Player Matchup

Olorun
Olorun
Drako104
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 1
Gilgamesh
Gilgamesh
Quickstartguide
Gilgamesh
Level 21
God Stats
2W - 4L
1,316 SR
Queue Stats
38W - 40L
1,523 Elo+
Solo
Nemesis
Nemesis
escamadedragon
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 1
Yemoja
Yemoja
leucopterus
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 1
Apollo
Apollo
ryko419
Apollo
Level 24
God Stats
2W - 3L
1,642 SR
Queue Stats
52W - 61L
1,502 Elo+
Solo
Team Averages
Level 15
1,491 SR
1,654 Elo+

VS

Team Averages
Level 21
1,620 SR
1,527 Elo+
Apollo
Apollo
BigLittleboi
Apollo
Level 17
God Stats
6W - 5L
1,625 SR
Queue Stats
56W - 37L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
CTShawy
Gilgamesh
Level 21
God Stats
2W - 1L
1,484 SR
Queue Stats
33W - 35L
1,452 Elo+
Party 3
Cliodhna
Cliodhna
LabsTipJr
Cliodhna
Level 22
God Stats
5W - 0L
1,840 SR
Queue Stats
30W - 33L
1,471 Elo+
Solo
Zeus
Zeus
MINIROGUE1
Zeus
Level 24
God Stats
14W - 15L
1,455 SR
Queue Stats
63W - 74L
1,441 Elo+
Party 3
Yemoja
Yemoja
StarSimBoi
Yemoja
Level 20
God Stats
2W - 0L
1,698 SR
Queue Stats
27W - 14L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drako104
Olorun
11
1 / 3 / 0
6,619
552
2,017
5,856
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Quickstartguide
Gilgamesh
10
1 / 3 / 0
6,370
531
3,332
8,562
4,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 3 / 0
6,071
506
3,497
8,240
3,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
8
0 / 2 / 1
5,678
473
2,774
5,312
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
ryko419
Apollo
10
0 / 3 / 1
5,698
475
3,472
7,559
2,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 1 / 2
6,923
577
3,536
7,638
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
CTShawy
Gilgamesh
10
1 / 0 / 3
6,764
564
3,238
5,223
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
LabsTipJr
Cliodhna
12
6 / 1 / 3
7,598
633
6,849
6,292
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 1 / 2
7,634
636
5,691
5,271
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
StarSimBoi
Yemoja
10
1 / 0 / 5
6,326
527
3,093
4,320
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
1
2
2
W
Gilgamesh
CTShawy
Gilgamesh
1
0
3
2.5
L
Olorun
Drako104
Olorun
1
3
0
0.33
W
Cliodhna
LabsTipJr
Cliodhna
6
1
3
7.5
W
5
1
2
6
L
Gilgamesh
Quickstartguide
Gilgamesh
1
3
0
0.33
W
Yemoja
StarSimBoi
Yemoja
1
0
5
3.5
L
1
3
0
0.33
L
Yemoja
0
2
1
0.25
L
Apollo
ryko419
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,092
Damage
22,407
35,529
Taken
28,744
15,348
Mitigated
13,690
8,333
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,536
2,248
0
3,575
7,638
2,162
321
1,406
6,232
0
49,059
W
Gilgamesh
CTShawy
Gilgamesh
3,238
1,142
0
1,628
5,223
3,464
1,048
0
4,768
0
21,333
L
Olorun
Drako104
Olorun
2,017
616
0
2,138
5,856
1,957
914
3,197
2,659
35,789
0
W
Cliodhna
LabsTipJr
Cliodhna
6,849
1,135
0
1,069
6,292
2,604
23
300
5,826
0
44,470
W
5,691
1,176
0
2,078
5,271
1,881
854
2,201
3,070
44,819
0
L
Gilgamesh
Quickstartguide
Gilgamesh
3,332
863
0
1,052
8,562
4,771
0
0
8,562
0
21,150
W
Yemoja
StarSimBoi
Yemoja
3,093
685
692
1,009
4,320
3,579
0
978
3,342
11,013
0
L
3,497
1,806
0
2,068
8,240
3,493
0
887
7,353
0
37,503
L
Yemoja
2,774
230
769
775
5,312
3,017
0
2,891
2,421
11,527
0
L
Apollo
ryko419
Apollo
3,472
2,234
0
1,531
7,559
2,110
0
1,868
5,691
0
38,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
35,245
275
Minions Killed
336
0
Camps Cleared
0
1,139,094
Distance Traveled
1,187,478
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,923
577
99
8
0
225,237
6
W
Gilgamesh
6,764
564
45
4
0
244,787
0
L
Olorun
6,619
552
67
6
0
233,666
1
W
Cliodhna
7,598
633
88
7
0
250,106
0
W
Zeus
7,634
636
87
7
0
225,054
1
L
Gilgamesh
6,370
531
49
4
0
204,746
4
W
Yemoja
6,326
527
17
1
0
242,294
2
L
Nemesis
6,071
506
64
5
0
255,833
0
L
Yemoja
5,678
473
13
1
0
244,809
2
L
Apollo
5,698
475
82
7
0
200,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role