Player Matchup

Cerberus
Cerberus
DuelScythe81581
Cerberus
Level 133
God Stats
6W - 9L
1,431 SR
Queue Stats
121W - 142L
1,377 Elo+
Solo
Zeus
Zeus
NEXOSSJ
Zeus
Level 64
God Stats
4W - 1L
1,597 SR
Queue Stats
24W - 25L
1,332 Elo+
Solo
Izanami
Izanami
RiKi3TiKi
Izanami
Level 44
God Stats
16W - 8L
1,516 SR
Queue Stats
54W - 65L
1,336 Elo+
Solo
Nu Wa
Nu Wa
VeteranCard6934
Nu Wa
Level 160
God Stats
91W - 65L
1,509 SR
Queue Stats
473W - 490L
1,484 Elo+
Solo
Mulan
Mulan
thewolf-legosi
Mulan
Level 83
God Stats
16W - 14L
1,332 SR
Queue Stats
91W - 123L
1,460 Elo+
Solo
Team Averages
Level 97
1,477 SR
1,398 Elo+

VS

Team Averages
Level 88
1,509 SR
1,430 Elo+
Bakasura
Bakasura
EmDeEmAA
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Mr PaKo LiOn
Izanami
Level 117
God Stats
2W - 1L
1,814 SR
Queue Stats
249W - 284L
1,358 Elo+
Party 1
Olorun
Olorun
POETIC DEATH CA
Olorun
Level 104
God Stats
15W - 14L
1,477 SR
Queue Stats
507W - 568L
1,392 Elo+
Solo
Kukulkan
Kukulkan
aperegrino
Kukulkan
Level 28
God Stats
10W - 16L
1,307 SR
Queue Stats
143W - 154L
1,395 Elo+
Party 1
Sol
Sol
mifobleis
Sol
Level 129
God Stats
1W - 3L
1,446 SR
Queue Stats
31W - 27L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 0 / 10
7,033
1,172
3,677
4,301
3,650
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
NEXOSSJ
Zeus
13
2 / 2 / 7
7,367
1,228
7,758
3,530
1,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RiKi3TiKi
Izanami
13
2 / 1 / 4
7,044
1,174
4,401
5,845
2,230
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 0 / 7
8,114
1,352
7,015
4,130
1,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 0 / 6
8,356
1,393
7,725
7,905
7,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

362

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EmDeEmAA
Bakasura
11
0 / 3 / 1
5,841
974
66
3,364
1,090
Izanami
Mr PaKo LiOn
Izanami
12
1 / 5 / 1
6,603
1,101
7,720
8,609
2,606
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 1
6,134
1,022
3,609
8,052
2,552
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
aperegrino
Kukulkan
12
0 / 2 / 3
6,589
1,098
5,297
7,589
2,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 0
6,804
1,134
5,643
6,524
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
17
Kills
3
3
Deaths
17
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
0
10
5
L
Bakasura
EmDeEmAA
Bakasura
0
3
1
0.17
L
Izanami
Mr PaKo LiOn
Izanami
1
5
1
0.3
W
Zeus
NEXOSSJ
Zeus
2
2
7
2.75
L
0
5
1
0.1
W
Izanami
RiKi3TiKi
Izanami
2
1
4
4
W
6
0
7
9.5
L
Kukulkan
aperegrino
Kukulkan
0
2
3
0.75
L
2
2
0
1
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
22,335
25,711
Taken
34,138
15,809
Mitigated
11,343
3,252
Healing
3,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,677
38
0
521
4,301
3,650
0
2,324
1,977
16,131
0
L
Bakasura
EmDeEmAA
Bakasura
66
66
0
11
3,364
1,090
0
1,990
1,374
0
252
L
Izanami
Mr PaKo LiOn
Izanami
7,720
6,164
0
0
8,609
2,606
0
4,449
4,160
0
20,660
W
Zeus
NEXOSSJ
Zeus
7,758
168
0
509
3,530
1,173
0
1,535
1,995
24,359
0
L
3,609
1,626
361
679
8,052
2,552
0
4,317
3,735
10,672
0
W
Izanami
RiKi3TiKi
Izanami
4,401
2,770
0
1,105
5,845
2,230
0
4,317
1,528
0
14,979
W
7,015
2,137
0
418
4,130
1,483
0
2,290
1,840
14,773
0
L
Kukulkan
aperegrino
Kukulkan
5,297
657
333
588
7,589
2,887
0
3,300
4,289
22,944
0
L
5,643
2,337
0
1,058
6,524
2,208
0
4,394
2,130
24,249
2,866
W
7,725
2,295
11
688
7,905
7,273
0
3,405
4,500
0
12,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
31,971
130
Minions Killed
125
4
Camps Cleared
3
628,932
Distance Traveled
477,507
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,033
1,172
39
7
1
127,354
0
L
Bakasura
5,841
974
0
0
0
51,312
2
L
Izanami
6,603
1,101
32
5
0
92,809
0
W
Zeus
7,367
1,228
39
7
0
119,485
0
L
Olorun
6,134
1,022
14
2
0
95,475
0
W
Izanami
7,044
1,174
25
4
2
117,603
0
W
Nu Wa
8,114
1,352
15
3
0
126,263
0
L
Kukulkan
6,589
1,098
32
5
0
117,185
0
L
Sol
6,804
1,134
47
8
3
120,726
0
W
Mulan
8,356
1,393
12
2
1
138,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role