Player Matchup

Chronos
Chronos
II23FL3XII
Chronos
Level 157
God Stats
16W - 15L
1,607 SR
Queue Stats
261W - 252L
1,471 Elo+
Party 2
Osiris
Osiris
MARIO9565
Osiris
Level 126
God Stats
1W - 7L
1,448 SR
Queue Stats
207W - 223L
1,405 Elo+
Solo
Danzaburou
Danzaburou
falco31420
Danzaburou
Level 159
God Stats
17W - 15L
1,524 SR
Queue Stats
219W - 193L
1,538 Elo+
Party 2
Team Averages
Level 147
1,526 SR
1,472 Elo+

VS

Team Averages
Level 104
1,475 SR
1,436 Elo+
Thanatos
Thanatos
Ava4181
Thanatos
Level 17
God Stats
3W - 6L
1,397 SR
Queue Stats
29W - 52L
1,257 Elo+
Solo
Anubis
Anubis
FingerFlavors
Anubis
Level 149
God Stats
0W - 1L
1,550 SR
Queue Stats
26W - 25L
1,476 Elo+
Party 1
Bacchus
Bacchus
HaymonSup
Bacchus
Level 147
God Stats
0W - 2L
1,478 SR
Queue Stats
119W - 96L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
II23FL3XII
Chronos
13
4 / 1 / 15
8,478
848
9,382
6,659
2,545
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
MARIO9565
Osiris
11
2 / 2 / 13
7,457
746
4,733
9,809
7,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
falco31420
Danzaburou
13
14 / 1 / 6
10,027
1,003
13,651
7,176
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ava4181
Thanatos
9
2 / 8 / 1
6,689
669
2,505
10,858
2,538
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 6 / 2
6,997
700
3,236
12,618
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
HaymonSup
Bacchus
10
1 / 6 / 2
6,461
646
4,282
9,148
9,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
4
4
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ava4181
Thanatos
2
8
1
0.31
L
1
6
2
0.33
L
Bacchus
HaymonSup
Bacchus
1
6
2
0.33
W
Chronos
II23FL3XII
Chronos
4
1
15
11.5
W
Osiris
MARIO9565
Osiris
2
2
13
4.25
W
Danzaburou
falco31420
Danzaburou
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
10,023
23,644
Taken
32,624
12,571
Mitigated
16,888
8,324
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ava4181
Thanatos
2,505
194
216
2,528
10,858
2,538
0
3,835
7,023
0
5,198
L
3,236
170
180
2,324
12,618
4,609
0
2,688
9,930
25,059
0
L
Bacchus
HaymonSup
Bacchus
4,282
475
376
485
9,148
9,741
0
2,949
6,199
10,607
0
W
Chronos
II23FL3XII
Chronos
9,382
3,414
0
2,689
6,659
2,545
761
2,725
3,934
32,507
0
W
Osiris
MARIO9565
Osiris
4,733
1,493
339
1,708
9,809
7,760
148
3,081
6,728
0
12,990
W
Danzaburou
falco31420
Danzaburou
13,651
6,590
0
3,588
7,176
2,266
1,619
2,152
5,024
0
42,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
20,147
121
Minions Killed
66
8
Camps Cleared
1
527,002
Distance Traveled
417,326
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,689
669
10
1
0
124,647
4
L
Anubis
6,997
700
46
5
0
138,707
5
L
Bacchus
6,461
646
10
1
1
153,972
3
W
Chronos
8,478
848
46
5
3
181,573
1
W
Osiris
7,457
746
17
2
1
176,708
1
W
Danzaburou
10,027
1,003
58
6
4
168,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role