Player Matchup

Ares
Ares
BAGHDAD73
Ares
Level 43
God Stats
127W - 88L
1,621 SR
Queue Stats
325W - 337L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
Siegmund99
Jing Wei
Level 48
God Stats
4W - 3L
1,648 SR
Queue Stats
90W - 57L
1,570 Elo+
Party 2
Chang'e
Chang'e
TheBrigantine
Chang'e
Level 70
God Stats
50W - 20L
1,599 SR
Queue Stats
127W - 84L
1,553 Elo+
Party 2
Janus
Janus
TrolledRat
Janus
Level 108
God Stats
8W - 7L
1,544 SR
Queue Stats
323W - 187L
1,626 Elo+
Party 2
Achilles
Achilles
rio106
Achilles
Level 31
God Stats
26W - 29L
1,460 SR
Queue Stats
227W - 246L
1,481 Elo+
Party 1
Team Averages
Level 60
1,574 SR
1,547 Elo+

VS

Team Averages
Level 58
1,426 SR
1,421 Elo+
Ganesha
Ganesha
BAXTER20
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,176 Elo+
Party 4
Chiron
Chiron
DIEGODUFFMAN1
Chiron
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,551 Elo+
Party 4
Tsukuyomi
Tsukuyomi
IFeelLikeAGod
Tsukuyomi
Level 15
God Stats
4W - 3L
1,652 SR
Queue Stats
12W - 14L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
Sonalogia
Nu Wa
Level 68
God Stats
0W - 6L
1,042 SR
Queue Stats
58W - 56L
1,479 Elo+
Party 3
Bellona
Bellona
XWellDone
Bellona
Level 51
God Stats
12W - 15L
1,434 SR
Queue Stats
178W - 184L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
6 / 0 / 23
13,439
1,120
14,070
18,934
28,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Siegmund99
Jing Wei
19
10 / 2 / 13
13,151
1,096
16,929
11,551
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
18
5 / 4 / 16
11,709
976
18,220
15,818
6,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
19
6 / 3 / 15
12,295
1,025
22,860
9,957
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
rio106
Achilles
18
5 / 2 / 16
11,371
948
12,642
19,085
20,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

209

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BAXTER20
Ganesha
18
0 / 5 / 8
10,555
880
8,118
17,083
17,842
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 3 / 5
12,017
1,001
15,142
15,553
6,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
IFeelLikeAGod
Tsukuyomi
17
2 / 9 / 5
11,052
921
13,165
19,271
7,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Sonalogia
Nu Wa
17
2 / 6 / 5
10,852
904
20,837
13,789
5,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
XWellDone
Bellona
17
5 / 9 / 1
11,642
970
12,781
24,543
21,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
32
Kills
11
11
Deaths
32
83
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
6
0
23
17.5
L
Ganesha
BAXTER20
Ganesha
0
5
8
0.8
L
2
3
5
1.5
L
Tsukuyomi
IFeelLikeAGod
Tsukuyomi
2
9
5
0.5
W
Jing Wei
Siegmund99
Jing Wei
10
2
13
8.25
L
Nu Wa
Sonalogia
Nu Wa
2
6
5
0.75
W
Chang'e
5
4
16
3.25
W
Janus
6
3
15
4.5
L
Bellona
XWellDone
Bellona
5
9
1
0.61
W
Achilles
rio106
Achilles
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,721
Damage
70,043
75,345
Taken
90,239
64,377
Mitigated
57,726
21,854
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
14,070
209
0
4,365
18,934
28,106
0
7,803
11,131
19,945
0
L
Ganesha
BAXTER20
Ganesha
8,118
599
253
645
17,083
17,842
0
8,719
7,572
13,750
0
L
15,142
8,325
682
4,074
15,553
6,012
0
9,314
5,806
0
73,719
L
Tsukuyomi
IFeelLikeAGod
Tsukuyomi
13,165
4,444
112
577
19,271
7,513
0
12,256
6,563
0
27,405
W
Jing Wei
Siegmund99
Jing Wei
16,929
13,971
0
5,046
11,551
4,937
0
3,466
8,085
0
54,264
L
Nu Wa
Sonalogia
Nu Wa
20,837
5,895
0
0
13,789
5,275
0
8,649
4,778
37,722
0
W
Chang'e
18,220
915
3,636
4,185
15,818
6,964
0
6,948
8,870
45,303
0
W
Janus
22,860
791
377
1,482
9,957
4,300
0
1,988
7,969
42,913
0
L
Bellona
XWellDone
Bellona
12,781
3,945
1,158
1,432
24,543
21,084
0
14,615
9,014
0
17,470
W
Achilles
rio106
Achilles
12,642
1,896
0
2,763
19,085
20,070
0
8,750
10,335
0
22,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,965
Gold Earned
56,118
231
Minions Killed
206
3
Camps Cleared
8
1,142,275
Distance Traveled
1,032,578
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,439
1,120
7
1
1
246,815
0
L
Ganesha
10,555
880
0
0
0
195,088
0
L
Chiron
12,017
1,001
130
11
2
193,413
0
L
Tsukuyomi
11,052
921
24
2
0
204,436
0
W
Jing Wei
13,151
1,096
77
6
0
209,162
0
L
Nu Wa
10,852
904
33
3
4
196,702
0
W
Chang'e
11,709
976
66
6
1
219,563
0
W
Janus
12,295
1,025
52
4
0
222,565
0
L
Bellona
11,642
970
19
2
2
242,939
1
W
Achilles
11,371
948
29
2
1
244,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role