Player Matchup

Chernobog
Chernobog
Crakachu
Chernobog
Level 29
God Stats
20W - 23L
1,360 SR
Queue Stats
22W - 28L
1,284 Elo+
Party 1
Thor
Thor
EliteTopDalla
Thor
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 34L
1,588 Elo+
Party 2
Neith
Neith
Fearz5740
Neith
Level 100
God Stats
96W - 87L
1,490 SR
Queue Stats
190W - 206L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
King Chariot
Baron Samedi
Level 34
God Stats
26W - 32L
1,412 SR
Queue Stats
34W - 38L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
Tredizzog
Cthulhu
Level 158
God Stats
19W - 20L
1,553 SR
Queue Stats
417W - 417L
1,599 Elo+
Party 2
Team Averages
Level 72
1,463 SR
1,455 Elo+

VS

Team Averages
Level 58
1,502 SR
1,502 Elo+
Fenrir
Fenrir
ClownPaintFaygo
Fenrir
Level 48
God Stats
5W - 5L
1,345 SR
Queue Stats
160W - 164L
1,531 Elo+
Solo
Cthulhu
Cthulhu
LD4RkKinG STYL3
Cthulhu
Level 109
God Stats
52W - 38L
1,569 SR
Queue Stats
318W - 347L
1,476 Elo+
Solo
Mercury
Mercury
Morpht
Mercury
Level 42
God Stats
24W - 19L
1,690 SR
Queue Stats
190W - 185L
1,584 Elo+
Solo
Izanami
Izanami
direclaw420
Izanami
Level 42
God Stats
39W - 55L
1,406 SR
Queue Stats
340W - 350L
1,461 Elo+
Solo
Eset
Eset
tas5924
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Crakachu
Chernobog
20
2 / 0 / 11
13,491
794
5,210
5,514
4,692
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 5 / 12
18,911
1,112
33,211
20,175
9,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Fearz5740
Neith
20
7 / 12 / 15
16,612
977
26,446
35,316
24,698
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
King Chariot
Baron Samedi
20
1 / 3 / 12
13,757
809
8,953
7,934
3,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Tredizzog
Cthulhu
20
11 / 5 / 21
20,814
1,224
34,988
37,978
82,992
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

6

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 11
15,183
893
17,112
32,680
14,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 0 / 20
16,689
982
24,555
19,981
27,477
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Morpht
Mercury
20
8 / 13 / 9
16,939
996
20,831
29,036
9,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
direclaw420
Izanami
20
5 / 5 / 14
15,930
937
21,407
21,251
7,740
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
tas5924
Eset
20
4 / 6 / 10
15,625
919
16,589
16,238
5,660
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
89
37
Kills
25
25
Deaths
37
71
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
13
11
0.73
W
Chernobog
Crakachu
Chernobog
2
0
11
7.5
W
16
5
12
4.4
W
Neith
Fearz5740
Neith
7
12
15
1.21
W
Baron Samedi
King Chariot
Baron Samedi
1
3
12
2.33
L
4
0
20
14
L
Mercury
Morpht
Mercury
8
13
9
0.96
W
Cthulhu
Tredizzog
Cthulhu
11
5
21
4.3
L
Izanami
direclaw420
Izanami
5
5
14
2.4
L
Eset
tas5924
Eset
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,808
Damage
100,494
106,917
Taken
119,186
125,534
Mitigated
64,285
13,385
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,112
5,393
971
3,566
32,680
14,241
0
12,612
20,068
0
31,189
W
Chernobog
Crakachu
Chernobog
5,210
2,997
0
0
5,514
4,692
0
3,196
2,318
0
10,973
W
33,211
1,453
0
0
20,175
9,705
0
6,197
13,978
0
44,731
W
Neith
Fearz5740
Neith
26,446
16,875
208
2,383
35,316
24,698
0
15,939
19,377
0
75,537
W
Baron Samedi
King Chariot
Baron Samedi
8,953
459
1,983
1,295
7,934
3,447
0
2,418
5,516
19,357
0
L
24,555
1,027
1,589
0
19,981
27,477
0
6,459
13,522
61,110
0
L
Mercury
Morpht
Mercury
20,831
9,840
0
1,625
29,036
9,167
0
8,593
20,443
0
55,367
W
Cthulhu
Tredizzog
Cthulhu
34,988
2,548
1,111
6,405
37,978
82,992
0
13,394
24,584
79,464
0
L
Izanami
direclaw420
Izanami
21,407
18,106
439
2,058
21,251
7,740
0
9,788
11,463
0
52,545
L
Eset
tas5924
Eset
16,589
3,414
1,637
3,257
16,238
5,660
0
6,489
9,749
45,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,585
Gold Earned
80,366
280
Minions Killed
304
5
Camps Cleared
14
1,280,979
Distance Traveled
1,629,602
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,183
893
30
2
0
268,922
0
W
Chernobog
13,491
794
16
1
0
170,015
0
W
Thor
18,911
1,112
19
1
2
324,844
0
W
Neith
16,612
977
97
6
3
268,347
1
W
Baron Samedi
13,757
809
30
2
0
158,808
1
L
Cthulhu
16,689
982
61
4
0
381,209
0
L
Mercury
16,939
996
61
4
13
397,476
1
W
Cthulhu
20,814
1,224
118
7
0
358,965
2
L
Izanami
15,930
937
85
5
1
284,869
0
L
Eset
15,625
919
67
4
0
297,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role