Player Matchup

Chaac
Chaac
Fennerator5000
Chaac
Level 85
God Stats
14W - 9L
1,556 SR
Queue Stats
111W - 157L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
Fenoids
Baron Samedi
Level 86
God Stats
53W - 77L
1,398 SR
Queue Stats
117W - 176L
1,347 Elo+
Party 1
Medusa
Medusa
SavageLoveBeast
Medusa
Level 101
God Stats
22W - 24L
1,447 SR
Queue Stats
42W - 44L
1,434 Elo+
Party 1
Team Averages
Level 91
1,467 SR
1,370 Elo+

VS

Team Averages
Level 82
1,551 SR
1,372 Elo+
Ymir
Ymir
I8URPIEHAG
Ymir
Level 49
God Stats
5W - 5L
1,576 SR
Queue Stats
12W - 26L
1,232 Elo+
Party 2
Serqet
Serqet
KuroBright
Serqet
Level 129
God Stats
2W - 3L
1,561 SR
Queue Stats
308W - 312L
1,546 Elo+
Solo
Chaac
Chaac
Valdosenpai
Chaac
Level 68
God Stats
36W - 34L
1,517 SR
Queue Stats
62W - 99L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,842
760
5,180
9,605
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Fenoids
Baron Samedi
11
3 / 0 / 5
7,347
816
6,344
6,694
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 6
6,852
761
4,216
6,058
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,539
615
3,137
5,393
2,461
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Serqet
KuroBright
Serqet
9
0 / 0 / 2
6,033
670
2,922
6,396
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 0
6,450
717
9,387
9,030
4,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Baron Samedi
Fenoids
Baron Samedi
3
0
5
5.5
L
0
3
2
0.33
L
Serqet
KuroBright
Serqet
0
0
2
1
W
2
1
6
5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,740
Damage
15,446
22,357
Taken
20,819
12,160
Mitigated
9,809
11,806
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,180
684
0
3,467
9,605
8,087
194
1,728
7,777
0
13,575
W
Baron Samedi
Fenoids
Baron Samedi
6,344
445
2,456
3,778
6,694
2,226
664
462
6,100
21,581
0
L
3,137
683
17
671
5,393
2,461
0
2,061
3,073
6,055
0
L
Serqet
KuroBright
Serqet
2,922
453
0
1,648
6,396
2,456
0
1,494
4,601
0
9,161
W
4,216
2,583
750
1,355
6,058
1,847
1,238
1,103
4,955
0
23,521
L
9,387
1,436
0
1,140
9,030
4,892
0
2,511
6,009
0
23,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,041
Gold Earned
18,022
116
Minions Killed
63
6
Camps Cleared
3
521,848
Distance Traveled
375,996
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,842
760
23
3
1
179,333
2
W
Baron Samedi
7,347
816
48
5
1
176,111
2
L
Ymir
5,539
615
11
1
1
88,068
2
L
Serqet
6,033
670
16
2
1
139,571
0
W
Medusa
6,852
761
45
5
4
166,404
2
L
Chaac
6,450
717
36
4
1
148,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role