Player Matchup

Sylvanus
Sylvanus
Bigdaddykammy
Sylvanus
Level 118
God Stats
6W - 6L
1,357 SR
Queue Stats
73W - 78L
1,437 Elo+
Party 1
Pele
Pele
CallmeZxye
Pele
Level 137
God Stats
11W - 7L
1,651 SR
Queue Stats
424W - 399L
1,494 Elo+
Party 1
Artemis
Artemis
IM1 Tank
Artemis
Level 85
God Stats
9W - 11L
1,534 SR
Queue Stats
57W - 64L
1,489 Elo+
Party 1
Fenrir
Fenrir
KingofAvron
Fenrir
Level 83
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 2L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
OOhippo
Ao Kuang
Level 160
God Stats
11W - 6L
1,598 SR
Queue Stats
486W - 452L
1,540 Elo+
Party 1
Team Averages
Level 117
1,572 SR
1,461 Elo+

VS

Team Averages
Level 69
1,518 SR
1,433 Elo+
King Arthur
King Arthur
Gamapc0723
King Arthur
Level 67
God Stats
0W - 2L
1,244 SR
Queue Stats
194W - 221L
1,309 Elo+
Solo
Danzaburou
Danzaburou
GusQ1771
Danzaburou
Level 56
God Stats
70W - 66L
1,467 SR
Queue Stats
319W - 349L
1,454 Elo+
Solo
Thoth
Thoth
MamaMiaZakaria
Thoth
Level 68
God Stats
1W - 4L
1,557 SR
Queue Stats
174W - 153L
1,524 Elo+
Party 2
Khepri
Khepri
Mr_ham_40
Khepri
Level 86
God Stats
23W - 11L
1,629 SR
Queue Stats
107W - 76L
1,524 Elo+
Party 2
Kali
Kali
TheStreet914
Kali
Level 68
God Stats
7W - 8L
1,693 SR
Queue Stats
138W - 214L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bigdaddykammy
Sylvanus
10
2 / 0 / 7
6,642
474
3,714
6,952
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 4
8,470
605
5,103
7,274
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
IM1 Tank
Artemis
12
2 / 2 / 4
7,239
517
4,125
5,448
1,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
5
0 / 5 / 0
4,793
342
361
6,108
1,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
OOhippo
Ao Kuang
15
11 / 0 / 4
8,685
620
15,033
17,773
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gamapc0723
King Arthur
10
2 / 5 / 1
6,574
470
4,215
9,868
7,148
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
GusQ1771
Danzaburou
11
1 / 4 / 2
7,155
511
5,106
7,968
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 1
6,381
456
7,918
7,399
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Mr_ham_40
Khepri
10
2 / 5 / 1
6,331
452
4,390
11,072
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
6,386
456
1,837
9,234
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
6
7
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bigdaddykammy
Sylvanus
2
0
7
5.5
W
4
0
4
6
L
King Arthur
Gamapc0723
King Arthur
2
5
1
0.5
L
Danzaburou
GusQ1771
Danzaburou
1
4
2
0.5
W
Artemis
IM1 Tank
Artemis
2
2
4
2
W
Fenrir
0
5
0
0
L
0
5
1
0.1
L
Khepri
Mr_ham_40
Khepri
2
5
1
0.5
W
Ao Kuang
OOhippo
Ao Kuang
11
0
4
13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,336
Damage
23,466
43,555
Taken
45,541
17,655
Mitigated
24,000
25,744
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bigdaddykammy
Sylvanus
3,714
1,138
2,136
3,615
6,952
5,017
610
3,110
3,842
20,834
5,445
W
5,103
1,441
0
4,394
7,274
2,639
81
343
6,931
0
60,143
L
King Arthur
Gamapc0723
King Arthur
4,215
590
0
226
9,868
7,148
784
3,339
6,529
0
31,000
L
Danzaburou
GusQ1771
Danzaburou
5,106
1,934
0
1,265
7,968
2,591
0
2,420
5,548
0
37,961
W
Artemis
IM1 Tank
Artemis
4,125
2,897
0
1,001
5,448
1,885
2,621
897
4,551
0
33,809
W
Fenrir
361
291
0
622
6,108
1,327
372
863
5,245
0
6,723
L
7,918
975
0
1,228
7,399
2,478
68
5,370
2,029
43,985
0
L
Khepri
Mr_ham_40
Khepri
4,390
824
0
1,592
11,072
7,974
0
5,816
5,256
21,173
0
W
Ao Kuang
OOhippo
Ao Kuang
15,033
5,425
0
13,976
17,773
6,787
590
7,095
10,678
56,567
0
L
1,837
790
0
2,129
9,234
3,809
0
1,536
7,698
0
41,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
32,827
350
Minions Killed
322
0
Camps Cleared
0
1,243,647
Distance Traveled
1,283,040
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,642
474
54
4
0
241,738
1
W
Pele
8,470
605
119
9
0
261,865
1
L
King Arthur
6,574
470
59
4
0
267,969
0
L
Danzaburou
7,155
511
83
6
0
240,572
2
W
Artemis
7,239
517
87
6
0
254,212
2
W
Fenrir
4,793
342
15
1
0
206,465
1
L
Thoth
6,381
456
74
5
0
239,860
2
L
Khepri
6,331
452
32
2
0
275,653
0
W
Ao Kuang
8,685
620
75
5
0
279,367
5
L
Kali
6,386
456
74
5
0
258,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role