Player Matchup

Kali
Kali
 
Kali
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DevilJhin34
Ymir
Level 22
God Stats
2W - 5L
1,459 SR
Queue Stats
38W - 69L
1,270 Elo+
Party 2
Janus
Janus
Dyjok_
Janus
Level 33
God Stats
5W - 4L
1,880 SR
Queue Stats
223W - 233L
1,483 Elo+
Solo
Hercules
Hercules
PuRe x BeaT
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
jagernnog
Danzaburou
Level 50
God Stats
15W - 10L
1,621 SR
Queue Stats
188W - 215L
1,388 Elo+
Party 2
Team Averages
Level 38
1,592 SR
1,413 Elo+

VS

Team Averages
Level 80
1,374 SR
1,474 Elo+
Vulcan
Vulcan
Araconn
Vulcan
Level 38
God Stats
2W - 2L
1,327 SR
Queue Stats
72W - 80L
1,442 Elo+
Solo
Khepri
Khepri
EXsteeeeem
Khepri
Level 103
God Stats
1W - 0L
1,377 SR
Queue Stats
17W - 23L
1,387 Elo+
Party 1
Neith
Neith
Farah1604
Neith
Level 6
God Stats
1W - 0L
1,173 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
YungExtendos
King Arthur
Level 107
God Stats
25W - 28L
1,402 SR
Queue Stats
108W - 117L
1,484 Elo+
Party 1
Loki
Loki
ZIZOUS STIL ERE
Loki
Level 144
God Stats
8W - 3L
1,590 SR
Queue Stats
47W - 34L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
2 / 2 / 3
8,828
519
7,387
13,701
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 7 / 2
6,930
408
3,758
17,059
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Dyjok_
Janus
16
2 / 5 / 2
9,282
546
4,327
10,606
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
PuRe x BeaT
Hercules
12
0 / 5 / 1
7,182
422
3,392
16,634
15,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
jagernnog
Danzaburou
12
3 / 7 / 0
7,801
459
8,017
12,520
3,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Araconn
Vulcan
15
4 / 3 / 4
9,378
552
10,105
10,683
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
EXsteeeeem
Khepri
13
0 / 0 / 15
8,757
515
4,284
7,248
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Farah1604
Neith
14
4 / 3 / 9
8,317
489
10,134
7,912
3,466
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
YungExtendos
King Arthur
17
6 / 1 / 1
10,461
615
14,824
13,193
14,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
12 / 0 / 7
11,131
655
13,293
8,829
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
7
Kills
26
26
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
3
1.75
W
Vulcan
Araconn
Vulcan
4
3
4
2
L
0
7
2
0.14
L
Janus
Dyjok_
Janus
2
5
2
0.6
W
Khepri
EXsteeeeem
Khepri
0
0
15
7.5
W
Neith
Farah1604
Neith
4
3
9
2.83
L
Hercules
PuRe x BeaT
Hercules
0
5
1
0.1
W
King Arthur
YungExtendos
King Arthur
6
1
1
6.5
W
12
0
7
15.5
L
Danzaburou
jagernnog
Danzaburou
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,881
Damage
52,640
70,520
Taken
47,865
40,781
Mitigated
34,247
13,859
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,387
3,298
0
4,825
13,701
6,154
0
2,880
10,759
0
67,559
W
Vulcan
Araconn
Vulcan
10,105
2,178
42
3,286
10,683
4,026
687
2,351
8,222
56,200
0
L
3,758
435
199
2,570
17,059
12,345
0
3,013
14,028
21,316
0
L
Janus
Dyjok_
Janus
4,327
388
0
2,461
10,606
3,512
0
4,232
6,124
67,355
0
W
Khepri
EXsteeeeem
Khepri
4,284
346
0
2,739
7,248
7,918
611
2,053
5,113
29,731
0
W
Neith
Farah1604
Neith
10,134
5,270
0
2,242
7,912
3,466
2,144
1,294
6,618
0
35,917
L
Hercules
PuRe x BeaT
Hercules
3,392
1,423
0
1,950
16,634
15,408
0
3,543
13,061
0
29,261
W
King Arthur
YungExtendos
King Arthur
14,824
1,413
0
1,900
13,193
14,336
104
1,055
12,018
15,892
59,501
W
13,293
3,470
0
4,216
8,829
4,501
976
992
7,741
0
84,662
L
Danzaburou
jagernnog
Danzaburou
8,017
2,743
0
1,854
12,520
3,362
350
2,990
9,410
0
51,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
48,044
462
Minions Killed
508
0
Camps Cleared
0
1,600,570
Distance Traveled
1,678,730
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,828
519
120
7
0
393,133
2
W
Vulcan
9,378
552
106
6
0
334,121
1
L
Ymir
6,930
408
43
3
0
275,443
0
L
Janus
9,282
546
140
8
0
342,503
4
W
Khepri
8,757
515
56
3
0
338,048
1
W
Neith
8,317
489
63
4
0
281,246
0
L
Hercules
7,182
422
61
4
0
326,421
0
W
King Arthur
10,461
615
142
8
0
346,377
0
W
Loki
11,131
655
141
8
0
378,938
0
L
Danzaburou
7,801
459
98
6
0
263,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role