Player Matchup

Hel
Hel
Cipher_ray543
Hel
Level 108
God Stats
18W - 21L
1,511 SR
Queue Stats
439W - 442L
1,623 Elo+
Solo
Scylla
Scylla
GOW3Hero
Scylla
Level 125
God Stats
2W - 3L
1,496 SR
Queue Stats
163W - 165L
1,513 Elo+
Party 1
Da Ji
Da Ji
MaddzSkill64
Da Ji
Level 68
God Stats
247W - 192L
1,619 SR
Queue Stats
456W - 457L
1,512 Elo+
Solo
Neith
Neith
vanoleno1011
Neith
Level 69
God Stats
0W - 1L
1,357 SR
Queue Stats
48W - 69L
1,442 Elo+
Solo
Zeus
Zeus
xELiT3xReFLeXx
Zeus
Level 122
God Stats
5W - 7L
1,840 SR
Queue Stats
234W - 201L
1,551 Elo+
Party 1
Team Averages
Level 98
1,565 SR
1,528 Elo+

VS

Team Averages
Level 108
1,579 SR
1,528 Elo+
Bacchus
Bacchus
DayMint58954851
Bacchus
Level 107
God Stats
3W - 3L
1,570 SR
Queue Stats
54W - 46L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
JAHTair88
Zhong Kui
Level 108
God Stats
46W - 39L
1,604 SR
Queue Stats
648W - 645L
1,472 Elo+
Solo
Skadi
Skadi
Renevil12
Skadi
Level 124
God Stats
7W - 2L
1,841 SR
Queue Stats
138W - 101L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
SHADOW12941
Cu Chulainn
Level 99
God Stats
38W - 40L
1,513 SR
Queue Stats
205W - 204L
1,597 Elo+
Solo
Mercury
Mercury
ThatFluffyEmu
Mercury
Level 103
God Stats
2W - 2L
1,365 SR
Queue Stats
139W - 139L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 11
11,589
966
5,470
10,675
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
GOW3Hero
Scylla
18
4 / 3 / 6
12,742
1,062
5,699
11,328
4,687
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 4 / 9
11,378
948
7,084
12,043
5,551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 5 / 10
11,803
984
14,005
16,029
6,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 10
11,803
984
17,085
12,481
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

103

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 15
13,081
1,090
7,663
13,644
22,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
JAHTair88
Zhong Kui
18
4 / 4 / 4
11,965
997
11,824
10,336
9,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Renevil12
Skadi
19
7 / 3 / 9
13,460
1,122
22,217
10,482
3,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
SHADOW12941
Cu Chulainn
19
4 / 1 / 9
12,117
1,010
10,751
11,869
11,249
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
18
3 / 5 / 7
11,722
977
8,045
9,921
4,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
63
15
Kills
19
19
Deaths
15
46
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
2
11
3.75
W
1
2
15
4.25
L
Scylla
GOW3Hero
Scylla
4
3
6
2.33
W
Zhong Kui
JAHTair88
Zhong Kui
4
4
4
1.5
L
4
4
9
2.13
W
Skadi
Renevil12
Skadi
7
3
9
3.83
W
Cu Chulainn
SHADOW12941
Cu Chulainn
4
1
9
8.5
W
Mercury
3
5
7
1.3
L
2
5
10
1.4
L
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,343
Damage
60,500
62,556
Taken
56,252
29,713
Mitigated
50,366
11,271
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,470
0
4,126
4,216
10,675
7,148
0
3,432
7,243
21,980
0
W
7,663
634
0
3,124
13,644
22,008
0
6,334
6,220
13,087
0
L
Scylla
GOW3Hero
Scylla
5,699
0
0
0
11,328
4,687
0
3,539
7,789
48,507
0
W
Zhong Kui
JAHTair88
Zhong Kui
11,824
0
0
2,679
10,336
9,004
0
5,923
4,413
34,782
0
L
7,084
1,404
0
0
12,043
5,551
0
2,742
9,301
0
12,794
W
Skadi
Renevil12
Skadi
22,217
9,083
0
1,346
10,482
3,795
0
3,086
7,396
0
68,891
W
Cu Chulainn
SHADOW12941
Cu Chulainn
10,751
1,127
0
0
11,869
11,249
0
5,603
6,266
2,737
29,306
W
Mercury
8,045
2,712
0
0
9,921
4,310
0
6,872
2,377
0
26,755
L
14,005
5,179
0
1,741
16,029
6,766
0
5,367
10,662
0
43,152
L
17,085
1,904
0
1,188
12,481
5,561
0
5,582
6,899
28,541
1,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,315
Gold Earned
62,345
262
Minions Killed
264
9
Camps Cleared
10
1,200,429
Distance Traveled
1,282,617
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,589
966
42
4
0
257,325
2
W
Bacchus
13,081
1,090
9
1
1
258,288
2
L
Scylla
12,742
1,062
112
9
2
243,695
1
W
Zhong Kui
11,965
997
60
5
3
243,785
0
L
Da Ji
11,378
948
6
1
1
260,449
0
W
Skadi
13,460
1,122
115
10
1
228,958
0
W
Cu Chulainn
12,117
1,010
46
4
0
272,002
2
W
Mercury
11,722
977
34
3
5
279,584
2
L
Neith
11,803
984
75
6
1
228,081
3
L
Zeus
11,803
984
27
2
5
210,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role