Player Matchup

Kali
Kali
Gold V
CosmiicOrthrus
Kali
Gold V
Level 127
God Stats
1W - 0L
1,983 SR
Queue Stats
16W - 18L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,983 SR
1,525 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,615 SR
1,484 MMR
Sol
Sol
Silver III
EvilFNG
Sol
Silver III
Level 93
God Stats
4W - 4L
1,615 SR
Queue Stats
15W - 19L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
10,077
916
11,193
10,917
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ChronosAnubisHe BoOlorunAh Muzen Cab

VS

Bans
IzanamiGilgameshHou YiBakasuraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 4 / 0
8,217
747
5,451
12,683
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,193
Damage
5,451
10,917
Taken
12,683
4,918
Mitigated
5,315
7,036
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,193
4,887
0
7,036
10,917
4,918
1,921
5,389
5,528
461
62,253
L
Sol
5,451
1,444
0
3,413
12,683
5,315
0
404
12,279
40,691
3,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,077
Gold Earned
8,217
104
Minions Killed
101
3
Camps Cleared
6
235,237
Distance Traveled
183,715
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,077
916
104
9
3
235,237
1
L
Sol
8,217
747
101
9
6
183,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role