Player Matchup

Rama
Rama
ApolloPax
Rama
Level 6
God Stats
2W - 6L
1,454 SR
Queue Stats
8W - 18L
1,261 Elo+
Solo
Izanami
Izanami
ArtOYan
Izanami
Level 10
God Stats
9W - 10L
1,269 SR
Queue Stats
47W - 50L
1,438 Elo+
Solo
Odin
Odin
BsG DiDaCt x98
Odin
Level 27
God Stats
10W - 9L
1,500 SR
Queue Stats
583W - 636L
1,418 Elo+
Solo
Yemoja
Yemoja
DJMASTER8163
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Hel
Hel
LonelyHeart28
Hel
Level 18
God Stats
2W - 1L
1,612 SR
Queue Stats
60W - 60L
1,318 Elo+
Solo
Team Averages
Level 13
1,467 SR
1,387 Elo+

VS

Team Averages
Level 15
1,542 SR
1,419 Elo+
Cthulhu
Cthulhu
Akachi720
Cthulhu
Level 27
God Stats
16W - 16L
1,436 SR
Queue Stats
169W - 183L
1,354 Elo+
Solo
Pele
Pele
OgGoatilla21
Pele
Level 12
God Stats
1W - 0L
1,274 SR
Queue Stats
10W - 4L
1,488 Elo+
Solo
Anubis
Anubis
VibrioidLime118
Anubis
Level 7
God Stats
5W - 5L
1,423 SR
Queue Stats
12W - 11L
1,263 Elo+
Solo
Cliodhna
Cliodhna
WindTyphoon
Cliodhna
Level 22
God Stats
7W - 0L
1,963 SR
Queue Stats
111W - 22L
1,825 Elo+
Solo
Ra
Ra
vikingo-presto2
Ra
Level 5
God Stats
2W - 1L
1,614 SR
Queue Stats
21W - 15L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 8 / 7
9,243
924
6,997
18,772
3,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
ArtOYan
Izanami
16
3 / 12 / 6
10,058
1,006
10,102
25,232
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 12 / 7
9,730
973
10,168
23,562
16,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
16
0 / 8 / 5
9,570
957
2,428
16,779
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 7 / 6
9,716
972
10,186
18,208
2,990
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akachi720
Cthulhu
18
1 / 0 / 21
10,661
1,066
5,467
6,415
5,771
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 6 / 16
10,267
1,027
11,392
12,369
4,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 24
9,827
983
12,330
8,530
4,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
WindTyphoon
Cliodhna
20
32 / 0 / 11
16,629
1,663
52,700
12,725
7,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 1 / 26
12,369
1,237
16,023
5,938
2,642
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
145
11
Kills
47
47
Deaths
11
31
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akachi720
Cthulhu
1
0
21
11.5
L
Rama
1
8
7
0.56
L
Izanami
ArtOYan
Izanami
3
12
6
0.5
L
3
12
7
0.54
L
Yemoja
0
8
5
0.31
L
4
7
6
1
W
6
6
16
2.33
W
1
4
24
3.25
W
Cliodhna
WindTyphoon
Cliodhna
32
0
11
37.5
W
7
1
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,881
Damage
97,912
102,553
Taken
45,977
36,985
Mitigated
24,753
9,695
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akachi720
Cthulhu
5,467
278
566
780
6,415
5,771
0
668
5,747
21,325
0
L
Rama
6,997
5,032
0
1,307
18,772
3,939
0
5,764
13,008
0
23,973
L
Izanami
ArtOYan
Izanami
10,102
8,274
0
956
25,232
5,201
0
7,425
17,807
0
37,378
L
10,168
4,092
0
0
23,562
16,461
0
8,214
15,348
0
14,022
L
Yemoja
2,428
564
625
975
16,779
8,394
0
7,961
8,818
16,255
0
L
10,186
277
2,814
3,018
18,208
2,990
0
4,456
13,752
15,029
0
W
11,392
3,962
0
834
12,369
4,669
0
4,589
7,780
0
14,622
W
12,330
811
0
1,784
8,530
4,020
0
2,016
6,514
18,921
0
W
Cliodhna
WindTyphoon
Cliodhna
52,700
14,726
0
8,637
12,725
7,651
0
4,270
8,455
0
75,355
W
16,023
1,396
1,897
811
5,938
2,642
0
1,071
4,867
42,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,317
Gold Earned
59,753
148
Minions Killed
172
3
Camps Cleared
11
825,500
Distance Traveled
911,434
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,661
1,066
39
4
0
193,315
0
L
Rama
9,243
924
44
4
0
144,823
0
L
Izanami
10,058
1,006
70
7
2
158,847
0
L
Odin
9,730
973
3
0
0
181,174
0
L
Yemoja
9,570
957
19
2
0
155,111
2
L
Hel
9,716
972
12
1
1
185,545
0
W
Pele
10,267
1,027
5
1
0
160,332
0
W
Anubis
9,827
983
18
2
1
136,508
0
W
Cliodhna
16,629
1,663
43
4
9
223,927
2
W
Ra
12,369
1,237
67
7
1
197,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role