Player Matchup

Gilgamesh
Gilgamesh
ChefDiggy
Gilgamesh
Level 40
God Stats
3W - 1L
1,823 SR
Queue Stats
41W - 24L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
Fratparty3
Baron Samedi
Level 26
God Stats
0W - 1L
1,180 SR
Queue Stats
6W - 11L
1,464 Elo+
Party 2
Izanami
Izanami
Lightofdarkne55
Izanami
Level 18
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 4L
1,416 Elo+
Party 2
Sylvanus
Sylvanus
Merilstorm
Sylvanus
Level 29
God Stats
0W - 2L
1,457 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
bruhticular
Chaac
Level 72
God Stats
2W - 3L
1,689 SR
Queue Stats
92W - 64L
1,602 Elo+
Party 2
Team Averages
Level 37
1,531 SR
1,530 Elo+

VS

Team Averages
Level 119
1,626 SR
1,507 Elo+
Loki
Loki
Luv Saotome
Loki
Level 124
God Stats
1W - 1L
1,660 SR
Queue Stats
49W - 28L
1,574 Elo+
Party 1
Neith
Neith
NoxihWasTaken
Neith
Level 25
God Stats
8W - 3L
1,727 SR
Queue Stats
9W - 9L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
Ronalchoman
The Morrigan
Level 157
God Stats
7W - 6L
1,388 SR
Queue Stats
242W - 258L
1,476 Elo+
Solo
Yemoja
Yemoja
StallingX2
Yemoja
Level 158
God Stats
1W - 0L
1,509 SR
Queue Stats
14W - 13L
1,408 Elo+
Party 1
Chronos
Chronos
aGDeluxe
Chronos
Level 130
God Stats
1W - 0L
1,849 SR
Queue Stats
29W - 26L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChefDiggy
Gilgamesh
17
2 / 6 / 5
11,213
660
14,972
26,929
18,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Fratparty3
Baron Samedi
17
1 / 9 / 4
10,563
621
7,365
16,215
10,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 9 / 2
10,568
622
10,725
21,107
9,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Merilstorm
Sylvanus
17
1 / 7 / 7
11,412
671
11,936
23,383
30,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 7 / 5
11,854
697
13,607
31,381
35,220
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 21
13,329
784
17,681
14,417
5,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 16
13,082
770
15,283
4,779
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Ronalchoman
The Morrigan
20
7 / 3 / 16
13,687
805
22,007
11,240
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
StallingX2
Yemoja
18
4 / 2 / 24
12,772
751
10,359
18,115
24,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
aGDeluxe
Chronos
20
15 / 2 / 19
16,278
958
38,215
21,018
19,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
134
10
Kills
38
38
Deaths
10
23
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChefDiggy
Gilgamesh
2
6
5
0.75
L
Baron Samedi
Fratparty3
Baron Samedi
1
9
4
0.33
L
2
9
2
0.33
W
5
3
21
5.17
L
Sylvanus
Merilstorm
Sylvanus
1
7
7
0.64
W
7
0
16
15
W
The Morrigan
Ronalchoman
The Morrigan
7
3
16
5
W
Yemoja
StallingX2
Yemoja
4
2
24
8
W
Chronos
aGDeluxe
Chronos
15
2
19
12.25
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,605
Damage
103,545
119,015
Taken
69,569
104,890
Mitigated
58,307
31,996
Healing
25,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChefDiggy
Gilgamesh
14,972
3,553
1,955
5,014
26,929
18,943
30
13,362
13,371
0
41,906
L
Baron Samedi
Fratparty3
Baron Samedi
7,365
459
2,144
970
16,215
10,990
996
9,937
6,223
25,075
0
L
10,725
5,780
0
2,205
21,107
9,504
1,591
12,544
8,509
0
42,882
W
17,681
2,343
0
898
14,417
5,961
382
4,907
9,278
0
50,530
L
Sylvanus
Merilstorm
Sylvanus
11,936
2,984
4,819
4,654
23,383
30,233
82
13,151
10,115
27,134
0
W
15,283
8,109
0
1,994
4,779
2,098
752
1,282
3,376
0
30,348
W
The Morrigan
Ronalchoman
The Morrigan
22,007
3,859
0
2,001
11,240
5,620
859
2,726
8,402
62,164
4,114
W
Yemoja
StallingX2
Yemoja
10,359
690
10,049
6,354
18,115
24,645
371
4,036
14,005
20,582
0
W
Chronos
aGDeluxe
Chronos
38,215
16,594
0
3,984
21,018
19,983
4,826
5,901
14,828
82,573
6,149
L
13,607
1,886
0
10,235
31,381
35,220
0
14,287
16,894
0
44,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,610
Gold Earned
69,148
312
Minions Killed
355
7
Camps Cleared
8
1,332,847
Distance Traveled
1,634,638
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,213
660
58
3
3
309,031
3
L
Baron Samedi
10,563
621
58
3
0
219,991
0
L
Izanami
10,568
622
94
6
3
230,799
0
W
Loki
13,329
784
57
3
3
351,858
4
L
Sylvanus
11,412
671
25
1
0
258,783
2
W
Neith
13,082
770
55
3
0
319,970
0
W
The Morrigan
13,687
805
107
6
2
315,518
2
W
Yemoja
12,772
751
30
2
0
328,635
2
W
Chronos
16,278
958
106
6
3
318,657
0
L
Chaac
11,854
697
77
5
1
314,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role