Player Matchup

Geb
Geb
CourtlyAA
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 111L
1,469 Elo+
Solo
Olorun
Olorun
LBGcappa
Olorun
Level 6
God Stats
2W - 1L
1,482 SR
Queue Stats
6W - 5L
1,428 Elo+
Solo
Neith
Neith
Nicole9716
Neith
Level 21
God Stats
101W - 122L
1,532 SR
Queue Stats
422W - 504L
1,423 Elo+
Solo
Da Ji
Da Ji
Phrightless
Da Ji
Level 7
God Stats
4W - 8L
1,336 SR
Queue Stats
123W - 112L
1,456 Elo+
Solo
Nox
Nox
sochi1984
Nox
Level 26
God Stats
31W - 18L
1,545 SR
Queue Stats
306W - 305L
1,478 Elo+
Solo
Team Averages
Level 18
1,479 SR
1,451 Elo+

VS

Team Averages
Level 19
1,457 SR
1,405 Elo+
Artio
Artio
ElMarsik
Artio
Level 28
God Stats
3W - 5L
1,323 SR
Queue Stats
119W - 134L
1,371 Elo+
Solo
Ne Zha
Ne Zha
Ha8AllUWant
Ne Zha
Level 13
God Stats
3W - 4L
1,599 SR
Queue Stats
14W - 21L
1,471 Elo+
Solo
Medusa
Medusa
Mommy Juice2646
Medusa
Level 16
God Stats
4W - 4L
1,577 SR
Queue Stats
32W - 28L
1,524 Elo+
Solo
Sol
Sol
RELLO293059
Sol
Level 28
God Stats
1W - 5L
1,328 SR
Queue Stats
142W - 170L
1,461 Elo+
Solo
Poseidon
Poseidon
alvarocodbo3
Poseidon
Level 12
God Stats
0W - 2L
1,459 SR
Queue Stats
0W - 5L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 11
5,570
557
3,214
8,159
3,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
LBGcappa
Olorun
11
7 / 2 / 3
6,916
692
7,845
7,773
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
10
2 / 0 / 1
6,041
604
2,821
3,478
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
13 / 0 / 3
7,936
794
7,901
5,532
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 5
6,133
613
3,421
3,807
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ElMarsik
Artio
6
0 / 6 / 0
3,892
389
2,028
9,664
4,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
8
0 / 4 / 1
4,905
491
3,413
7,265
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 5 / 0
5,270
527
3,605
6,545
1,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 5 / 1
5,054
505
4,213
6,240
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
alvarocodbo3
Poseidon
7
0 / 4 / 0
4,674
467
1,044
5,054
1,233
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
24
Kills
3
3
Deaths
24
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
11
5.5
L
Artio
ElMarsik
Artio
0
6
0
0
L
Ne Zha
0
4
1
0.13
W
Olorun
LBGcappa
Olorun
7
2
3
4.25
L
2
5
0
0.4
W
Neith
2
0
1
2.5
W
13
0
3
14.5
L
1
5
1
0.3
L
Poseidon
alvarocodbo3
Poseidon
0
4
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
14,303
28,749
Taken
34,768
11,064
Mitigated
10,634
11,727
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,214
755
1,740
2,659
8,159
3,494
208
2,564
5,595
10,212
0
L
Artio
ElMarsik
Artio
2,028
251
270
2,434
9,664
4,205
0
4,483
5,181
10,151
0
L
Ne Zha
3,413
1,101
0
1,967
7,265
1,927
0
1,586
5,679
0
23,197
W
Olorun
LBGcappa
Olorun
7,845
3,285
289
3,891
7,773
2,412
1,256
1,391
6,382
42,026
0
L
3,605
2,144
0
1,453
6,545
1,427
0
3,804
2,741
0
21,129
W
Neith
2,821
892
0
810
3,478
1,403
2,226
955
2,523
0
28,040
W
7,901
2,646
0
1,807
5,532
2,554
0
439
5,093
0
46,825
L
4,213
1,829
16
1,513
6,240
1,842
0
2,832
3,408
19,504
2,272
L
Poseidon
alvarocodbo3
Poseidon
1,044
107
0
943
5,054
1,233
429
1,775
3,279
17,059
0
W
3,421
681
0
531
3,807
1,201
384
1,498
2,309
28,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
23,795
283
Minions Killed
181
0
Camps Cleared
0
954,228
Distance Traveled
891,021
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,570
557
6
1
0
202,642
2
L
Artio
3,892
389
7
1
0
191,761
1
L
Ne Zha
4,905
491
44
4
0
197,145
0
W
Olorun
6,916
692
74
7
0
169,666
1
L
Medusa
5,270
527
42
4
0
142,068
3
W
Neith
6,041
604
62
6
0
153,843
3
W
Da Ji
7,936
794
82
8
0
237,701
2
L
Sol
5,054
505
46
5
0
166,373
2
L
Poseidon
4,674
467
42
4
0
193,674
1
W
Nox
6,133
613
59
6
0
190,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role