Player Matchup

Neith
Neith
GungnirsWrath
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,536 Elo+
Solo
Osiris
Osiris
SoulEaterTotoro
Osiris
Level 128
God Stats
4W - 1L
1,554 SR
Queue Stats
172W - 164L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
SoulKing9910
Kukulkan
Level 25
God Stats
3W - 2L
1,651 SR
Queue Stats
73W - 57L
1,537 Elo+
Party 1
Team Averages
Level 56
1,568 SR
1,546 Elo+

VS

Team Averages
Level 37
1,541 SR
1,455 Elo+
Cliodhna
Cliodhna
AdamesKv
Cliodhna
Level 27
God Stats
8W - 13L
1,564 SR
Queue Stats
91W - 99L
1,510 Elo+
Solo
Cthulhu
Cthulhu
Beef95
Cthulhu
Level 22
God Stats
17W - 23L
1,570 SR
Queue Stats
55W - 67L
1,418 Elo+
Party 2
Zeus
Zeus
Ozm1s
Zeus
Level 62
God Stats
14W - 24L
1,487 SR
Queue Stats
128W - 175L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 5
7,625
763
5,908
6,297
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 2 / 9
7,728
773
7,393
10,066
8,787
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Kukulkan
SoulKing9910
Kukulkan
12
7 / 3 / 5
8,210
821
11,530
6,008
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AdamesKv
Cliodhna
10
1 / 5 / 3
6,461
646
5,426
8,913
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Beef95
Cthulhu
10
1 / 3 / 4
6,614
661
5,522
11,203
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zeus
Ozm1s
Zeus
10
5 / 7 / 1
7,662
766
7,294
9,968
2,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
7
7
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AdamesKv
Cliodhna
1
5
3
0.5
L
Cthulhu
Beef95
Cthulhu
1
3
4
1
W
4
2
5
3.25
L
Zeus
Ozm1s
Zeus
5
7
1
0.79
W
4
2
9
4.25
W
Kukulkan
SoulKing9910
Kukulkan
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
18,242
22,371
Taken
30,084
12,995
Mitigated
14,746
4,548
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AdamesKv
Cliodhna
5,426
464
399
2,240
8,913
2,902
0
4,238
4,675
0
19,620
L
Cthulhu
Beef95
Cthulhu
5,522
1,172
167
2,646
11,203
8,970
0
6,336
4,867
11,196
0
W
5,908
2,407
0
549
6,297
2,273
902
3,311
2,699
0
20,110
L
Zeus
Ozm1s
Zeus
7,294
955
0
1,770
9,968
2,874
0
3,468
6,500
19,664
0
W
7,393
2,214
665
2,270
10,066
8,787
144
6,034
3,574
3,942
8,456
W
Kukulkan
SoulKing9910
Kukulkan
11,530
1,766
0
1,064
6,008
1,935
144
2,839
3,003
29,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
20,737
93
Minions Killed
74
3
Camps Cleared
6
524,082
Distance Traveled
517,920
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,461
646
27
3
4
192,407
3
L
Cthulhu
6,614
661
19
2
1
177,699
0
W
Neith
7,625
763
45
5
0
155,350
0
L
Zeus
7,662
766
28
3
1
147,814
5
W
Osiris
7,728
773
13
1
1
193,084
5
W
Kukulkan
8,210
821
35
4
2
175,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role