Player Matchup

Hercules
Hercules
ALEXR3TD
Hercules
Level 155
God Stats
7W - 2L
1,558 SR
Queue Stats
238W - 204L
1,626 Elo+
Party 1
Ymir
Ymir
GlIlIllIlIlD
Ymir
Level 9
God Stats
2W - 0L
1,446 SR
Queue Stats
16W - 11L
1,603 Elo+
Party 1
Sol
Sol
JObeyZero
Sol
Level 113
God Stats
41W - 41L
1,540 SR
Queue Stats
864W - 839L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Surp Sir Ski
Tsukuyomi
Level 20
God Stats
1W - 1L
1,589 SR
Queue Stats
27W - 30L
1,464 Elo+
Party 1
Neith
Neith
Terenight
Neith
Level 43
God Stats
47W - 46L
1,524 SR
Queue Stats
93W - 116L
1,430 Elo+
Party 1
Team Averages
Level 68
1,531 SR
1,547 Elo+

VS

Team Averages
Level 67
1,556 SR
1,469 Elo+
Zeus
Zeus
AFMS5
Zeus
Level 24
God Stats
13W - 17L
1,507 SR
Queue Stats
129W - 136L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
Devotionist
Aphrodite
Level 128
God Stats
95W - 85L
1,567 SR
Queue Stats
167W - 146L
1,560 Elo+
Party 3
Nemesis
Nemesis
HenoZan
Nemesis
Level 41
God Stats
15W - 12L
1,495 SR
Queue Stats
143W - 126L
1,509 Elo+
Party 3
Anhur
Anhur
Onebigchief69
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,463 Elo+
Solo
Hun Batz
Hun Batz
skeletor_redux
Hun Batz
Level 107
God Stats
5W - 3L
1,713 SR
Queue Stats
83W - 99L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALEXR3TD
Hercules
20
10 / 0 / 22
12,550
965
19,471
20,637
30,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 1 / 28
12,990
999
13,132
16,943
20,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 1 / 18
14,721
1,132
49,628
20,674
10,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tsukuyomi
Surp Sir Ski
Tsukuyomi
20
4 / 3 / 21
12,231
941
10,452
14,059
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Terenight
Neith
20
6 / 1 / 23
12,617
971
16,900
12,141
6,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AFMS5
Zeus
17
2 / 8 / 3
11,183
860
16,403
14,799
6,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Devotionist
Aphrodite
18
0 / 1 / 3
12,019
925
21,718
23,982
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
HenoZan
Nemesis
17
2 / 5 / 2
10,913
839
11,015
26,711
12,872
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
0 / 10 / 1
10,119
778
7,502
21,017
13,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
18
2 / 18 / 2
11,813
909
19,966
32,783
15,488
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
17
41
Kills
6
6
Deaths
42
112
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
AFMS5
Zeus
2
8
3
0.44
W
Hercules
ALEXR3TD
Hercules
10
0
22
21
L
Aphrodite
Devotionist
Aphrodite
0
1
3
1.5
W
6
1
28
20
L
Nemesis
HenoZan
Nemesis
2
5
2
0.6
W
15
1
18
24
L
0
10
1
0.05
W
Tsukuyomi
Surp Sir Ski
Tsukuyomi
4
3
21
4.83
W
Neith
Terenight
Neith
6
1
23
17.5
L
Hun Batz
2
18
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,583
Damage
76,604
84,454
Taken
119,292
75,690
Mitigated
63,400
30,665
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
AFMS5
Zeus
16,403
1,258
0
0
14,799
6,124
0
6,976
7,823
31,531
0
W
Hercules
ALEXR3TD
Hercules
19,471
6,602
1,244
10,962
20,637
30,714
0
7,041
13,242
0
25,998
L
Aphrodite
Devotionist
Aphrodite
21,718
1,784
6,232
9,474
23,982
15,760
0
14,657
9,325
68,967
0
W
13,132
1,711
0
3,271
16,943
20,261
0
7,474
9,469
30,972
0
L
Nemesis
HenoZan
Nemesis
11,015
4,772
0
888
26,711
12,872
0
17,242
9,469
0
24,381
W
49,628
21,142
0
13,042
20,674
10,342
0
9,621
11,053
86,157
0
L
7,502
3,412
0
0
21,017
13,156
0
11,474
9,543
0
25,931
W
Tsukuyomi
Surp Sir Ski
Tsukuyomi
10,452
2,745
0
198
14,059
7,948
0
6,910
7,149
0
26,285
W
Neith
Terenight
Neith
16,900
9,240
0
1,948
12,141
6,425
0
7,075
5,066
0
46,919
L
Hun Batz
19,966
7,267
23
1,322
32,783
15,488
0
12,411
19,368
0
35,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,109
Gold Earned
56,047
265
Minions Killed
229
12
Camps Cleared
5
1,184,781
Distance Traveled
1,090,888
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,183
860
26
2
0
198,123
1
W
Hercules
12,550
965
18
1
0
268,316
0
L
Aphrodite
12,019
925
116
9
1
253,932
0
W
Ymir
12,990
999
40
3
2
222,523
1
L
Nemesis
10,913
839
18
1
0
248,381
0
W
Sol
14,721
1,132
89
7
7
235,559
0
L
Anhur
10,119
778
41
3
2
164,260
0
W
Tsukuyomi
12,231
941
33
3
2
224,767
2
W
Neith
12,617
971
85
7
1
233,616
0
L
Hun Batz
11,813
909
28
2
2
226,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role