Player Matchup

Anhur
Anhur
Gold IV
DBGHyperion
Anhur
Gold IV
Level 128
God Stats
3W - 1L
1,649 SR
Queue Stats
102W - 100L
1,393 MMR
Party 1
Nemesis
Nemesis
Gold III
Darker696
Nemesis
Gold III
Level 128
God Stats
11W - 12L
1,578 SR
Queue Stats
43W - 45L
1,479 MMR
Solo
Geb
Geb
Gold III
FeelGod
Geb
Gold III
Level 143
God Stats
9W - 8L
1,587 SR
Queue Stats
111W - 108L
1,413 MMR
Party 1
Discordia
Discordia
Gold III
NGUMYST1C
Discordia
Gold III
Level 114
God Stats
5W - 1L
1,828 SR
Queue Stats
52W - 44L
1,476 MMR
Solo
Thanatos
Thanatos
Gold III
TheEndOfDayz
Thanatos
Gold III
Level 118
God Stats
14W - 18L
1,430 SR
Queue Stats
308W - 314L
1,440 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,614 SR
1,440 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,480 SR
1,441 MMR
Khepri
Khepri
Gold V
AtahuaIpa
Khepri
Gold V
Level 158
God Stats
0W - 2L
1,348 SR
Queue Stats
78W - 83L
1,401 MMR
Solo
Chang'e
Chang'e
Gold V
Deviad
Chang'e
Gold V
Level 160
God Stats
157W - 163L
1,574 SR
Queue Stats
650W - 651L
1,473 MMR
Solo
Apollo
Apollo
Gold IV
NotOptimal
Apollo
Gold IV
Level 140
God Stats
4W - 6L
1,535 SR
Queue Stats
240W - 248L
1,459 MMR
Solo
Poseidon
Poseidon
Silver III
Relix80
Poseidon
Silver III
Level 83
God Stats
0W - 1L
1,403 SR
Queue Stats
13W - 24L
1,455 MMR
Solo
Camazotz
Camazotz
Bronze III
TickleMePickle42
Camazotz
Bronze III
Level 119
God Stats
1W - 1L
1,542 SR
Queue Stats
14W - 24L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
9,553
531
4,768
10,983
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Darker696
Nemesis
18
3 / 4 / 1
10,738
597
10,639
15,253
7,127
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
13
0 / 0 / 8
8,789
488
5,172
9,399
8,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
NGUMYST1C
Discordia
17
7 / 3 / 4
10,727
596
7,217
11,430
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TheEndOfDayz
Thanatos
19
11 / 3 / 2
11,800
656
18,327
16,283
6,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
CthulhuMorgan Le FayTiamatAthena

VS

Bans
ArtioGilgameshLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AtahuaIpa
Khepri
14
2 / 2 / 3
9,134
507
3,797
10,134
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Deviad
Chang'e
17
4 / 4 / 2
10,629
591
12,992
16,578
12,958
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
NotOptimal
Apollo
15
2 / 4 / 2
9,339
519
7,418
9,996
2,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Relix80
Poseidon
14
1 / 9 / 1
8,492
472
6,915
10,445
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 3 / 1
9,257
514
5,693
15,608
4,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
22
Kills
12
12
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
AtahuaIpa
Khepri
2
2
3
1.75
W
1
2
3
1.25
W
Nemesis
Darker696
Nemesis
3
4
1
0.88
L
Chang'e
Deviad
Chang'e
4
4
2
1.25
W
Geb
0
0
8
4
W
Discordia
NGUMYST1C
Discordia
7
3
4
3
L
Apollo
NotOptimal
Apollo
2
4
2
0.75
L
Poseidon
Relix80
Poseidon
1
9
1
0.17
W
Thanatos
TheEndOfDayz
Thanatos
11
3
2
4
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,123
Damage
36,815
63,348
Taken
62,761
29,861
Mitigated
35,564
34,397
Healing
22,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AtahuaIpa
Khepri
3,797
262
0
1,848
10,134
12,192
0
3,844
6,290
25,346
0
W
4,768
1,881
0
4,718
10,983
3,832
450
1,314
9,631
0
73,523
W
Nemesis
Darker696
Nemesis
10,639
4,387
0
4,426
15,253
7,127
330
9,699
5,518
0
76,658
L
Chang'e
Deviad
Chang'e
12,992
1,075
113
8,997
16,578
12,958
1,533
1,555
15,023
83,396
0
W
Geb
5,172
515
0
2,181
9,399
8,606
288
2,500
6,641
27,609
0
W
Discordia
NGUMYST1C
Discordia
7,217
1,014
79
3,789
11,430
3,809
581
3,951
7,311
68,794
0
L
Apollo
NotOptimal
Apollo
7,418
4,387
0
2,089
9,996
2,926
858
3,221
6,775
0
63,538
L
Poseidon
Relix80
Poseidon
6,915
747
0
776
10,445
2,576
0
3,270
7,175
51,521
0
W
Thanatos
TheEndOfDayz
Thanatos
18,327
5,733
0
19,204
16,283
6,487
881
5,630
10,471
0
101,905
L
5,693
754
0
8,399
15,608
4,912
0
718
14,890
0
70,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
46,851
592
Minions Killed
550
0
Camps Cleared
0
1,897,015
Distance Traveled
1,655,834
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,134
507
33
2
0
337,940
7
W
Anhur
9,553
531
144
8
0
323,006
3
W
Nemesis
10,738
597
153
9
0
413,682
6
L
Chang'e
10,629
591
170
9
0
324,214
2
W
Geb
8,789
488
22
1
0
389,845
8
W
Discordia
10,727
596
131
7
0
333,816
7
L
Apollo
9,339
519
139
8
0
330,965
4
L
Poseidon
8,492
472
105
6
0
302,719
5
W
Thanatos
11,800
656
142
8
0
436,666
1
L
Camazotz
9,257
514
103
6
0
359,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role