Player Matchup

Achilles
Achilles
Buffthisdaddy
Achilles
Level 4
God Stats
2W - 2L
1,736 SR
Queue Stats
32W - 20L
1,837 Elo+
Solo
Bacchus
Bacchus
Buttchug6942
Bacchus
Level 10
God Stats
3W - 1L
1,826 SR
Queue Stats
4W - 2L
1,604 Elo+
Party 2
Chiron
Chiron
PooChute69
Chiron
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 3L
1,730 Elo+
Party 2
Zhong Kui
Zhong Kui
omyglob
Zhong Kui
Level 26
God Stats
41W - 43L
1,649 SR
Queue Stats
73W - 106L
1,633 Elo+
Solo
Mulan
Mulan
tacit nerd
Mulan
Level 27
God Stats
16W - 16L
1,580 SR
Queue Stats
59W - 41L
1,581 Elo+
Party 2
Team Averages
Level 15
1,658 SR
1,677 Elo+

VS

Team Averages
Level 21
1,631 SR
1,600 Elo+
Neith
Neith
Aadwe
Neith
Level 27
God Stats
7W - 7L
1,360 SR
Queue Stats
42W - 54L
1,518 Elo+
Solo
Amaterasu
Amaterasu
Atrexus
Amaterasu
Level 22
God Stats
2W - 0L
1,736 SR
Queue Stats
39W - 23L
1,664 Elo+
Solo
Loki
Loki
BlackReaper3047
Loki
Level 27
God Stats
150W - 117L
1,618 SR
Queue Stats
199W - 163L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
FiercestTax2989
Gilgamesh
Level 10
God Stats
7W - 0L
1,939 SR
Queue Stats
52W - 29L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
SpanglyFriend76
Sylvanus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Buffthisdaddy
Achilles
10
0 / 4 / 1
5,440
544
4,492
8,100
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Buttchug6942
Bacchus
7
0 / 2 / 5
5,349
535
5,131
7,478
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
PooChute69
Chiron
10
6 / 3 / 0
6,231
623
4,323
5,934
1,582
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
omyglob
Zhong Kui
7
0 / 6 / 2
4,598
460
3,015
7,938
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
8
1 / 0 / 0
4,953
495
559
2,188
681
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aadwe
Neith
10
0 / 2 / 3
5,280
528
2,814
5,822
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Atrexus
Amaterasu
11
0 / 1 / 0
6,047
605
1,195
4,362
2,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
13 / 0 / 2
7,615
762
10,104
6,070
3,329
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
FiercestTax2989
Gilgamesh
10
2 / 1 / 7
6,259
626
3,824
7,546
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
9
0 / 3 / 5
5,418
542
3,983
6,751
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
15
15
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Aadwe
Neith
0
2
3
0.75
W
Amaterasu
Atrexus
Amaterasu
0
1
0
0
W
13
0
2
14
L
Achilles
Buffthisdaddy
Achilles
0
4
1
0.13
L
Bacchus
Buttchug6942
Bacchus
0
2
5
1.25
W
Gilgamesh
FiercestTax2989
Gilgamesh
2
1
7
5.5
L
Chiron
PooChute69
Chiron
6
3
0
2
W
Sylvanus
0
3
5
0.83
L
Zhong Kui
omyglob
Zhong Kui
0
6
2
0.17
L
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,520
Damage
21,920
31,638
Taken
30,551
14,444
Mitigated
11,928
9,463
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aadwe
Neith
2,814
1,047
0
2,687
5,822
1,441
124
2,031
3,791
0
24,012
W
Amaterasu
Atrexus
Amaterasu
1,195
441
0
1,728
4,362
2,285
42
0
4,362
0
34,849
W
10,104
3,260
0
1,706
6,070
3,329
0
2,693
3,377
0
36,421
L
Achilles
Buffthisdaddy
Achilles
4,492
2,411
0
2,114
8,100
2,494
0
604
7,496
0
30,593
L
Bacchus
Buttchug6942
Bacchus
5,131
304
0
2,927
7,478
6,038
0
1,212
6,266
12,167
0
W
Gilgamesh
FiercestTax2989
Gilgamesh
3,824
816
0
3,733
7,546
2,372
0
1,056
6,490
0
33,412
L
Chiron
PooChute69
Chiron
4,323
1,752
529
1,975
5,934
1,582
0
1,382
4,552
0
29,112
W
Sylvanus
3,983
933
537
2,033
6,751
2,501
0
2,366
4,385
20,654
6,054
L
Zhong Kui
omyglob
Zhong Kui
3,015
76
388
1,453
7,938
3,649
0
245
7,693
21,737
0
L
Mulan
559
0
0
77
2,188
681
29
126
2,062
0
13,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
30,619
210
Minions Killed
281
0
Camps Cleared
0
900,443
Distance Traveled
1,056,633
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,280
528
31
3
0
220,529
2
W
Amaterasu
6,047
605
77
8
0
188,103
2
W
Loki
7,615
762
57
6
0
240,510
5
L
Achilles
5,440
544
63
6
0
207,727
1
L
Bacchus
5,349
535
12
1
0
210,688
3
W
Gilgamesh
6,259
626
64
6
0
220,066
1
L
Chiron
6,231
623
65
7
0
174,601
3
W
Sylvanus
5,418
542
52
5
0
187,425
2
L
Zhong Kui
4,598
460
30
3
0
197,674
0
L
Mulan
4,953
495
40
4
0
109,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role