Player Matchup

Horus
Horus
AtlasKukulkan
Horus
Level 79
God Stats
19W - 20L
1,464 SR
Queue Stats
73W - 79L
1,524 Elo+
Party 2
Neith
Neith
Emiprime
Neith
Level 61
God Stats
16W - 37L
1,500 SR
Queue Stats
35W - 53L
1,536 Elo+
Party 2
Anubis
Anubis
SirMatador
Anubis
Level 72
God Stats
28W - 28L
1,611 SR
Queue Stats
143W - 141L
1,570 Elo+
Party 2
Team Averages
Level 71
1,525 SR
1,543 Elo+

VS

Team Averages
Level 88
1,654 SR
1,695 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Chalice1
Chang'e
Level 154
God Stats
1W - 0L
1,726 SR
Queue Stats
47W - 17L
1,791 Elo+
Party 1
Fafnir
Fafnir
Vehrizy
Fafnir
Level 7
God Stats
2W - 0L
1,736 SR
Queue Stats
3W - 0L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
6,223
622
3,343
11,984
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
Emiprime
Neith
9
0 / 5 / 2
5,855
586
5,965
7,770
2,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
SirMatador
Anubis
10
2 / 6 / 0
6,714
671
7,263
8,171
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
9 / 1 / 6
8,693
869
12,330
7,294
2,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Chalice1
Chang'e
12
5 / 1 / 10
7,829
783
7,854
6,398
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Vehrizy
Fafnir
11
1 / 0 / 13
8,185
819
4,065
9,270
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
15
15
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
6
12
L
0
4
2
0.25
W
Chang'e
Chalice1
Chang'e
5
1
10
10
L
Neith
Emiprime
Neith
0
5
2
0.2
L
Anubis
SirMatador
Anubis
2
6
0
0.33
W
Fafnir
Vehrizy
Fafnir
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,571
Damage
24,249
27,925
Taken
22,962
16,229
Mitigated
13,542
5,242
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,330
4,809
0
1,812
7,294
2,234
2,631
2,039
5,255
0
36,776
L
3,343
1,414
1,014
1,734
11,984
10,097
0
4,272
7,464
0
6,505
W
Chang'e
Chalice1
Chang'e
7,854
483
4,157
3,672
6,398
1,699
80
2,239
4,159
21,235
0
L
Neith
Emiprime
Neith
5,965
2,472
0
559
7,770
2,254
0
2,906
4,712
0
17,636
L
Anubis
SirMatador
Anubis
7,263
535
0
1,935
8,171
3,878
0
4,269
3,723
29,131
0
W
Fafnir
Vehrizy
Fafnir
4,065
449
0
2,904
9,270
9,609
259
3,217
6,053
11,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,792
Gold Earned
24,707
96
Minions Killed
114
3
Camps Cleared
5
497,826
Distance Traveled
534,997
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,693
869
61
6
1
171,017
3
L
Horus
6,223
622
6
1
0
195,866
2
W
Chang'e
7,829
783
40
4
4
189,241
4
L
Neith
5,855
586
35
4
1
147,985
1
L
Anubis
6,714
671
55
6
2
153,975
3
W
Fafnir
8,185
819
13
1
0
174,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role