Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Macskaó
Anhur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 132L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
NomadNature
Kukulkan
Level 157
God Stats
3W - 3L
1,565 SR
Queue Stats
110W - 112L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
Toom015
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,597 Elo+
Party 2
Chang'e
Chang'e
lTraFico
Chang'e
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,446 Elo+
Solo
Team Averages
Level 101
1,513 SR
1,489 Elo+

VS

Team Averages
Level 93
1,390 SR
1,458 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Nagato4121
Sun Wukong
Level 104
God Stats
12W - 12L
1,553 SR
Queue Stats
926W - 919L
1,528 Elo+
Party 1
Terra
Terra
Nicetos
Terra
Level 114
God Stats
1W - 5L
1,033 SR
Queue Stats
193W - 213L
1,440 Elo+
Solo
Janus
Janus
S1Lv3Rx3
Janus
Level 74
God Stats
3W - 10L
1,362 SR
Queue Stats
440W - 420L
1,546 Elo+
Party 1
Vulcan
Vulcan
ΚΟΝΚΛΑΒΙΟΣ
Vulcan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 20L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 9 / 7
10,121
562
15,345
20,933
9,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Macskaó
Anhur
18
4 / 6 / 10
11,240
624
11,313
19,155
9,014
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NomadNature
Kukulkan
20
8 / 3 / 6
13,610
756
30,343
14,513
7,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Toom015
Cthulhu
20
3 / 3 / 12
12,443
691
17,986
24,855
33,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
lTraFico
Chang'e
18
3 / 8 / 7
11,395
633
10,201
23,726
14,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
2 / 5 / 20
11,743
652
17,116
22,162
36,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Nagato4121
Sun Wukong
20
8 / 1 / 17
13,593
755
20,991
39,350
43,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Nicetos
Terra
18
3 / 3 / 13
12,381
688
5,774
23,665
39,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
S1Lv3Rx3
Janus
20
9 / 4 / 13
13,465
748
28,138
11,872
6,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 6 / 11
12,820
712
22,546
15,486
8,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
19
Kills
29
29
Deaths
19
42
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
9
7
0.5
W
Bacchus
 
Bacchus
2
5
20
2.4
L
Anhur
Macskaó
Anhur
4
6
10
1.5
W
Sun Wukong
Nagato4121
Sun Wukong
8
1
17
16.5
W
Terra
Nicetos
Terra
3
3
13
3.17
L
Kukulkan
NomadNature
Kukulkan
8
3
6
3.67
W
Janus
S1Lv3Rx3
Janus
9
4
13
3.88
L
Cthulhu
Toom015
Cthulhu
3
3
12
3
L
Chang'e
lTraFico
Chang'e
3
8
7
0.81
W
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,188
Damage
94,565
103,182
Taken
112,535
74,025
Mitigated
134,777
35,872
Healing
48,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
15,345
10,224
1,123
2,670
20,933
9,884
605
15,130
5,437
0
36,132
W
Bacchus
 
Bacchus
17,116
1,151
871
565
22,162
36,928
231
8,247
13,915
24,016
0
L
Anhur
Macskaó
Anhur
11,313
7,766
2,584
5,594
19,155
9,014
554
15,810
3,099
0
16,738
W
Sun Wukong
Nagato4121
Sun Wukong
20,991
1,643
2,608
20,576
39,350
43,635
170
18,964
20,386
0
51,650
W
Terra
Nicetos
Terra
5,774
602
9,311
7,174
23,665
39,271
593
11,258
12,407
12,983
0
L
Kukulkan
NomadNature
Kukulkan
30,343
612
1,432
2,890
14,513
7,669
474
8,091
5,753
74,328
0
W
Janus
S1Lv3Rx3
Janus
28,138
1,400
3,573
986
11,872
6,410
1,696
7,329
4,543
51,619
0
L
Cthulhu
Toom015
Cthulhu
17,986
999
2,697
4,224
24,855
33,323
0
16,347
7,761
32,696
0
L
Chang'e
lTraFico
Chang'e
10,201
1,001
6,252
6,406
23,726
14,135
350
18,196
4,805
19,257
0
W
22,546
8,631
1,085
1,818
15,486
8,533
2,363
12,732
2,754
48,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,809
Gold Earned
64,002
186
Minions Killed
183
0
Camps Cleared
0
1,579,188
Distance Traveled
1,653,745
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,121
562
38
2
0
263,468
0
W
Bacchus
11,743
652
21
1
0
335,638
1
L
Anhur
11,240
624
10
1
0
309,852
0
W
Sun Wukong
13,593
755
33
2
0
370,845
0
W
Terra
12,381
688
12
1
0
310,617
1
L
Kukulkan
13,610
756
98
5
0
347,755
0
W
Janus
13,465
748
57
3
0
317,805
2
L
Cthulhu
12,443
691
24
1
0
367,398
0
L
Chang'e
11,395
633
16
1
0
290,715
0
W
Vulcan
12,820
712
60
3
0
318,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role