Player Matchup

Chiron
Chiron
Gold IV
BeQUnIo
Chiron
Gold IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 148L
1,344 MMR
Solo
Chaac
Chaac
Bronze III
Norbug
Chaac
Bronze III
Level 105
God Stats
0W - 2L
1,552 SR
Queue Stats
0W - 5L
1,387 MMR
Solo
Nox
Nox
Silver I
V1enradz1s
Nox
Silver I
Level 104
God Stats
3W - 3L
1,796 SR
Queue Stats
48W - 75L
1,421 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,616 SR
1,384 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,520 SR
1,518 MMR
Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver I
ΑbsoluteUnit
Sobek
Silver I
Level 145
God Stats
12W - 9L
1,561 SR
Queue Stats
98W - 80L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BeQUnIo
Chiron
12
2 / 7 / 2
8,619
616
10,123
12,181
4,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Norbug
Chaac
12
1 / 2 / 4
8,448
603
7,106
8,532
7,927
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 6 / 2
8,890
635
2,729
8,887
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaThothMedusaCthulhuAchilles

VS

Bans
BacchusHou YiIzanamiUllrNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
6 / 0 / 7
10,001
714
9,740
6,088
2,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
 
Anubis
14
6 / 3 / 7
9,813
701
6,993
7,265
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 12
10,233
731
8,782
15,947
18,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
15
15
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
0
7
9.5
W
Anubis
 
Anubis
6
3
7
3.17
L
Chiron
BeQUnIo
Chiron
2
7
2
0.43
L
Chaac
Norbug
Chaac
1
2
4
1.5
L
3
6
2
0.67
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,958
Damage
25,515
29,600
Taken
29,300
14,866
Mitigated
24,405
4,802
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,740
3,492
0
905
6,088
2,517
1,445
811
5,105
0
55,158
W
Anubis
 
Anubis
6,993
131
0
3,100
7,265
3,567
685
1,599
5,324
26,925
0
L
Chiron
BeQUnIo
Chiron
10,123
4,533
100
2,082
12,181
4,175
0
7,196
4,938
0
34,364
L
Chaac
Norbug
Chaac
7,106
213
0
1,868
8,532
7,927
0
3,879
4,653
3,144
18,401
L
2,729
268
496
256
8,887
2,764
0
5,297
3,590
20,915
0
W
8,782
321
0
6,607
15,947
18,321
355
1,655
13,805
22,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
30,047
139
Minions Killed
162
7
Camps Cleared
5
720,114
Distance Traveled
738,740
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,001
714
92
7
5
254,142
6
W
Anubis
9,813
701
38
3
0
218,742
3
L
Chiron
8,619
616
60
4
4
223,063
5
L
Chaac
8,448
603
26
2
2
264,447
6
L
Nox
8,890
635
53
4
1
232,604
3
W
Sobek
10,233
731
32
2
0
265,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role