Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HollowlionHS
Thanatos
Level 29
God Stats
13W - 7L
1,709 SR
Queue Stats
133W - 149L
1,473 Elo+
Solo
Bacchus
Bacchus
Koreangochu
Bacchus
Level 8
God Stats
2W - 1L
1,832 SR
Queue Stats
21W - 15L
1,659 Elo+
Party 1
Xbalanque
Xbalanque
Ruklier061
Xbalanque
Level 17
God Stats
10W - 10L
1,612 SR
Queue Stats
15W - 15L
1,506 Elo+
Solo
Kukulkan
Kukulkan
h2772245
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,806 Elo+
Party 1
Team Averages
Level 18
1,631 SR
1,589 Elo+

VS

Team Averages
Level 22
1,443 SR
1,436 Elo+
Sylvanus
Sylvanus
APPA766
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,496 Elo+
Party 2
Anubis
Anubis
FuelGTFrost
Anubis
Level 26
God Stats
8W - 6L
1,625 SR
Queue Stats
32W - 38L
1,426 Elo+
Party 2
Chaac
Chaac
SirNikola11
Chaac
Level 27
God Stats
0W - 3L
1,205 SR
Queue Stats
41W - 51L
1,396 Elo+
Party 2
Neith
Neith
Smashersun
Neith
Level 9
God Stats
0W - 3L
1,301 SR
Queue Stats
10W - 11L
1,457 Elo+
Party 2
Kali
Kali
eth18046
Kali
Level 27
God Stats
9W - 8L
1,584 SR
Queue Stats
49W - 60L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 0 / 0
6,902
531
4,150
7,067
4,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
HollowlionHS
Thanatos
12
6 / 5 / 4
7,415
570
6,364
8,559
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Koreangochu
Bacchus
11
4 / 0 / 15
7,828
602
6,753
7,375
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Ruklier061
Xbalanque
11
7 / 3 / 9
7,423
571
8,970
9,294
2,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
h2772245
Kukulkan
12
8 / 1 / 6
7,540
580
8,352
5,424
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
APPA766
Sylvanus
8
1 / 8 / 1
5,444
419
2,822
12,072
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
2 / 6 / 3
6,897
531
6,968
9,658
4,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 0
6,125
471
4,287
8,681
4,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
10
1 / 7 / 1
6,187
476
2,848
9,251
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
11
5 / 4 / 1
6,989
538
6,634
10,323
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
26
Kills
9
9
Deaths
26
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
0
1
L
Sylvanus
APPA766
Sylvanus
1
8
1
0.19
L
Anubis
2
6
3
0.58
W
Thanatos
HollowlionHS
Thanatos
6
5
4
1.6
W
Bacchus
Koreangochu
Bacchus
4
0
15
11.5
W
Xbalanque
Ruklier061
Xbalanque
7
3
9
3.83
L
0
1
0
0
L
Neith
1
7
1
0.21
L
Kali
5
4
1
1.38
W
Kukulkan
h2772245
Kukulkan
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,589
Damage
23,559
37,719
Taken
49,985
18,440
Mitigated
25,081
13,997
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,150
1,203
0
2,266
7,067
4,098
0
0
6,345
0
31,667
L
Sylvanus
APPA766
Sylvanus
2,822
1,128
314
2,177
12,072
9,329
0
4,003
7,926
11,488
0
L
Anubis
6,968
179
125
3,060
9,658
4,592
102
3,650
5,754
38,002
0
W
Thanatos
HollowlionHS
Thanatos
6,364
2,186
0
5,972
8,559
2,925
750
2,470
6,089
0
31,319
W
Bacchus
Koreangochu
Bacchus
6,753
1,381
0
2,102
7,375
7,472
0
2,266
5,109
16,798
0
W
Xbalanque
Ruklier061
Xbalanque
8,970
5,987
0
3,415
9,294
2,598
656
2,685
6,609
0
36,419
L
4,287
907
57
3,512
8,681
4,522
0
0
8,179
0
29,441
L
Neith
2,848
1,167
0
1,824
9,251
2,642
621
3,059
6,178
0
26,329
L
Kali
6,634
2,694
0
3,060
10,323
3,996
0
3,856
6,341
0
39,763
W
Kukulkan
h2772245
Kukulkan
8,352
781
0
242
5,424
1,347
0
2,369
3,055
30,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
31,642
290
Minions Killed
281
0
Camps Cleared
0
1,300,090
Distance Traveled
1,155,041
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,902
531
73
6
0
263,794
4
L
Sylvanus
5,444
419
20
2
0
207,523
0
L
Anubis
6,897
531
79
6
0
212,060
2
W
Thanatos
7,415
570
55
4
0
256,344
3
W
Bacchus
7,828
602
19
1
0
268,689
4
W
Xbalanque
7,423
571
75
6
0
245,354
1
L
Chaac
6,125
471
65
5
0
256,895
1
L
Neith
6,187
476
55
4
0
216,956
1
L
Kali
6,989
538
62
5
0
261,607
1
W
Kukulkan
7,540
580
68
5
0
265,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role