Player Matchup

Achilles
Achilles
CHIEF_Caboose
Achilles
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 208L
1,453 Elo+
Party 2
Hel
Hel
Pervy Gramps
Hel
Level 29
God Stats
3W - 5L
1,387 SR
Queue Stats
231W - 214L
1,430 Elo+
Party 3
Hera
Hera
Wildxbeast078mk
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,535 Elo+
Party 2
Hercules
Hercules
rvel0900
Hercules
Level 124
God Stats
18W - 25L
1,440 SR
Queue Stats
214W - 216L
1,493 Elo+
Party 2
Medusa
Medusa
temp-995222
Medusa
Level 157
God Stats
4W - 5L
1,584 SR
Queue Stats
136W - 119L
1,510 Elo+
Party 3
Team Averages
Level 79
1,482 SR
1,484 Elo+

VS

Team Averages
Level 79
1,587 SR
1,522 Elo+
Ares
Ares
ColdBreeze17257
Ares
Level 27
God Stats
13W - 2L
1,770 SR
Queue Stats
312W - 98L
1,722 Elo+
Party 1
Izanami
Izanami
HarleyQuinn9058
Izanami
Level 104
God Stats
29W - 35L
1,526 SR
Queue Stats
572W - 352L
1,608 Elo+
Party 1
Nox
Nox
TheOregonDucky0
Nox
Level 143
God Stats
25W - 13L
1,625 SR
Queue Stats
585W - 383L
1,475 Elo+
Party 1
Bellona
Bellona
ZacAndre
Bellona
Level 89
God Stats
6W - 5L
1,268 SR
Queue Stats
152W - 159L
1,528 Elo+
Solo
Ah Puch
Ah Puch
goodguygarms14
Ah Puch
Level 32
God Stats
0W - 2L
1,744 SR
Queue Stats
16W - 38L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CHIEF_Caboose
Achilles
17
3 / 3 / 16
10,523
1,052
11,073
15,723
14,455
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 14
10,859
1,086
12,156
14,405
6,969
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 4 / 12
9,680
968
7,109
13,249
5,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
rvel0900
Hercules
18
7 / 5 / 13
11,744
1,174
14,541
24,357
21,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
18
12 / 3 / 12
12,736
1,274
25,766
16,761
7,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

215

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
11,849
1,185
19,394
15,066
19,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 5 / 10
10,343
1,034
13,731
12,461
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 9 / 11
10,886
1,089
12,406
15,440
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
ZacAndre
Bellona
17
3 / 0 / 11
10,456
1,046
18,544
13,911
13,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 13 / 10
10,043
1,004
15,443
18,247
6,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
67
28
Kills
16
16
Deaths
28
67
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Achilles
CHIEF_Caboose
Achilles
3
3
16
3.67
L
5
1
9
9.5
L
2
5
10
1.4
W
5
1
14
12
L
4
9
11
1.06
W
1
4
12
1.75
L
Bellona
ZacAndre
Bellona
3
0
11
8.5
L
2
13
10
0.54
W
Hercules
rvel0900
Hercules
7
5
13
2.7
W
Medusa
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,645
Damage
79,518
84,495
Taken
75,125
56,275
Mitigated
51,231
30,935
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CHIEF_Caboose
Achilles
11,073
1,191
679
826
15,723
14,455
0
9,688
6,035
0
22,013
L
19,394
809
0
845
15,066
19,241
0
4,387
9,732
32,190
0
L
13,731
7,029
0
710
12,461
5,040
0
1,526
10,820
0
48,023
W
12,156
699
9,370
7,856
14,405
6,969
0
6,718
7,687
24,880
0
L
12,406
1,228
108
807
15,440
6,918
0
3,236
11,688
27,942
0
W
7,109
1,865
507
1,014
13,249
5,320
0
9,846
3,403
15,641
0
L
Bellona
ZacAndre
Bellona
18,544
2,757
0
644
13,911
13,487
0
4,455
9,039
0
30,308
L
15,443
1,892
254
688
18,247
6,545
0
4,774
13,153
28,050
0
W
Hercules
rvel0900
Hercules
14,541
4,159
1,364
8,635
24,357
21,971
0
12,790
11,567
0
26,610
W
Medusa
25,766
9,489
0
684
16,761
7,560
0
8,201
8,560
0
51,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,542
Gold Earned
53,577
173
Minions Killed
168
5
Camps Cleared
7
1,069,629
Distance Traveled
976,057
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,523
1,052
20
2
0
219,223
2
L
Ares
11,849
1,185
12
1
0
231,505
1
L
Izanami
10,343
1,034
70
7
3
167,039
1
W
Hel
10,859
1,086
37
4
1
230,521
0
L
Nox
10,886
1,089
38
4
3
207,136
2
W
Hera
9,680
968
29
3
2
183,073
0
L
Bellona
10,456
1,046
26
3
0
234,623
0
L
Ah Puch
10,043
1,004
22
2
1
135,754
0
W
Hercules
11,744
1,174
38
4
0
214,499
1
W
Medusa
12,736
1,274
49
5
2
222,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role