Player Matchup

Sol
Sol
Platinum I
ArnelDaBoy
Sol
Platinum I
Level 145
God Stats
8W - 3L
1,750 SR
Queue Stats
64W - 37L
2,105 MMR
Party 1
Achilles
Achilles
Platinum I
EnFo
Achilles
Platinum I
Level 160
God Stats
5W - 2L
1,713 SR
Queue Stats
91W - 50L
2,066 MMR
Party 1
Artio
Artio
Platinum I
RaYn0r
Artio
Platinum I
Level 159
God Stats
9W - 3L
2,011 SR
Queue Stats
74W - 37L
2,175 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,825 SR
2,115 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,665 SR
1,983 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond I
Aurorα
Sobek
Diamond I
Level 157
God Stats
7W - 4L
1,751 SR
Queue Stats
34W - 29L
2,356 MMR
Party 2
Hou Yi
Hou Yi
Masters
manzei97
Hou Yi
Masters
Level 160
God Stats
54W - 31L
1,743 SR
Queue Stats
305W - 164L
2,093 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
9,451
630
12,702
11,578
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
EnFo
Achilles
15
7 / 1 / 4
10,883
726
14,965
18,251
21,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
RaYn0r
Artio
14
3 / 2 / 8
10,443
696
9,063
19,239
20,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GebGilgameshMorgan Le FayThothTiamat

VS

Bans
PersephoneNoxOdinOlorunGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 3 / 4
8,873
592
10,063
9,333
3,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Aurorα
Sobek
13
3 / 5 / 2
9,421
628
9,459
19,639
25,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
manzei97
Hou Yi
12
2 / 3 / 4
9,205
614
13,596
11,277
4,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
6
6
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
4
1
W
1
3
8
1.67
L
Sobek
Aurorα
Sobek
3
5
2
0.8
W
Achilles
EnFo
Achilles
7
1
4
9
W
Artio
RaYn0r
Artio
3
2
8
3.5
L
Hou Yi
manzei97
Hou Yi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,730
Damage
33,118
49,068
Taken
40,249
47,412
Mitigated
34,157
20,441
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
10,063
1,282
0
2,762
9,333
3,490
400
4,255
4,631
26,521
0
W
12,702
5,122
0
4,669
11,578
5,037
2,059
5,505
6,073
53,170
5,741
L
Sobek
Aurorα
Sobek
9,459
592
0
5,221
19,639
25,716
140
11,325
7,613
20,293
0
W
Achilles
EnFo
Achilles
14,965
2,616
841
6,641
18,251
21,848
522
7,541
10,458
0
33,874
W
Artio
RaYn0r
Artio
9,063
725
2,079
6,211
19,239
20,527
140
6,277
12,734
19,655
0
L
Hou Yi
manzei97
Hou Yi
13,596
5,997
0
1,353
11,277
4,951
485
4,826
6,053
0
39,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
27,499
155
Minions Killed
129
8
Camps Cleared
4
953,518
Distance Traveled
821,217
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,873
592
39
3
1
287,646
6
W
Sol
9,451
630
108
7
4
277,475
1
L
Sobek
9,421
628
21
1
1
279,209
5
W
Achilles
10,883
726
38
3
2
348,721
6
W
Artio
10,443
696
9
1
2
327,322
5
L
Hou Yi
9,205
614
69
5
2
254,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role