Player Matchup

Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
HNC-YngFatherFig
Cabrakan
Level 36
God Stats
105W - 74L
1,664 SR
Queue Stats
202W - 164L
1,536 Elo+
Party 1
Ullr
Ullr
HNCxNoLife
Ullr
Level 64
God Stats
7W - 16L
1,529 SR
Queue Stats
350W - 235L
1,601 Elo+
Party 1
Geb
Geb
HiberFrost
Geb
Level 126
God Stats
5W - 6L
1,638 SR
Queue Stats
79W - 69L
1,615 Elo+
Party 1
Team Averages
Level 97
1,566 SR
1,550 Elo+

VS

Team Averages
Level 57
1,520 SR
1,447 Elo+
Eset
Eset
 
Eset
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
HeadBeforBed
Artemis
Level 31
God Stats
3W - 7L
1,287 SR
Queue Stats
77W - 83L
1,330 Elo+
Solo
Khepri
Khepri
VicariousSilver
Khepri
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,598 Elo+
Solo
Vamana
Vamana
iMagicBae
Vamana
Level 47
God Stats
3W - 0L
1,729 SR
Queue Stats
103W - 107L
1,413 Elo+
Party 2
Cliodhna
Cliodhna
rabicoco31
Cliodhna
Level 28
God Stats
15W - 12L
1,583 SR
Queue Stats
209W - 190L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 5 / 2
5,492
549
5,870
9,115
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
 
Ares
8
4 / 5 / 0
5,128
513
2,433
6,906
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 1
6,103
610
4,362
6,129
4,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 2 / 1
5,022
502
3,289
4,389
1,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 2 / 3
5,287
529
3,140
7,550
4,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
10 / 1 / 5
7,282
728
11,192
6,199
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
HeadBeforBed
Artemis
8
1 / 4 / 2
4,711
471
2,669
5,353
1,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 3
4,934
493
2,607
5,788
2,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
iMagicBae
Vamana
8
0 / 4 / 1
4,670
467
1,877
6,098
4,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
rabicoco31
Cliodhna
9
5 / 4 / 8
6,074
607
6,866
6,100
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
12
Kills
16
16
Deaths
13
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
2
0.6
L
Ares
 
Ares
4
5
0
0.8
W
Eset
 
Eset
10
1
5
12.5
L
3
2
1
1.75
L
2
2
1
1.25
W
Artemis
HeadBeforBed
Artemis
1
4
2
0.5
L
1
2
3
1.25
W
0
0
3
1.5
W
Vamana
iMagicBae
Vamana
0
4
1
0.13
W
Cliodhna
rabicoco31
Cliodhna
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
25,211
34,089
Taken
29,538
15,665
Mitigated
12,228
6,723
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,870
1,546
0
1,018
9,115
2,634
0
2,574
6,363
0
32,041
L
Ares
 
Ares
2,433
231
0
1,034
6,906
2,682
0
3,956
2,572
11,290
0
W
Eset
 
Eset
11,192
1,457
192
2,459
6,199
1,881
221
2,132
4,067
38,328
0
L
4,362
651
0
2,428
6,129
4,803
328
1,220
4,858
28,039
0
L
3,289
1,296
0
449
4,389
1,305
696
2,175
2,164
0
24,020
W
Artemis
HeadBeforBed
Artemis
2,669
906
0
623
5,353
1,071
0
532
4,821
0
18,987
L
3,140
669
0
1,794
7,550
4,241
0
3,159
4,333
11,332
0
W
2,607
177
529
2,501
5,788
2,858
88
1,534
4,254
17,221
0
W
Vamana
iMagicBae
Vamana
1,877
1,015
0
825
6,098
4,549
429
3,582
2,516
0
15,812
W
Cliodhna
rabicoco31
Cliodhna
6,866
1,374
0
966
6,100
1,869
0
2,155
3,945
0
18,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
27,671
208
Minions Killed
191
0
Camps Cleared
0
901,601
Distance Traveled
971,003
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,492
549
62
6
0
191,971
0
L
Ares
5,128
513
20
2
0
186,318
1
W
Eset
7,282
728
67
7
0
189,940
1
L
Cabrakan
6,103
610
62
6
0
167,932
1
L
Ullr
5,022
502
48
5
0
184,574
2
W
Artemis
4,711
471
28
3
0
184,095
2
L
Geb
5,287
529
16
2
0
170,806
0
W
Khepri
4,934
493
33
3
0
191,398
1
W
Vamana
4,670
467
28
3
0
189,596
0
W
Cliodhna
6,074
607
35
4
0
215,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role