Player Matchup

Janus
Janus
IDontPlaySmite_
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,514 Elo+
Solo
Cerberus
Cerberus
Shalk27
Cerberus
Level 21
God Stats
2W - 2L
1,599 SR
Queue Stats
24W - 23L
1,475 Elo+
Solo
Heimdallr
Heimdallr
TimoTimee
Heimdallr
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 29L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Trimus_Nexus
Gilgamesh
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 62L
1,491 Elo+
Solo
Thanatos
Thanatos
basit90210
Thanatos
Level 28
God Stats
5W - 1L
1,648 SR
Queue Stats
86W - 98L
1,436 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,495 Elo+

VS

Team Averages
Level 18
1,551 SR
1,395 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bromthyl
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,481 Elo+
Party 1
Izanami
Izanami
Slumdoglegend
Izanami
Level 13
God Stats
21W - 16L
1,558 SR
Queue Stats
58W - 64L
1,344 Elo+
Party 1
Set
Set
bulek1234
Set
Level 22
God Stats
3W - 2L
1,698 SR
Queue Stats
11W - 18L
1,381 Elo+
Solo
Odin
Odin
xx_Rille827_xx
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,506
751
4,747
3,614
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Shalk27
Cerberus
7
1 / 0 / 3
5,009
501
2,220
4,829
2,909
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
TimoTimee
Heimdallr
12
5 / 0 / 2
7,052
705
6,759
6,783
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Trimus_Nexus
Gilgamesh
10
2 / 2 / 1
5,968
597
2,313
4,577
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
basit90210
Thanatos
10
3 / 0 / 2
6,181
618
4,371
4,781
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 2 / 0
4,346
435
2,123
5,365
3,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
Bromthyl
Hades
6
0 / 4 / 0
4,044
404
1,510
6,891
2,010
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
7
0 / 6 / 0
4,406
441
2,755
6,622
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,740
474
908
5,745
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 0
4,979
498
2,194
5,267
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
2
2
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
0
0.5
L
Hades
Bromthyl
Hades
0
4
0
0
W
4
0
3
5.5
W
Cerberus
Shalk27
Cerberus
1
0
3
2.5
L
Izanami
0
6
0
0
W
Heimdallr
TimoTimee
Heimdallr
5
0
2
6
W
Gilgamesh
Trimus_Nexus
Gilgamesh
2
2
1
1.25
W
Thanatos
basit90210
Thanatos
3
0
2
4
L
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
9,490
24,584
Taken
29,890
10,336
Mitigated
10,697
12,874
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,123
1,022
0
1,084
5,365
3,260
0
1,552
3,741
12,458
0
L
Hades
Bromthyl
Hades
1,510
430
72
2,000
6,891
2,010
0
2,437
4,276
10,739
0
W
4,747
484
0
1,603
3,614
1,027
0
580
3,034
52,424
0
W
Cerberus
Shalk27
Cerberus
2,220
12
0
1,567
4,829
2,909
132
398
4,431
18,096
0
L
Izanami
2,755
1,786
0
709
6,622
1,190
0
908
5,714
0
15,314
W
Heimdallr
TimoTimee
Heimdallr
6,759
4,105
0
3,211
6,783
2,194
136
1,265
5,518
0
43,220
W
Gilgamesh
Trimus_Nexus
Gilgamesh
2,313
856
0
671
4,577
2,341
761
1,042
3,052
0
19,889
W
Thanatos
basit90210
Thanatos
4,371
1,097
0
5,822
4,781
1,865
264
348
4,390
0
30,062
L
908
232
0
0
5,745
1,551
0
1,365
4,380
0
25,551
L
2,194
600
0
1,145
5,267
2,686
40
427
4,812
0
12,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
22,515
336
Minions Killed
180
0
Camps Cleared
0
1,025,258
Distance Traveled
887,097
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,346
435
23
2
0
124,235
1
L
Hades
4,044
404
25
3
0
185,266
2
W
Janus
7,506
751
114
11
0
219,936
3
W
Cerberus
5,009
501
46
5
0
205,374
2
L
Izanami
4,406
441
35
4
0
203,782
0
W
Heimdallr
7,052
705
68
7
0
184,766
3
W
Gilgamesh
5,968
597
48
5
0
205,019
3
W
Thanatos
6,181
618
60
6
0
210,163
1
L
Set
4,740
474
59
6
0
222,596
1
L
Odin
4,979
498
38
4
0
151,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role