Player Matchup

Cthulhu
Cthulhu
CravinJOHNS
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DisBoiToNi
Ah Muzen Cab
Level 4
God Stats
1W - 2L
1,459 SR
Queue Stats
1W - 2L
1,355 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShaxxsSchmeat
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,586 Elo+
Solo
Ymir
Ymir
Stitchoba
Ymir
Level 6
God Stats
1W - 3L
1,368 SR
Queue Stats
4W - 4L
1,254 Elo+
Solo
Susano
Susano
dirkstanley
Susano
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 40L
1,188 Elo+
Party 1
Team Averages
Level 9
1,465 SR
1,346 Elo+

VS

Team Averages
Level 23
1,469 SR
1,432 Elo+
Nemesis
Nemesis
Desesperacion997
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SeikaKun5150
Discordia
Level 28
God Stats
2W - 4L
1,518 SR
Queue Stats
94W - 89L
1,432 Elo+
Solo
Cthulhu
Cthulhu
UppedChannel946
Cthulhu
Level 29
God Stats
20W - 13L
1,559 SR
Queue Stats
55W - 73L
1,344 Elo+
Party 2
Hachiman
Hachiman
VitalClamp1051
Hachiman
Level 29
God Stats
14W - 7L
1,447 SR
Queue Stats
51W - 52L
1,394 Elo+
Party 2
Fenrir
Fenrir
ZECKARIIUS
Fenrir
Level 21
God Stats
1W - 1L
1,319 SR
Queue Stats
42W - 38L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CravinJOHNS
Cthulhu
11
2 / 14 / 1
7,834
356
7,936
24,161
16,849
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
DisBoiToNi
Ah Muzen Cab
15
4 / 8 / 2
9,070
412
7,178
12,880
4,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
ShaxxsSchmeat
Kumbhakarna
14
12 / 0 / 1
11,006
500
9,462
8,760
7,100
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
0 / 7 / 1
7,971
362
1,317
18,985
14,103
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
11
2 / 13 / 2
8,216
373
4,419
15,799
8,307
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
8,797
400
2,142
11,727
4,291
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
SeikaKun5150
Discordia
20
21 / 2 / 6
14,208
646
24,590
15,668
6,964
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 5 / 6
11,105
505
8,434
14,935
19,459
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
17
9 / 4 / 6
11,596
527
15,279
11,907
4,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
ZECKARIIUS
Fenrir
15
3 / 1 / 4
10,116
460
5,721
12,101
11,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
20
Kills
39
42
Deaths
22
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CravinJOHNS
Cthulhu
2
14
1
0.18
W
0
10
1
0.05
L
Ah Muzen Cab
DisBoiToNi
Ah Muzen Cab
4
8
2
0.63
W
Discordia
SeikaKun5150
Discordia
21
2
6
12
L
Kumbhakarna
ShaxxsSchmeat
Kumbhakarna
12
0
1
12.5
L
Ymir
0
7
1
0.07
W
6
5
6
1.8
W
Hachiman
9
4
6
3
W
Fenrir
ZECKARIIUS
Fenrir
3
1
4
5
L
Susano
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
56,166
80,585
Taken
66,338
51,355
Mitigated
47,019
7,225
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CravinJOHNS
Cthulhu
7,936
1,345
0
414
24,161
16,849
131
14,493
9,112
31,362
0
W
2,142
849
0
1,064
11,727
4,291
1,497
4,978
6,749
0
26,392
L
Ah Muzen Cab
DisBoiToNi
Ah Muzen Cab
7,178
2,706
0
2,694
12,880
4,996
624
4,883
7,915
0
45,194
W
Discordia
SeikaKun5150
Discordia
24,590
2,880
0
6,511
15,668
6,964
3,422
6,424
9,244
112,242
0
L
Kumbhakarna
ShaxxsSchmeat
Kumbhakarna
9,462
1,491
0
2,023
8,760
7,100
152
3,031
5,595
49,576
0
L
Ymir
1,317
474
0
2,094
18,985
14,103
0
3,351
15,502
37,099
0
W
8,434
358
736
1,626
14,935
19,459
1,500
2,515
12,420
41,491
0
W
Hachiman
15,279
10,584
794
2,539
11,907
4,570
8,818
3,265
8,642
0
73,197
W
Fenrir
ZECKARIIUS
Fenrir
5,721
1,140
0
3,248
12,101
11,735
0
2,093
10,008
15,427
36,764
L
Susano
4,419
1,133
0
0
15,799
8,307
636
7,588
7,987
0
17,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,097
Gold Earned
55,822
302
Minions Killed
537
0
Camps Cleared
0
1,639,871
Distance Traveled
1,629,800
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,834
356
50
2
0
345,826
0
W
Nemesis
8,797
400
53
2
0
352,114
3
L
Ah Muzen Cab
9,070
412
72
3
0
385,003
1
W
Discordia
14,208
646
199
9
0
384,606
3
L
Kumbhakarna
11,006
500
101
5
0
262,483
0
L
Ymir
7,971
362
58
3
0
330,560
2
W
Cthulhu
11,105
505
72
3
0
365,387
1
W
Hachiman
11,596
527
142
6
0
309,987
4
W
Fenrir
10,116
460
71
3
0
217,706
0
L
Susano
8,216
373
21
1
0
315,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role