Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Attlant_craig
Ymir
Level 45
God Stats
1W - 1L
1,365 SR
Queue Stats
6W - 3L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
Fritoss69
Gilgamesh
Level 32
God Stats
4W - 1L
1,521 SR
Queue Stats
81W - 47L
1,638 Elo+
Party 2
Medusa
Medusa
IDapperDan
Medusa
Level 123
God Stats
1W - 0L
1,530 SR
Queue Stats
140W - 38L
1,771 Elo+
Party 2
Tiamat
Tiamat
SimplySoup
Tiamat
Level 85
God Stats
4W - 0L
1,912 SR
Queue Stats
95W - 50L
1,653 Elo+
Party 2
Team Averages
Level 82
1,566 SR
1,634 Elo+

VS

Team Averages
Level 36
1,629 SR
1,576 Elo+
Vulcan
Vulcan
FlowerFlame420
Vulcan
Level 28
God Stats
16W - 7L
1,681 SR
Queue Stats
132W - 81L
1,612 Elo+
Party 1
Artio
Artio
KingOfCarbs
Artio
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 295L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Ooga Booga2405
Gilgamesh
Level 36
God Stats
2W - 4L
1,528 SR
Queue Stats
137W - 73L
1,657 Elo+
Party 1
Zeus
Zeus
Vibes2692
Zeus
Level 44
God Stats
1W - 2L
1,652 SR
Queue Stats
341W - 258L
1,607 Elo+
Solo
Fenrir
Fenrir
jaimebrandon-
Fenrir
Level 31
God Stats
1W - 7L
1,783 SR
Queue Stats
115W - 130L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 0 / 9
10,272
1,027
8,001
2,865
783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 7
9,170
917
1,957
5,840
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Fritoss69
Gilgamesh
15
6 / 2 / 5
10,049
1,005
8,898
9,122
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
IDapperDan
Medusa
17
11 / 2 / 5
11,762
1,176
18,483
10,065
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
SimplySoup
Tiamat
17
3 / 3 / 9
10,306
1,031
9,665
8,208
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

258

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
8,761
876
4,660
10,154
4,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 6
9,772
977
5,038
11,494
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ooga Booga2405
Gilgamesh
15
3 / 5 / 5
10,293
1,029
9,214
14,393
11,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
16
4 / 8 / 4
10,462
1,046
13,328
11,802
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 3
9,072
907
1,275
4,715
3,779
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
22
Kills
9
9
Deaths
22
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
9
5.5
W
1
2
7
2.25
L
0
7
2
0.14
W
Gilgamesh
Fritoss69
Gilgamesh
6
2
5
4.25
W
Medusa
IDapperDan
Medusa
11
2
5
6.75
L
1
1
6
4
L
Gilgamesh
Ooga Booga2405
Gilgamesh
3
5
5
1.1
W
Tiamat
SimplySoup
Tiamat
3
3
9
2.5
L
Zeus
4
8
4
0.75
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,004
Damage
33,515
36,100
Taken
52,558
19,983
Mitigated
34,793
6,368
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,001
177
0
483
2,865
783
0
1,929
936
37,173
0
W
1,957
643
0
894
5,840
3,287
0
3,298
2,069
6,440
0
L
4,660
725
0
0
10,154
4,069
0
3,636
6,423
25,612
0
W
Gilgamesh
Fritoss69
Gilgamesh
8,898
1,485
0
674
9,122
8,540
0
6,461
2,661
0
14,071
W
Medusa
IDapperDan
Medusa
18,483
10,446
0
2,508
10,065
3,107
0
7,249
2,816
0
40,228
L
5,038
253
1,628
2,738
11,494
11,064
0
3,792
7,444
10,938
0
L
Gilgamesh
Ooga Booga2405
Gilgamesh
9,214
1,915
0
169
14,393
11,577
0
7,212
6,733
0
27,150
W
Tiamat
SimplySoup
Tiamat
9,665
838
0
1,809
8,208
4,266
0
4,273
3,935
25,509
0
L
Zeus
13,328
1,323
0
394
11,802
4,304
0
3,357
8,354
37,973
0
L
1,275
153
0
441
4,715
3,779
0
1,626
3,042
184
11,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
48,360
188
Minions Killed
201
11
Camps Cleared
7
906,558
Distance Traveled
778,359
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,272
1,027
74
7
0
205,593
0
W
Ymir
9,170
917
12
1
1
92,108
0
L
Vulcan
8,761
876
40
4
0
196,588
0
W
Gilgamesh
10,049
1,005
17
2
2
212,067
0
W
Medusa
11,762
1,176
38
4
2
205,888
0
L
Artio
9,772
977
11
1
0
160,650
0
L
Gilgamesh
10,293
1,029
53
5
1
169,359
0
W
Tiamat
10,306
1,031
47
5
6
190,902
0
L
Zeus
10,462
1,046
69
7
5
163,390
1
L
Fenrir
9,072
907
28
3
1
88,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role