Player Matchup

He Bo
He Bo
Bushypine75
He Bo
Level 104
God Stats
14W - 8L
1,552 SR
Queue Stats
161W - 133L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
Plumpkinspaz12
Gilgamesh
Level 116
God Stats
14W - 5L
1,645 SR
Queue Stats
120W - 102L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
darkvader80
Jing Wei
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 74L
1,610 Elo+
Party 2
Team Averages
Level 96
1,566 SR
1,537 Elo+

VS

Team Averages
Level 22
1,593 SR
1,514 Elo+
Charybdis
Charybdis
DrollerEagle
Charybdis
Level 26
God Stats
13W - 17L
1,613 SR
Queue Stats
22W - 30L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
Fenrir s0n
Cthulhu
Level 24
God Stats
5W - 2L
1,667 SR
Queue Stats
56W - 53L
1,536 Elo+
Solo
Osiris
Osiris
narwhaloncrack
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
7,429
743
6,690
4,050
1,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Plumpkinspaz12
Gilgamesh
10
2 / 0 / 11
7,232
723
5,538
7,690
5,469
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
darkvader80
Jing Wei
12
7 / 0 / 6
8,251
825
7,401
4,929
1,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrollerEagle
Charybdis
9
0 / 5 / 1
5,668
567
3,266
7,410
2,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Fenrir s0n
Cthulhu
9
1 / 4 / 1
6,166
617
5,078
7,697
4,687
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
0 / 4 / 1
5,692
569
2,067
8,329
8,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
1
2
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Charybdis
DrollerEagle
Charybdis
0
5
1
0.1
L
Cthulhu
Fenrir s0n
Cthulhu
1
4
1
0.38
W
Gilgamesh
Plumpkinspaz12
Gilgamesh
2
0
11
7.5
W
Jing Wei
darkvader80
Jing Wei
7
0
6
10
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
10,411
16,669
Taken
23,436
8,539
Mitigated
15,772
4,717
Healing
980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,690
226
0
456
4,050
1,364
614
1,945
2,105
16,571
0
L
Charybdis
DrollerEagle
Charybdis
3,266
1,922
164
437
7,410
2,661
0
2,204
5,206
0
14,249
L
Cthulhu
Fenrir s0n
Cthulhu
5,078
183
0
51
7,697
4,687
0
2,163
5,534
25,755
0
W
Gilgamesh
Plumpkinspaz12
Gilgamesh
5,538
1,145
0
2,916
7,690
5,469
492
2,031
5,659
0
14,413
W
Jing Wei
darkvader80
Jing Wei
7,401
5,432
0
1,345
4,929
1,706
1,548
1,294
3,635
0
29,987
L
2,067
534
0
328
8,329
8,424
0
2,515
5,814
0
3,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,912
Gold Earned
17,526
103
Minions Killed
89
5
Camps Cleared
2
571,042
Distance Traveled
478,913
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,429
743
23
2
1
180,612
0
L
Charybdis
5,668
567
30
3
1
146,644
2
L
Cthulhu
6,166
617
52
5
1
156,000
3
W
Gilgamesh
7,232
723
14
1
1
191,139
0
W
Jing Wei
8,251
825
66
7
3
199,291
2
L
Osiris
5,692
569
7
1
0
176,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role