Player Matchup

Charybdis
Charybdis
DTCanelliniBean
Charybdis
Level 68
God Stats
2W - 2L
1,422 SR
Queue Stats
8W - 17L
1,349 Elo+
Party 1
Ares
Ares
DTMungBean
Ares
Level 64
God Stats
7W - 5L
1,619 SR
Queue Stats
8W - 9L
1,443 Elo+
Party 1
Olorun
Olorun
Mitraandir
Olorun
Level 68
God Stats
5W - 6L
1,277 SR
Queue Stats
209W - 167L
1,569 Elo+
Solo
Team Averages
Level 67
1,439 SR
1,454 Elo+

VS

Team Averages
Level 119
1,425 SR
1,463 Elo+
Set
Set
ImperviousAzwa
Set
Level 128
God Stats
1W - 4L
1,148 SR
Queue Stats
43W - 60L
1,407 Elo+
Solo
Chiron
Chiron
IronSide99
Chiron
Level 75
God Stats
16W - 11L
1,680 SR
Queue Stats
153W - 186L
1,451 Elo+
Solo
Ra
Ra
jer_rex_killer
Ra
Level 154
God Stats
3W - 10L
1,447 SR
Queue Stats
256W - 271L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DTCanelliniBean
Charybdis
14
0 / 4 / 10
8,903
636
6,567
9,132
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 2 / 7
9,716
694
9,271
14,237
16,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Mitraandir
Olorun
16
10 / 2 / 2
10,673
762
11,756
11,057
6,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
8,136
581
8,481
11,654
4,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
IronSide99
Chiron
13
2 / 3 / 3
8,472
605
9,483
8,527
3,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 3 / 4
9,380
670
6,618
10,345
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
12
Kills
8
8
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DTCanelliniBean
Charybdis
0
4
10
1.25
W
2
2
7
2.75
L
2
6
3
0.58
L
Chiron
IronSide99
Chiron
2
3
3
1.17
W
Olorun
Mitraandir
Olorun
10
2
2
5.5
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,594
Damage
24,582
34,426
Taken
30,526
26,853
Mitigated
11,441
12,163
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DTCanelliniBean
Charybdis
6,567
2,665
0
1,771
9,132
3,877
1,117
2,413
6,519
0
33,234
W
9,271
410
0
4,559
14,237
16,374
221
2,291
11,576
15,471
0
L
8,481
3,912
51
1,458
11,654
4,410
0
7,897
3,757
0
18,678
L
Chiron
IronSide99
Chiron
9,483
4,036
820
1,816
8,527
3,137
156
6,205
2,322
0
27,356
W
Olorun
Mitraandir
Olorun
11,756
6,593
733
5,100
11,057
6,602
2,015
1,770
9,117
35,002
5,595
L
6,618
511
882
2,506
10,345
3,894
168
6,330
4,015
36,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
25,988
137
Minions Killed
147
7
Camps Cleared
6
753,257
Distance Traveled
753,036
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,903
636
68
5
0
227,302
4
W
Ares
9,716
694
10
1
0
270,365
3
L
Set
8,136
581
14
1
1
241,516
0
L
Chiron
8,472
605
51
4
3
251,903
5
W
Olorun
10,673
762
59
4
7
255,590
3
L
Ra
9,380
670
82
6
2
259,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role