Player Matchup

Sol
Sol
BLISSon3
Sol
Level 129
God Stats
5W - 6L
1,512 SR
Queue Stats
113W - 116L
1,389 Elo+
Party 1
Ymir
Ymir
CdrGrayFox
Ymir
Level 5
God Stats
1W - 2L
1,453 SR
Queue Stats
1W - 9L
1,680 Elo+
Party 1
Neith
Neith
Kaspier
Neith
Level 114
God Stats
26W - 21L
1,538 SR
Queue Stats
75W - 85L
1,364 Elo+
Party 1
Team Averages
Level 83
1,501 SR
1,477 Elo+

VS

Team Averages
Level 85
1,574 SR
1,478 Elo+
Mulan
Mulan
DeerGod43
Mulan
Level 28
God Stats
7W - 4L
1,485 SR
Queue Stats
161W - 124L
1,478 Elo+
Party 2
Hera
Hera
Murrycooper
Hera
Level 108
God Stats
15W - 17L
1,529 SR
Queue Stats
328W - 292L
1,477 Elo+
Party 2
Chaac
Chaac
OGSlyCooper
Chaac
Level 119
God Stats
193W - 97L
1,707 SR
Queue Stats
397W - 361L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,170
617
5,887
9,549
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 7 / 1
5,623
562
3,622
13,856
10,739
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Kaspier
Neith
9
0 / 7 / 1
5,813
581
1,683
8,062
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeerGod43
Mulan
11
2 / 1 / 16
7,640
764
5,286
5,923
3,570
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 14
7,539
754
6,773
4,210
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
15 / 0 / 4
9,425
943
13,414
8,261
5,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
20
21
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
0
7
1
0.07
W
Mulan
DeerGod43
Mulan
2
1
16
10
L
Neith
Kaspier
Neith
0
7
1
0.07
W
3
0
14
10
W
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,192
Damage
25,473
31,467
Taken
18,394
15,577
Mitigated
10,809
2,190
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,887
2,084
0
1,717
9,549
2,114
0
2,374
7,175
19,938
0
L
3,622
933
0
0
13,856
10,739
0
3,333
10,523
7,055
0
W
Mulan
DeerGod43
Mulan
5,286
1,251
0
347
5,923
3,570
600
3,639
2,060
2,616
5,949
L
Neith
Kaspier
Neith
1,683
900
0
473
8,062
2,724
0
2,331
5,731
0
14,116
W
6,773
1,859
0
1,046
4,210
1,427
1,680
2,019
2,096
20,351
0
W
13,414
2,496
0
3,505
8,261
5,812
440
4,025
4,124
0
39,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,606
Gold Earned
24,604
75
Minions Killed
109
2
Camps Cleared
6
436,271
Distance Traveled
554,202
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,170
617
40
4
1
141,014
0
L
Ymir
5,623
562
10
1
0
142,563
0
W
Mulan
7,640
764
14
1
0
179,836
1
L
Neith
5,813
581
25
3
1
152,694
0
W
Hera
7,539
754
39
4
1
183,876
2
W
Chaac
9,425
943
56
6
5
190,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role