Player Matchup

Skadi
Skadi
BJF3593
Skadi
Level 29
God Stats
17W - 17L
1,351 SR
Queue Stats
135W - 153L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
LoRezBootyHoez
Sun Wukong
Level 28
God Stats
37W - 45L
1,823 SR
Queue Stats
257W - 288L
1,526 Elo+
Solo
Hachiman
Hachiman
Mellow Memestar
Hachiman
Level 36
God Stats
8W - 18L
1,350 SR
Queue Stats
138W - 154L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
anikinswagwlker
Kumbhakarna
Level 25
God Stats
10W - 9L
1,542 SR
Queue Stats
64W - 66L
1,522 Elo+
Party 1
Pele
Pele
rockoz15
Pele
Level 29
God Stats
4W - 0L
1,855 SR
Queue Stats
264W - 227L
1,641 Elo+
Solo
Team Averages
Level 29
1,584 SR
1,533 Elo+

VS

Team Averages
Level 20
1,451 SR
1,598 Elo+
Agni
Agni
AImightyJeebus
Agni
Level 29
God Stats
4W - 7L
1,439 SR
Queue Stats
167W - 171L
1,543 Elo+
Solo
Hades
Hades
FallenBison6488
Hades
Level 14
God Stats
1W - 2L
1,599 SR
Queue Stats
6W - 7L
1,572 Elo+
Solo
Olorun
Olorun
HB-60S
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,817 Elo+
Solo
Ravana
Ravana
Hentiuse
Ravana
Level 29
God Stats
3W - 6L
1,439 SR
Queue Stats
112W - 99L
1,614 Elo+
Solo
Chernobog
Chernobog
Kheprui
Chernobog
Level 25
God Stats
0W - 3L
1,279 SR
Queue Stats
122W - 117L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BJF3593
Skadi
11
2 / 2 / 1
6,768
564
3,705
6,743
1,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
LoRezBootyHoez
Sun Wukong
12
5 / 0 / 1
7,392
616
4,823
9,425
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
11
5 / 2 / 2
6,599
550
4,035
6,244
1,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
anikinswagwlker
Kumbhakarna
10
1 / 0 / 4
6,381
532
2,052
7,646
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
14
1 / 0 / 1
7,720
643
4,405
6,338
3,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,090
591
3,712
4,549
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 0
5,755
480
2,720
7,504
6,625
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
HB-60S
Olorun
4
0 / 7 / 0
4,178
348
1,603
6,671
1,103
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Hentiuse
Ravana
10
0 / 2 / 2
5,826
486
5,484
6,281
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Kheprui
Chernobog
10
1 / 4 / 1
6,172
514
3,336
7,005
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
4
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Skadi
BJF3593
Skadi
2
2
1
1.25
L
0
1
0
0
L
Olorun
HB-60S
Olorun
0
7
0
0
L
Ravana
Hentiuse
Ravana
0
2
2
0.5
L
Chernobog
Kheprui
Chernobog
1
4
1
0.38
W
Sun Wukong
LoRezBootyHoez
Sun Wukong
5
0
1
5.5
W
Hachiman
5
2
2
3
W
Kumbhakarna
anikinswagwlker
Kumbhakarna
1
0
4
3
W
Pele
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,020
Damage
16,855
36,396
Taken
32,010
14,474
Mitigated
13,404
14,307
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,712
272
0
1,490
4,549
1,058
260
0
4,549
47,268
0
W
Skadi
BJF3593
Skadi
3,705
1,130
0
648
6,743
1,739
971
2,251
4,492
0
41,502
L
2,720
92
28
3,562
7,504
6,625
0
0
7,504
30,722
0
L
Olorun
HB-60S
Olorun
1,603
626
0
719
6,671
1,103
0
541
6,130
7,426
0
L
Ravana
Hentiuse
Ravana
5,484
1,168
0
1,204
6,281
2,895
0
182
6,099
0
32,149
L
Chernobog
Kheprui
Chernobog
3,336
2,212
0
0
7,005
1,723
0
1,329
5,676
0
29,616
W
Sun Wukong
LoRezBootyHoez
Sun Wukong
4,823
1,524
5
4,434
9,425
3,737
105
2,309
7,116
0
39,454
W
Hachiman
4,035
1,457
0
2,242
6,244
1,435
1,633
392
5,852
0
32,543
W
Kumbhakarna
anikinswagwlker
Kumbhakarna
2,052
425
0
3,108
7,646
4,431
505
715
6,931
18,371
0
W
Pele
4,405
948
0
3,870
6,338
3,132
82
2,368
3,970
0
56,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,860
Gold Earned
29,021
379
Minions Killed
327
0
Camps Cleared
0
1,185,971
Distance Traveled
1,091,518
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,090
591
112
9
0
241,069
1
W
Skadi
6,768
564
88
7
0
222,275
3
L
Hades
5,755
480
78
7
0
210,329
3
L
Olorun
4,178
348
9
1
0
158,799
1
L
Ravana
5,826
486
60
5
0
258,147
3
L
Chernobog
6,172
514
68
6
0
223,174
0
W
Sun Wukong
7,392
616
78
7
0
272,510
1
W
Hachiman
6,599
550
59
5
0
218,581
7
W
Kumbhakarna
6,381
532
34
3
0
252,872
4
W
Pele
7,720
643
120
10
0
219,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role