Player Matchup

Hun Batz
Hun Batz
Amyroo
Hun Batz
Level 109
God Stats
7W - 5L
1,632 SR
Queue Stats
261W - 284L
1,501 Elo+
Solo
Sol
Sol
KkONfireKk
Sol
Level 29
God Stats
4W - 4L
1,324 SR
Queue Stats
274W - 290L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Nethanel
Cthulhu
Level 88
God Stats
2W - 3L
1,595 SR
Queue Stats
167W - 190L
1,461 Elo+
Solo
Odin
Odin
l Nevada l
Odin
Level 66
God Stats
3W - 1L
1,332 SR
Queue Stats
149W - 156L
1,432 Elo+
Solo
Hachiman
Hachiman
marc99FUT
Hachiman
Level 67
God Stats
7W - 7L
1,542 SR
Queue Stats
250W - 267L
1,455 Elo+
Party 1
Team Averages
Level 72
1,485 SR
1,460 Elo+

VS

Team Averages
Level 73
1,565 SR
1,421 Elo+
Xing Tian
Xing Tian
BAXTER20
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,470 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DIEGODUFFMAN1
Cu Chulainn
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,386 Elo+
Party 2
Ne Zha
Ne Zha
HearteryPT
Ne Zha
Level 96
God Stats
2W - 2L
1,717 SR
Queue Stats
114W - 124L
1,429 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mandis1
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,361 Elo+
Solo
Ares
Ares
andrenabo
Ares
Level 49
God Stats
14W - 8L
1,607 SR
Queue Stats
285W - 253L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Amyroo
Hun Batz
16
5 / 4 / 19
10,615
817
18,525
13,649
7,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 2 / 13
11,623
894
19,277
15,328
7,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Nethanel
Cthulhu
19
9 / 1 / 18
11,894
915
11,616
13,272
19,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 1 / 17
10,150
781
8,888
15,429
18,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
marc99FUT
Hachiman
15
2 / 4 / 14
9,724
748
10,782
9,574
4,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BAXTER20
Xing Tian
13
0 / 9 / 5
7,305
562
6,027
17,665
14,358
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
DIEGODUFFMAN1
Cu Chulainn
16
3 / 4 / 5
9,278
714
12,186
19,903
12,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
HearteryPT
Ne Zha
17
5 / 5 / 5
9,544
734
10,505
10,536
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Mandis1
Tsukuyomi
15
1 / 8 / 4
8,300
638
11,420
12,042
4,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
16
3 / 5 / 6
9,263
713
10,561
16,208
20,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
37
31
Kills
12
12
Deaths
31
81
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Amyroo
Hun Batz
5
4
19
3.63
L
Xing Tian
BAXTER20
Xing Tian
0
9
5
0.28
L
Cu Chulainn
DIEGODUFFMAN1
Cu Chulainn
3
4
5
1.38
L
Ne Zha
HearteryPT
Ne Zha
5
5
5
1.5
W
11
2
13
8.75
L
Tsukuyomi
Mandis1
Tsukuyomi
1
8
4
0.38
W
Cthulhu
Nethanel
Cthulhu
9
1
18
18
L
Ares
3
5
6
1.2
W
4
1
17
12.5
W
Hachiman
marc99FUT
Hachiman
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,088
Damage
50,699
67,252
Taken
76,354
57,776
Mitigated
57,797
24,095
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Amyroo
Hun Batz
18,525
6,469
2,321
2,555
13,649
7,877
473
3,456
10,193
0
34,725
L
Xing Tian
BAXTER20
Xing Tian
6,027
657
0
0
17,665
14,358
0
6,001
11,337
10,397
0
L
Cu Chulainn
DIEGODUFFMAN1
Cu Chulainn
12,186
3,103
1,655
7,394
19,903
12,743
0
8,787
10,764
0
21,889
L
Ne Zha
HearteryPT
Ne Zha
10,505
3,287
557
1,483
10,536
5,054
0
4,258
6,184
0
23,029
W
19,277
5,458
2,553
7,235
15,328
7,807
2,506
3,890
11,438
31,026
0
L
Tsukuyomi
Mandis1
Tsukuyomi
11,420
1,734
791
1,030
12,042
4,938
0
6,209
5,654
0
26,115
W
Cthulhu
Nethanel
Cthulhu
11,616
456
308
2,450
13,272
19,362
803
1,911
11,361
26,558
0
L
Ares
10,561
224
0
897
16,208
20,704
0
5,720
10,107
15,651
0
W
8,888
1,025
1,677
3,841
15,429
18,503
71
4,793
10,636
82
12,981
W
Hachiman
marc99FUT
Hachiman
10,782
4,061
370
785
9,574
4,227
1,279
2,538
7,036
0
25,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,006
Gold Earned
43,690
126
Minions Killed
80
0
Camps Cleared
0
1,269,498
Distance Traveled
1,078,928
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,615
817
39
3
0
220,527
0
L
Xing Tian
7,305
562
6
0
0
197,741
1
L
Cu Chulainn
9,278
714
22
2
0
196,745
0
L
Ne Zha
9,544
734
24
2
0
207,293
1
W
Sol
11,623
894
24
2
0
257,127
0
L
Tsukuyomi
8,300
638
19
1
0
231,805
1
W
Cthulhu
11,894
915
32
2
0
267,366
0
L
Ares
9,263
713
9
1
0
245,344
1
W
Odin
10,150
781
8
1
0
294,690
1
W
Hachiman
9,724
748
23
2
0
229,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role