Player Matchup

Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BAILEYBEAVER
Serqet
Level 125
God Stats
1W - 1L
1,547 SR
Queue Stats
9W - 9L
1,556 Elo+
Solo
Nemesis
Nemesis
Orelion
Nemesis
Level 120
God Stats
19W - 21L
1,575 SR
Queue Stats
51W - 49L
1,501 Elo+
Solo
Agni
Agni
Switys
Agni
Level 63
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 2L
1,220 Elo+
Party 1
Nu Wa
Nu Wa
iTek Only
Nu Wa
Level 89
God Stats
0W - 2L
1,619 SR
Queue Stats
15W - 29L
1,316 Elo+
Party 1
Team Averages
Level 108
1,601 SR
1,419 Elo+

VS

Team Averages
Level 70
1,656 SR
1,385 Elo+
Ares
Ares
Brorsan
Ares
Level 117
God Stats
6W - 2L
1,622 SR
Queue Stats
75W - 80L
1,442 Elo+
Party 2
Eset
Eset
Gomin
Eset
Level 49
God Stats
4W - 1L
1,517 SR
Queue Stats
8W - 18L
1,291 Elo+
Party 2
Mulan
Mulan
Grenouillejj
Mulan
Level 98
God Stats
10W - 5L
1,873 SR
Queue Stats
201W - 200L
1,474 Elo+
Solo
Vulcan
Vulcan
TheMightyEL
Vulcan
Level 24
God Stats
2W - 0L
1,681 SR
Queue Stats
8W - 8L
1,380 Elo+
Solo
Hun Batz
Hun Batz
i_AnTraX
Hun Batz
Level 63
God Stats
3W - 2L
1,585 SR
Queue Stats
122W - 129L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 6 / 3
8,325
595
4,207
8,837
2,492
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
17
7 / 3 / 7
12,026
859
12,227
12,276
4,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Orelion
Nemesis
18
10 / 11 / 4
13,088
935
10,191
18,128
7,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
Switys
Agni
16
3 / 12 / 5
10,048
718
9,671
14,448
4,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
iTek Only
Nu Wa
16
2 / 7 / 9
9,565
683
13,792
14,527
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Brorsan
Ares
18
13 / 2 / 16
14,401
1,029
15,387
15,422
18,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
Gomin
Eset
17
5 / 7 / 17
11,706
836
8,246
11,959
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 3 / 16
14,385
1,028
15,391
20,564
28,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
18
7 / 4 / 15
13,042
932
14,750
9,119
3,568
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
i_AnTraX
Hun Batz
17
3 / 6 / 8
10,889
778
5,025
13,497
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
22
Kills
39
39
Deaths
22
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
6
3
0.25
L
Serqet
7
3
7
3.5
W
Ares
Brorsan
Ares
13
2
16
10.5
W
Eset
Gomin
Eset
5
7
17
1.93
W
11
3
16
6.33
L
Nemesis
Orelion
Nemesis
10
11
4
1.09
L
Agni
Switys
Agni
3
12
5
0.46
W
Vulcan
7
4
15
3.63
L
Nu Wa
iTek Only
Nu Wa
2
7
9
0.93
W
Hun Batz
i_AnTraX
Hun Batz
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,088
Damage
58,799
68,216
Taken
70,561
24,060
Mitigated
60,890
6,923
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,207
1,741
341
139
8,837
2,492
0
6,301
2,488
0
17,302
L
Serqet
12,227
1,877
87
1,246
12,276
4,728
0
6,257
5,945
0
24,915
W
Ares
Brorsan
Ares
15,387
868
0
1,677
15,422
18,727
324
3,606
11,816
27,652
0
W
Eset
Gomin
Eset
8,246
651
682
1,423
11,959
3,939
649
4,678
6,744
27,015
0
W
15,391
1,639
0
9,508
20,564
28,169
704
7,298
12,708
683
41,399
L
Nemesis
Orelion
Nemesis
10,191
4,778
0
2,124
18,128
7,010
0
11,193
6,727
0
24,863
L
Agni
Switys
Agni
9,671
177
0
970
14,448
4,801
0
7,855
6,349
22,797
0
W
Vulcan
14,750
3,889
0
396
9,119
3,568
1,164
4,095
4,858
47,129
0
L
Nu Wa
iTek Only
Nu Wa
13,792
3,199
0
2,016
14,527
5,029
1
6,962
7,413
37,662
0
W
Hun Batz
i_AnTraX
Hun Batz
5,025
694
0
866
13,497
6,487
1,936
3,905
8,886
0
38,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,052
Gold Earned
64,423
188
Minions Killed
297
6
Camps Cleared
7
1,092,918
Distance Traveled
1,276,095
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,325
595
31
2
0
166,397
2
L
Serqet
12,026
859
35
3
2
260,066
3
W
Ares
14,401
1,029
26
2
0
265,078
8
W
Eset
11,706
836
45
3
1
235,783
4
W
Mulan
14,385
1,028
52
4
1
291,035
0
L
Nemesis
13,088
935
43
3
2
241,439
2
L
Agni
10,048
718
32
2
1
204,188
0
W
Vulcan
13,042
932
85
6
0
242,136
0
L
Nu Wa
9,565
683
47
3
1
220,828
0
W
Hun Batz
10,889
778
89
6
5
242,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role