Player Matchup

Skadi
Skadi
Canad14n
Skadi
Level 6
God Stats
2W - 5L
1,667 SR
Queue Stats
2W - 5L
1,638 Elo+
Party 2
Anubis
Anubis
KingCoomer
Anubis
Level 66
God Stats
2W - 1L
1,660 SR
Queue Stats
55W - 42L
1,604 Elo+
Party 2
Medusa
Medusa
PadaszXD
Medusa
Level 36
God Stats
2W - 2L
1,710 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Ravana
Ravana
Thunder3781
Ravana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,469 Elo+
Party 2
Cthulhu
Cthulhu
kaviwar
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,479 Elo+
Party 2
Team Averages
Level 40
1,607 SR
1,538 Elo+

VS

Team Averages
Level 35
1,600 SR
1,494 Elo+
Camazotz
Camazotz
Flatiin
Camazotz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,551 Elo+
Party 1
Horus
Horus
ImNotKoala
Horus
Level 24
God Stats
2W - 0L
1,772 SR
Queue Stats
26W - 24L
1,434 Elo+
Party 1
King Arthur
King Arthur
MatticusRemonus
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,456 Elo+
Party 1
Sol
Sol
MidnightJawa
Sol
Level 55
God Stats
3W - 1L
1,716 SR
Queue Stats
25W - 22L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dasreichtangle
Morgan Le Fay
Level 42
God Stats
15W - 13L
1,509 SR
Queue Stats
225W - 219L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Canad14n
Skadi
13
1 / 7 / 7
9,187
399
10,017
12,524
3,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
KingCoomer
Anubis
19
12 / 9 / 4
12,895
561
29,300
32,706
16,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
PadaszXD
Medusa
16
2 / 6 / 3
10,337
449
6,572
12,747
4,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
18
5 / 7 / 5
11,292
491
9,319
17,836
7,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
kaviwar
Cthulhu
13
0 / 7 / 5
8,511
370
6,580
17,023
15,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Flatiin
Camazotz
17
7 / 4 / 12
12,446
541
10,138
20,228
8,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
18
4 / 1 / 17
13,043
567
8,544
21,509
25,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
MatticusRemonus
King Arthur
17
8 / 8 / 12
12,650
550
17,669
25,905
25,254
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 2 / 8
13,852
602
19,075
14,956
7,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
dasreichtangle
Morgan Le Fay
18
6 / 6 / 8
12,556
546
20,943
17,648
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
20
Kills
36
36
Deaths
21
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Skadi
Canad14n
Skadi
1
7
7
0.64
W
Camazotz
Flatiin
Camazotz
7
4
12
3.25
W
Horus
4
1
17
12.5
L
Anubis
KingCoomer
Anubis
12
9
4
1.56
W
King Arthur
MatticusRemonus
King Arthur
8
8
12
1.75
W
11
2
8
7.5
L
Medusa
PadaszXD
Medusa
2
6
3
0.58
L
Ravana
5
7
5
1.07
W
Morgan Le Fay
dasreichtangle
Morgan Le Fay
6
6
8
1.67
L
Cthulhu
kaviwar
Cthulhu
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,788
Damage
76,369
92,836
Taken
100,246
47,048
Mitigated
73,052
26,289
Healing
40,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Canad14n
Skadi
10,017
6,265
0
710
12,524
3,672
0
4,969
7,439
0
35,759
W
Camazotz
Flatiin
Camazotz
10,138
2,377
0
9,140
20,228
8,750
633
6,581
13,647
0
74,813
W
Horus
8,544
2,764
2,859
8,532
21,509
25,300
554
6,978
14,531
5,280
25,895
L
Anubis
KingCoomer
Anubis
29,300
1,426
0
18,015
32,706
16,022
735
17,498
14,774
92,731
0
W
King Arthur
MatticusRemonus
King Arthur
17,669
1,936
0
5,329
25,905
25,254
485
7,296
18,609
12,967
54,528
W
19,075
9,952
0
9,521
14,956
7,698
9,272
8,596
6,360
106,990
0
L
Medusa
PadaszXD
Medusa
6,572
1,839
632
1,268
12,747
4,305
1,006
6,023
6,554
0
53,521
L
Ravana
9,319
2,954
0
3,476
17,836
7,910
0
5,170
12,602
71
82,883
W
Morgan Le Fay
dasreichtangle
Morgan Le Fay
20,943
1,948
112
4,537
17,648
6,050
578
8,988
8,660
81,439
0
L
Cthulhu
kaviwar
Cthulhu
6,580
681
566
1,622
17,023
15,139
0
10,389
6,347
24,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,222
Gold Earned
64,547
450
Minions Killed
493
0
Camps Cleared
0
2,061,904
Distance Traveled
2,148,823
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,187
399
60
3
0
424,282
0
W
Camazotz
12,446
541
110
5
0
445,571
0
W
Horus
13,043
567
24
1
0
437,491
3
L
Anubis
12,895
561
134
6
0
357,336
4
W
King Arthur
12,650
550
109
5
0
450,202
2
W
Sol
13,852
602
145
6
0
407,618
5
L
Medusa
10,337
449
98
4
0
414,521
1
L
Ravana
11,292
491
121
5
0
413,979
3
W
Morgan Le Fay
12,556
546
105
5
0
407,941
10
L
Cthulhu
8,511
370
37
2
0
451,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role