Player Matchup

Loki
Loki
Donezinhobr
Loki
Level 86
God Stats
2W - 1L
1,347 SR
Queue Stats
175W - 235L
1,408 Elo+
Party 2
Sol
Sol
Falcom_01
Sol
Level 65
God Stats
1W - 0L
1,435 SR
Queue Stats
24W - 84L
1,169 Elo+
Party 2
Amaterasu
Amaterasu
Stormtrooper_379
Amaterasu
Level 95
God Stats
2W - 4L
1,423 SR
Queue Stats
103W - 162L
1,354 Elo+
Party 2
Team Averages
Level 82
1,402 SR
1,310 Elo+

VS

Team Averages
Level 29
1,576 SR
1,394 Elo+
Guan Yu
Guan Yu
aaleejjjo
Guan Yu
Level 4
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
fabianelpeor5
Hou Yi
Level 47
God Stats
2W - 3L
1,600 SR
Queue Stats
24W - 36L
1,447 Elo+
Party 1
Ra
Ra
skylucacius
Ra
Level 37
God Stats
2W - 3L
1,402 SR
Queue Stats
10W - 13L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 8
8,194
819
6,364
5,964
2,020
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 10
7,918
792
7,851
5,352
1,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
12
5 / 0 / 10
7,849
785
5,882
7,950
6,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
aaleejjjo
Guan Yu
8
1 / 7 / 1
6,069
607
2,679
9,179
8,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 5 / 0
6,402
640
5,801
8,221
2,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 1
5,894
589
5,064
5,019
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
5
1
10
10
W
Amaterasu
5
0
10
10
L
Guan Yu
aaleejjjo
Guan Yu
1
7
1
0.21
L
1
5
0
0.2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,097
Damage
13,544
19,266
Taken
22,419
9,988
Mitigated
12,843
5,269
Healing
2,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,364
850
0
238
5,964
2,020
626
1,396
4,457
0
25,368
W
7,851
1,570
0
2,830
5,352
1,628
1,173
1,191
3,987
24,695
0
W
Amaterasu
5,882
2,317
0
2,201
7,950
6,340
720
2,435
5,197
0
13,855
L
Guan Yu
aaleejjjo
Guan Yu
2,679
539
427
990
9,179
8,433
0
4,281
4,898
0
4,944
L
5,801
1,848
0
240
8,221
2,761
0
2,339
5,882
0
23,026
L
5,064
801
777
273
5,019
1,649
0
1,521
3,498
16,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
18,365
92
Minions Killed
85
6
Camps Cleared
3
589,426
Distance Traveled
507,709
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,194
819
30
3
2
198,049
2
W
Sol
7,918
792
36
4
2
180,622
1
W
Amaterasu
7,849
785
26
3
2
210,755
0
L
Guan Yu
6,069
607
3
0
0
192,473
3
L
Hou Yi
6,402
640
45
5
3
167,099
1
L
Ra
5,894
589
37
4
0
148,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role