Player Matchup

Merlin
Merlin
SGT Painal
Merlin
Level 25
God Stats
0W - 2L
1,280 SR
Queue Stats
187W - 218L
1,471 Elo+
Party 1
Fafnir
Fafnir
Sn0wd0ge
Fafnir
Level 96
God Stats
1W - 1L
1,598 SR
Queue Stats
160W - 128L
1,583 Elo+
Party 2
Pele
Pele
Zemuns
Pele
Level 49
God Stats
3W - 2L
1,767 SR
Queue Stats
279W - 202L
1,611 Elo+
Party 1
Chaac
Chaac
browniebro
Chaac
Level 15
God Stats
3W - 4L
1,566 SR
Queue Stats
20W - 18L
1,641 Elo+
Party 2
Charybdis
Charybdis
spqreagle797
Charybdis
Level 106
God Stats
5W - 11L
1,581 SR
Queue Stats
126W - 108L
1,576 Elo+
Party 2
Team Averages
Level 58
1,558 SR
1,576 Elo+

VS

Team Averages
Level 63
1,628 SR
1,650 Elo+
He Bo
He Bo
DiVoL
He Bo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,677 Elo+
Party 3
Ares
Ares
Dkano
Ares
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,570 Elo+
Solo
Serqet
Serqet
SillyGuap
Serqet
Level 25
God Stats
15W - 12L
1,586 SR
Queue Stats
48W - 37L
1,620 Elo+
Party 4
Gilgamesh
Gilgamesh
iRockz
Gilgamesh
Level 18
God Stats
1W - 0L
1,771 SR
Queue Stats
4W - 1L
1,758 Elo+
Party 3
Cernunnos
Cernunnos
prokrohn
Cernunnos
Level 124
God Stats
1W - 1L
1,783 SR
Queue Stats
32W - 29L
1,624 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SGT Painal
Merlin
14
1 / 5 / 4
8,401
467
7,731
9,935
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Sn0wd0ge
Fafnir
10
1 / 5 / 1
7,359
409
4,844
15,429
15,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
Zemuns
Pele
18
8 / 5 / 2
10,921
607
10,743
15,516
7,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
12
2 / 4 / 1
7,630
424
6,771
15,939
14,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
spqreagle797
Charybdis
12
0 / 9 / 2
7,541
419
7,304
17,948
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DiVoL
He Bo
15
3 / 4 / 5
9,507
528
8,658
11,402
4,287
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Dkano
Ares
14
2 / 1 / 6
9,163
509
9,422
12,313
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Serqet
SillyGuap
Serqet
18
7 / 1 / 4
11,051
614
6,113
14,045
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
iRockz
Gilgamesh
16
4 / 5 / 2
10,413
579
13,167
13,422
10,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
prokrohn
Cernunnos
18
12 / 1 / 1
11,238
624
21,747
17,770
7,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
28
28
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
DiVoL
He Bo
3
4
5
1.38
W
Ares
Dkano
Ares
2
1
6
5
L
Merlin
SGT Painal
Merlin
1
5
4
0.6
W
Serqet
SillyGuap
Serqet
7
1
4
9
L
Fafnir
Sn0wd0ge
Fafnir
1
5
1
0.3
L
Pele
Zemuns
Pele
8
5
2
1.8
L
Chaac
2
4
1
0.63
W
Gilgamesh
iRockz
Gilgamesh
4
5
2
1
W
Cernunnos
prokrohn
Cernunnos
12
1
1
12.5
L
Charybdis
spqreagle797
Charybdis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,393
Damage
59,107
74,767
Taken
68,952
44,759
Mitigated
40,774
16,338
Healing
25,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DiVoL
He Bo
8,658
436
0
2,971
11,402
4,287
378
4,444
6,870
54,766
0
W
Ares
Dkano
Ares
9,422
206
0
1,771
12,313
12,765
364
2,840
9,299
27,267
0
L
Merlin
SGT Painal
Merlin
7,731
371
0
2,038
9,935
3,490
0
5,279
4,478
56,091
0
W
Serqet
SillyGuap
Serqet
6,113
1,330
0
7,330
14,045
6,037
0
2,899
11,102
0
80,071
L
Fafnir
Sn0wd0ge
Fafnir
4,844
1,041
157
3,193
15,429
15,198
0
4,912
10,517
16,551
0
L
Pele
Zemuns
Pele
10,743
2,529
0
3,672
15,516
7,176
689
4,795
10,721
0
77,156
L
Chaac
6,771
1,153
0
2,711
15,939
14,258
0
2,340
13,245
702
27,048
W
Gilgamesh
iRockz
Gilgamesh
13,167
4,848
0
2,098
13,422
10,336
572
1,186
11,659
859
59,146
W
Cernunnos
prokrohn
Cernunnos
21,747
13,376
0
11,778
17,770
7,349
3,475
2,142
15,581
0
97,379
L
Charybdis
spqreagle797
Charybdis
7,304
4,269
0
4,567
17,948
4,637
740
754
17,194
0
49,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,852
Gold Earned
51,372
408
Minions Killed
532
0
Camps Cleared
0
1,654,782
Distance Traveled
1,754,753
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,507
528
112
6
0
321,136
5
W
Ares
9,163
509
30
2
0
362,414
6
L
Merlin
8,401
467
102
6
0
299,090
3
W
Serqet
11,051
614
132
7
0
418,415
5
L
Fafnir
7,359
409
22
1
0
350,892
10
L
Pele
10,921
607
138
8
0
391,587
0
L
Chaac
7,630
424
46
3
0
318,151
4
W
Gilgamesh
10,413
579
110
6
0
313,419
0
W
Cernunnos
11,238
624
148
8
0
339,369
5
L
Charybdis
7,541
419
100
6
0
295,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role