Player Matchup

Jormungandr
Jormungandr
FrogsRevolution
Jormungandr
Level 27
God Stats
4W - 4L
1,277 SR
Queue Stats
50W - 56L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
Merci_kaycki
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,453 Elo+
Solo
Bacchus
Bacchus
OFNextzada
Bacchus
Level 23
God Stats
22W - 14L
1,488 SR
Queue Stats
28W - 25L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
Wolfdaflores
Zhong Kui
Level 8
God Stats
3W - 5L
1,358 SR
Queue Stats
10W - 18L
1,385 Elo+
Solo
Olorun
Olorun
vmoraesac
Olorun
Level 30
God Stats
35W - 41L
1,482 SR
Queue Stats
130W - 150L
1,441 Elo+
Solo
Team Averages
Level 19
1,421 SR
1,451 Elo+

VS

Team Averages
Level 20
1,490 SR
1,429 Elo+
Yemoja
Yemoja
Andre0oCassoni
Yemoja
Level 18
God Stats
2W - 0L
1,733 SR
Queue Stats
10W - 12L
1,429 Elo+
Solo
Vamana
Vamana
Arbiter89
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
SBNNRYRY123
Sol
Level 11
God Stats
2W - 1L
1,441 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 1
Neith
Neith
brancomu
Neith
Level 17
God Stats
3W - 3L
1,393 SR
Queue Stats
28W - 26L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
necromante-LYRA
Baba Yaga
Level 25
God Stats
3W - 2L
1,382 SR
Queue Stats
10W - 11L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrogsRevolution
Jormungandr
20
11 / 6 / 11
17,361
1,085
30,824
34,744
63,584
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
Merci_kaycki
Cthulhu
17
0 / 2 / 0
11,314
707
769
2,619
985
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
OFNextzada
Bacchus
20
11 / 5 / 10
16,394
1,025
30,251
34,095
23,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Wolfdaflores
Zhong Kui
18
0 / 2 / 4
11,956
747
1,382
3,136
1,308
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
vmoraesac
Olorun
20
4 / 10 / 14
16,413
1,026
24,494
40,049
27,076
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 17
14,207
888
11,379
16,178
19,157
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Arbiter89
Vamana
20
9 / 1 / 8
14,972
936
17,565
16,180
15,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 7 / 12
14,553
910
21,050
27,944
12,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
brancomu
Neith
20
10 / 5 / 8
16,153
1,010
31,199
20,649
8,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
necromante-LYRA
Baba Yaga
20
3 / 9 / 18
15,140
946
25,435
19,010
9,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
88
26
Kills
25
25
Deaths
26
39
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
4
17
2.38
W
Vamana
Arbiter89
Vamana
9
1
8
13
L
Jormungandr
FrogsRevolution
Jormungandr
11
6
11
2.75
L
Cthulhu
Merci_kaycki
Cthulhu
0
2
0
0
L
Bacchus
OFNextzada
Bacchus
11
5
10
3.2
W
2
7
12
1.14
L
Zhong Kui
Wolfdaflores
Zhong Kui
0
2
4
1
W
Neith
brancomu
Neith
10
5
8
2.8
W
Baba Yaga
necromante-LYRA
Baba Yaga
3
9
18
1.33
L
Olorun
vmoraesac
Olorun
4
10
14
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,720
Damage
106,628
114,643
Taken
99,961
116,749
Mitigated
65,224
22,442
Healing
24,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,379
2,255
4,322
895
16,178
19,157
0
14,795
1,383
36,544
0
W
Vamana
Arbiter89
Vamana
17,565
10,949
0
3,962
16,180
15,249
0
10,605
3,923
58
37,423
L
Jormungandr
FrogsRevolution
Jormungandr
30,824
6,177
0
230
34,744
63,584
0
17,203
17,154
65,851
0
L
Cthulhu
Merci_kaycki
Cthulhu
769
120
0
0
2,619
985
0
914
1,705
3,049
0
L
Bacchus
OFNextzada
Bacchus
30,251
4,155
0
4,569
34,095
23,796
0
18,801
15,030
41,002
0
W
21,050
10,418
241
9,522
27,944
12,054
0
25,682
2,262
46,882
0
L
Zhong Kui
Wolfdaflores
Zhong Kui
1,382
66
0
339
3,136
1,308
0
1,195
1,867
3,842
0
W
Neith
brancomu
Neith
31,199
16,559
0
3,803
20,649
8,787
0
19,149
1,500
0
64,968
W
Baba Yaga
necromante-LYRA
Baba Yaga
25,435
3,287
0
2,097
19,010
9,977
0
17,489
1,521
62,418
0
L
Olorun
vmoraesac
Olorun
24,494
12,093
4,118
13,186
40,049
27,076
0
18,670
20,983
80,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,438
Gold Earned
75,025
267
Minions Killed
316
3
Camps Cleared
15
924,067
Distance Traveled
1,321,017
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,207
888
36
2
0
262,998
0
W
Vamana
14,972
936
28
2
11
246,965
0
L
Jormungandr
17,361
1,085
90
6
1
284,285
0
L
Cthulhu
11,314
707
4
0
2
32,604
0
L
Bacchus
16,394
1,025
38
2
0
323,343
0
W
Sol
14,553
910
70
4
2
270,212
2
L
Zhong Kui
11,956
747
5
0
0
34,477
0
W
Neith
16,153
1,010
67
4
1
269,502
1
W
Baba Yaga
15,140
946
115
7
1
271,340
0
L
Olorun
16,413
1,026
130
8
0
249,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role