Player Matchup

Baron Samedi
Baron Samedi
Azariee
Baron Samedi
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
141W - 99L
1,616 Elo+
Solo
Erlang Shen
Erlang Shen
MrZutesTTV
Erlang Shen
Level 26
God Stats
2W - 0L
1,743 SR
Queue Stats
34W - 33L
1,506 Elo+
Solo
Rama
Rama
SleepieRN
Rama
Level 117
God Stats
1W - 0L
1,732 SR
Queue Stats
10W - 6L
1,516 Elo+
Party 1
Ymir
Ymir
dirthouse342
Ymir
Level 7
God Stats
5W - 1L
1,891 SR
Queue Stats
9W - 5L
1,516 Elo+
Party 1
Cliodhna
Cliodhna
xGarbageMan3
Cliodhna
Level 24
God Stats
1W - 3L
1,437 SR
Queue Stats
17W - 17L
1,513 Elo+
Solo
Team Averages
Level 41
1,660 SR
1,534 Elo+

VS

Team Averages
Level 22
1,585 SR
1,571 Elo+
Sylvanus
Sylvanus
BagaYalu丶
Sylvanus
Level 27
God Stats
19W - 20L
1,528 SR
Queue Stats
20W - 21L
1,539 Elo+
Solo
Ra
Ra
Gorgonzoolaa
Ra
Level 28
God Stats
3W - 3L
1,523 SR
Queue Stats
55W - 62L
1,492 Elo+
Solo
Bellona
Bellona
Joshnhlfl
Bellona
Level 7
God Stats
2W - 2L
1,836 SR
Queue Stats
9W - 4L
1,870 Elo+
Solo
Loki
Loki
Loxro727
Loki
Level 21
God Stats
24W - 26L
1,483 SR
Queue Stats
81W - 90L
1,480 Elo+
Solo
Geb
Geb
cubs4dawin72
Geb
Level 26
God Stats
36W - 36L
1,556 SR
Queue Stats
77W - 90L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Azariee
Baron Samedi
10
0 / 0 / 2
5,472
608
1,195
3,357
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MrZutesTTV
Erlang Shen
8
1 / 1 / 0
4,457
495
1,363
4,507
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rama
8
4 / 2 / 2
4,976
553
2,874
5,053
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 4
4,695
522
1,895
5,095
2,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
xGarbageMan3
Cliodhna
9
4 / 2 / 1
5,268
585
3,826
5,494
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BagaYalu丶
Sylvanus
9
3 / 3 / 0
5,327
592
5,136
6,909
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 0
5,349
594
1,368
4,604
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Joshnhlfl
Bellona
11
2 / 0 / 0
6,249
694
3,495
4,194
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
2
0 / 1 / 0
3,407
379
0
1,355
400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 4 / 2
4,253
473
1,713
6,316
4,416
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
6
6
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Azariee
Baron Samedi
0
0
2
1
L
Sylvanus
BagaYalu丶
Sylvanus
3
3
0
1
L
1
2
0
0.5
L
Bellona
Joshnhlfl
Bellona
2
0
0
2
L
Loki
0
1
0
0
W
Erlang Shen
MrZutesTTV
Erlang Shen
1
1
0
1
W
Rama
4
2
2
2.5
L
0
4
2
0.25
W
1
1
4
3
W
Cliodhna
xGarbageMan3
Cliodhna
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,153
Damage
11,712
23,506
Taken
23,378
8,097
Mitigated
12,466
7,072
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Azariee
Baron Samedi
1,195
67
0
1,058
3,357
1,054
0
652
2,705
32,929
0
L
Sylvanus
BagaYalu丶
Sylvanus
5,136
1,901
400
2,007
6,909
3,273
536
964
5,945
22,390
5,597
L
1,368
0
0
1,349
4,604
1,391
0
1,195
3,409
28,065
0
L
Bellona
Joshnhlfl
Bellona
3,495
1,248
0
2,372
4,194
2,986
0
0
4,194
0
36,662
L
Loki
0
0
0
294
1,355
400
0
0
1,355
0
2,581
W
Erlang Shen
MrZutesTTV
Erlang Shen
1,363
632
0
1,516
4,507
1,831
0
0
4,507
0
16,760
W
Rama
2,874
2,094
0
1,298
5,053
1,036
592
3,208
1,845
0
17,999
L
1,713
282
80
400
6,316
4,416
86
931
5,385
11,367
0
W
1,895
726
10
1,312
5,095
2,579
0
2,626
2,469
14,086
0
W
Cliodhna
xGarbageMan3
Cliodhna
3,826
449
0
1,878
5,494
1,597
20
938
4,556
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,868
Gold Earned
24,585
230
Minions Killed
232
0
Camps Cleared
0
841,359
Distance Traveled
703,567
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,472
608
73
8
0
162,518
2
L
Sylvanus
5,327
592
62
7
0
147,011
2
L
Ra
5,349
594
58
6
0
162,328
4
L
Bellona
6,249
694
93
10
0
174,453
0
L
Loki
3,407
379
6
1
0
53,842
1
W
Erlang Shen
4,457
495
39
4
0
178,931
0
W
Rama
4,976
553
40
4
0
159,699
1
L
Geb
4,253
473
13
1
0
165,933
1
W
Ymir
4,695
522
25
3
0
153,496
2
W
Cliodhna
5,268
585
53
6
0
186,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role