Player Matchup

Chronos
Chronos
Doc5314
Chronos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 51L
1,620 Elo+
Solo
Apollo
Apollo
GushingGILF
Apollo
Level 21
God Stats
7W - 3L
1,659 SR
Queue Stats
137W - 70L
1,707 Elo+
Solo
Cabrakan
Cabrakan
Im 2wo Nasty
Cabrakan
Level 6
God Stats
4W - 2L
1,783 SR
Queue Stats
18W - 18L
1,550 Elo+
Party 1
Neith
Neith
Neith Weaver
Neith
Level 16
God Stats
31W - 18L
1,655 SR
Queue Stats
31W - 18L
1,644 Elo+
Party 1
Merlin
Merlin
drypno
Merlin
Level 18
God Stats
18W - 9L
1,727 SR
Queue Stats
115W - 100L
1,573 Elo+
Solo
Team Averages
Level 17
1,665 SR
1,619 Elo+

VS

Team Averages
Level 34
1,642 SR
1,704 Elo+
Fenrir
Fenrir
CelpHxTitleD506
Fenrir
Level 103
God Stats
71W - 70L
1,544 SR
Queue Stats
544W - 642L
1,490 Elo+
Party 2
Ra
Ra
Gerlix
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 33L
1,753 Elo+
Solo
Bellona
Bellona
Killmin
Bellona
Level 6
God Stats
8W - 9L
1,498 SR
Queue Stats
68W - 120L
1,765 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
afroditedosmite
Ah Muzen Cab
Level 19
God Stats
7W - 1L
1,950 SR
Queue Stats
23W - 12L
1,727 Elo+
Solo
Athena
Athena
lm_Rias
Athena
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
104W - 25L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Doc5314
Chronos
15
2 / 1 / 5
8,943
559
4,994
10,089
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
18
6 / 2 / 2
11,022
689
9,975
9,405
3,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Im 2wo Nasty
Cabrakan
14
1 / 2 / 10
8,643
540
6,228
12,107
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
10 / 1 / 4
10,119
632
13,335
9,329
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
drypno
Merlin
17
6 / 2 / 1
10,300
644
7,786
7,774
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
7,699
481
7,066
12,955
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
13
3 / 4 / 2
7,952
497
9,345
14,642
5,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Killmin
Bellona
12
0 / 4 / 1
7,122
445
541
9,990
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
afroditedosmite
Ah Muzen Cab
12
0 / 7 / 3
7,267
454
10,058
11,150
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
lm_Rias
Athena
12
3 / 4 / 1
7,520
470
4,747
15,493
13,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
25
Kills
8
8
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Chronos
Doc5314
Chronos
2
1
5
4.5
L
Ra
3
4
2
1
W
Apollo
6
2
2
3.5
W
Cabrakan
Im 2wo Nasty
Cabrakan
1
2
10
3
L
Bellona
Killmin
Bellona
0
4
1
0.13
W
10
1
4
12
L
Ah Muzen Cab
afroditedosmite
Ah Muzen Cab
0
7
3
0.21
W
Merlin
drypno
Merlin
6
2
1
3.25
L
Athena
lm_Rias
Athena
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,318
Damage
31,757
48,704
Taken
64,230
28,344
Mitigated
35,656
14,777
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,066
1,673
0
3,590
12,955
5,654
0
2,854
10,053
0
43,005
W
Chronos
Doc5314
Chronos
4,994
1,739
0
4,618
10,089
4,134
22
3,880
6,209
49,378
7,962
L
Ra
9,345
990
1,000
5,539
14,642
5,691
0
7,427
6,913
52,787
0
W
Apollo
9,975
6,343
0
1,000
9,405
3,849
2,745
328
9,077
0
76,354
W
Cabrakan
Im 2wo Nasty
Cabrakan
6,228
662
0
2,960
12,107
13,229
0
3,259
8,848
13,599
0
L
Bellona
Killmin
Bellona
541
299
0
3,112
9,990
7,261
270
0
9,990
0
32,461
W
13,335
6,585
0
4,018
9,329
3,847
236
2,143
7,186
0
85,189
L
Ah Muzen Cab
afroditedosmite
Ah Muzen Cab
10,058
2,361
0
1,651
11,150
3,547
0
1,770
9,380
0
54,977
W
Merlin
drypno
Merlin
7,786
311
174
2,007
7,774
3,285
0
4,586
3,188
79,637
0
L
Athena
lm_Rias
Athena
4,747
1,347
0
1,680
15,493
13,503
0
5,750
9,607
17,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,027
Gold Earned
37,560
588
Minions Killed
382
0
Camps Cleared
0
1,533,476
Distance Traveled
1,410,910
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,699
481
70
4
0
293,338
0
W
Chronos
8,943
559
97
6
0
305,363
3
L
Ra
7,952
497
102
6
0
266,958
3
W
Apollo
11,022
689
149
9
0
323,305
2
W
Cabrakan
8,643
540
22
1
0
312,703
3
L
Bellona
7,122
445
80
5
0
298,266
0
W
Neith
10,119
632
157
10
0
285,108
4
L
Ah Muzen Cab
7,267
454
100
6
0
262,545
2
W
Merlin
10,300
644
163
10
0
306,997
7
L
Athena
7,520
470
30
2
0
289,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role