Player Matchup

Pele
Pele
Hyts987
Pele
Level 18
God Stats
9W - 8L
1,500 SR
Queue Stats
78W - 83L
1,343 Elo+
Party 2
Odin
Odin
Nerillo_
Odin
Level 16
God Stats
4W - 2L
1,779 SR
Queue Stats
23W - 19L
1,428 Elo+
Solo
Hachiman
Hachiman
PANCHOTO
Hachiman
Level 3
God Stats
1W - 2L
1,289 SR
Queue Stats
1W - 4L
1,121 Elo+
Party 2
Merlin
Merlin
RaulBP2010
Merlin
Level 24
God Stats
1W - 5L
1,285 SR
Queue Stats
19W - 41L
1,230 Elo+
Solo
Khepri
Khepri
oliversacamierda
Khepri
Level 24
God Stats
7W - 6L
1,530 SR
Queue Stats
61W - 59L
1,400 Elo+
Party 2
Team Averages
Level 17
1,477 SR
1,304 Elo+

VS

Team Averages
Level 29
1,413 SR
1,406 Elo+
Yemoja
Yemoja
Illyianna
Yemoja
Level 12
God Stats
1W - 2L
1,608 SR
Queue Stats
4W - 4L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
Ronalds1
Gilgamesh
Level 27
God Stats
3W - 1L
1,510 SR
Queue Stats
32W - 49L
1,341 Elo+
Party 1
Hel
Hel
SaberLynx
Hel
Level 38
God Stats
1W - 0L
1,253 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
VirusDoctor
Anubis
Level 41
God Stats
14W - 37L
1,195 SR
Queue Stats
135W - 198L
1,379 Elo+
Party 1
Mercury
Mercury
maldazar10
Mercury
Level 25
God Stats
26W - 17L
1,498 SR
Queue Stats
50W - 25L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hyts987
Pele
8
1 / 3 / 1
4,874
443
2,799
5,950
1,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
5
0 / 4 / 1
4,180
380
791
6,810
2,944
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
PANCHOTO
Hachiman
7
0 / 4 / 1
4,416
401
2,773
5,213
1,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
RaulBP2010
Merlin
9
1 / 5 / 0
5,372
488
1,184
5,413
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 1 / 0
3,933
358
370
2,881
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Illyianna
Yemoja
9
0 / 0 / 6
5,788
526
3,099
4,206
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Ronalds1
Gilgamesh
12
8 / 0 / 0
7,194
654
4,557
4,095
2,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 3
6,293
572
2,527
3,580
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
6 / 1 / 1
6,841
622
4,805
4,265
1,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
maldazar10
Mercury
9
0 / 1 / 2
5,512
501
1,208
4,596
1,171
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
17
17
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
Hyts987
Pele
1
3
1
0.5
W
Yemoja
Illyianna
Yemoja
0
0
6
3
L
Odin
0
4
1
0.13
L
Hachiman
PANCHOTO
Hachiman
0
4
1
0.13
L
Merlin
RaulBP2010
Merlin
1
5
0
0.2
W
Gilgamesh
Ronalds1
Gilgamesh
8
0
0
8
W
3
0
3
4.5
W
Anubis
6
1
1
6.5
W
Mercury
maldazar10
Mercury
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,917
Damage
16,196
26,267
Taken
20,742
9,023
Mitigated
9,007
3,352
Healing
7,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Hyts987
Pele
2,799
214
0
396
5,950
1,543
0
4,049
1,901
0
20,937
W
Yemoja
Illyianna
Yemoja
3,099
611
756
997
4,206
2,301
750
278
3,928
20,277
0
L
Odin
791
286
0
1,010
6,810
2,944
57
2,221
4,589
0
7,413
L
Hachiman
PANCHOTO
Hachiman
2,773
1,539
0
1,084
5,213
1,453
0
2,469
2,744
0
16,307
L
Merlin
RaulBP2010
Merlin
1,184
245
0
26
5,413
1,318
398
592
4,821
21,491
0
W
Gilgamesh
Ronalds1
Gilgamesh
4,557
1,875
0
1,353
4,095
2,654
384
552
3,463
0
36,247
W
2,527
265
503
1,736
3,580
1,219
901
48
3,532
18,576
0
W
Anubis
4,805
324
0
2,621
4,265
1,662
1,322
390
3,738
35,041
0
W
Mercury
maldazar10
Mercury
1,208
507
0
0
4,596
1,171
0
108
4,371
0
30,462
L
370
0
0
836
2,881
1,765
0
1,100
1,781
3,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,775
Gold Earned
31,628
121
Minions Killed
276
0
Camps Cleared
0
785,111
Distance Traveled
1,019,851
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,874
443
31
3
0
220,840
0
W
Yemoja
5,788
526
45
4
0
195,164
2
L
Odin
4,180
380
8
1
0
150,079
0
L
Hachiman
4,416
401
36
3
0
167,907
1
L
Merlin
5,372
488
42
4
0
175,393
0
W
Gilgamesh
7,194
654
74
7
0
210,433
1
W
Hel
6,293
572
31
3
0
169,457
2
W
Anubis
6,841
622
61
6
0
183,069
2
W
Mercury
5,512
501
65
6
0
261,728
3
L
Khepri
3,933
358
4
0
0
70,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role