
Izanami
9,207
575
41
3
0
235,991
0
W
Hel
10,941
684
31
2
1
275,191
0
L
Danzaburou
9,004
563
58
4
0
214,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role