Player Matchup

Ares
Ares
Abrax13
Ares
Level 28
God Stats
9W - 8L
1,451 SR
Queue Stats
73W - 72L
1,495 Elo+
Party 3
Sol
Sol
Bowins
Sol
Level 63
God Stats
3W - 9L
1,329 SR
Queue Stats
235W - 230L
1,525 Elo+
Party 2
Hou Yi
Hou Yi
MightyBilly
Hou Yi
Level 47
God Stats
6W - 6L
1,439 SR
Queue Stats
238W - 246L
1,496 Elo+
Party 2
Zeus
Zeus
P2W Neutralizer
Zeus
Level 85
God Stats
4W - 7L
1,478 SR
Queue Stats
44W - 53L
1,474 Elo+
Party 3
Susano
Susano
SirKiki8
Susano
Level 24
God Stats
1W - 2L
1,241 SR
Queue Stats
127W - 111L
1,491 Elo+
Party 2
Team Averages
Level 49
1,388 SR
1,496 Elo+

VS

Team Averages
Level 82
1,479 SR
1,510 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Gh0stFang
Fafnir
Level 145
God Stats
3W - 4L
1,460 SR
Queue Stats
283W - 245L
1,540 Elo+
Party 1
Ares
Ares
MerdaPT
Ares
Level 29
God Stats
5W - 3L
1,670 SR
Queue Stats
69W - 50L
1,581 Elo+
Party 1
Merlin
Merlin
RAstaparta
Merlin
Level 127
God Stats
9W - 8L
1,612 SR
Queue Stats
56W - 59L
1,547 Elo+
Party 1
Arachne
Arachne
Zhantiel
Arachne
Level 43
God Stats
1W - 7L
1,155 SR
Queue Stats
19W - 29L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Abrax13
Ares
16
1 / 1 / 15
9,200
920
9,898
10,155
11,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Bowins
Sol
17
5 / 0 / 15
10,142
1,014
18,248
4,349
1,764
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
16
1 / 1 / 12
9,479
948
5,018
3,569
1,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 1 / 12
10,204
1,020
12,354
2,520
1,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
SirKiki8
Susano
16
9 / 1 / 8
11,133
1,113
8,501
6,038
2,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

282

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 5 / 3
9,007
901
6,004
11,895
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Gh0stFang
Fafnir
15
2 / 2 / 2
9,296
930
4,423
12,230
14,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
MerdaPT
Ares
15
1 / 6 / 3
8,772
877
4,119
16,119
14,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
RAstaparta
Merlin
15
0 / 2 / 2
9,190
919
7,397
5,905
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Zhantiel
Arachne
15
0 / 5 / 4
8,761
876
1,832
10,855
3,903
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
20
Kills
4
4
Deaths
20
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
3
0.5
W
Ares
Abrax13
Ares
1
1
15
8.5
W
Sol
Bowins
Sol
5
0
15
12.5
L
Fafnir
Gh0stFang
Fafnir
2
2
2
1.5
L
Ares
MerdaPT
Ares
1
6
3
0.42
W
Hou Yi
1
1
12
7
W
4
1
12
10
L
Merlin
RAstaparta
Merlin
0
2
2
0.5
W
Susano
SirKiki8
Susano
9
1
8
13
L
Arachne
Zhantiel
Arachne
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,019
Damage
23,775
26,631
Taken
57,004
19,129
Mitigated
41,045
2,823
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,004
2,642
0
501
11,895
5,103
0
10,229
1,666
0
14,995
W
Ares
Abrax13
Ares
9,898
193
0
0
10,155
11,885
0
6,458
3,697
13,474
0
W
Sol
Bowins
Sol
18,248
7,297
0
1,576
4,349
1,764
0
1,326
3,023
35,432
0
L
Fafnir
Gh0stFang
Fafnir
4,423
1,039
0
476
12,230
14,662
0
8,331
3,899
8,588
803
L
Ares
MerdaPT
Ares
4,119
22
0
0
16,119
14,938
0
10,319
5,800
13,806
0
W
Hou Yi
5,018
3,183
0
1,177
3,569
1,552
0
1,702
1,867
0
31,033
W
12,354
553
0
0
2,520
1,037
0
1,656
864
38,384
0
L
Merlin
RAstaparta
Merlin
7,397
310
312
584
5,905
2,439
0
3,698
2,207
57,223
0
W
Susano
SirKiki8
Susano
8,501
1,349
0
70
6,038
2,891
0
4,631
1,407
0
20,774
L
Arachne
Zhantiel
Arachne
1,832
1,108
0
393
10,855
3,903
0
7,923
2,932
0
9,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,158
Gold Earned
45,026
220
Minions Killed
185
8
Camps Cleared
10
953,494
Distance Traveled
917,163
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,007
901
18
2
1
179,829
0
W
Ares
9,200
920
13
1
0
187,766
1
W
Sol
10,142
1,014
46
5
2
203,685
0
L
Fafnir
9,296
930
7
1
1
198,164
0
L
Ares
8,772
877
21
2
0
169,723
0
W
Hou Yi
9,479
948
74
7
3
183,420
0
W
Zeus
10,204
1,020
60
6
2
185,605
1
L
Merlin
9,190
919
129
13
2
189,826
0
W
Susano
11,133
1,113
27
3
1
193,018
1
L
Arachne
8,761
876
10
1
6
179,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role