Player Matchup

Cupid
Cupid
ItsFlash_13
Cupid
Level 123
God Stats
3W - 6L
1,425 SR
Queue Stats
499W - 533L
1,374 Elo+
Party 1
Sylvanus
Sylvanus
Jarl_JLord
Sylvanus
Level 116
God Stats
2W - 0L
1,783 SR
Queue Stats
604W - 696L
1,421 Elo+
Party 1
Achilles
Achilles
NavaNV1777
Achilles
Level 87
God Stats
43W - 52L
1,452 SR
Queue Stats
413W - 415L
1,489 Elo+
Solo
Fenrir
Fenrir
Prodduxx
Fenrir
Level 58
God Stats
17W - 13L
1,553 SR
Queue Stats
236W - 197L
1,448 Elo+
Solo
Hel
Hel
fer280185
Hel
Level 140
God Stats
9W - 6L
1,683 SR
Queue Stats
211W - 199L
1,468 Elo+
Solo
Team Averages
Level 105
1,579 SR
1,440 Elo+

VS

Team Averages
Level 118
1,519 SR
1,484 Elo+
Anubis
Anubis
ESTEFANO-ELPRO97
Anubis
Level 108
God Stats
1W - 5L
1,559 SR
Queue Stats
218W - 241L
1,495 Elo+
Solo
Neith
Neith
Katy__Forever
Neith
Level 114
God Stats
53W - 47L
1,530 SR
Queue Stats
131W - 124L
1,485 Elo+
Solo
Cthulhu
Cthulhu
TAT3R19
Cthulhu
Level 155
God Stats
9W - 10L
1,416 SR
Queue Stats
635W - 659L
1,470 Elo+
Solo
Horus
Horus
TheocrasyPlays
Horus
Level 114
God Stats
0W - 1L
1,516 SR
Queue Stats
135W - 135L
1,494 Elo+
Solo
Awilix
Awilix
WithinTwoWorlds
Awilix
Level 100
God Stats
2W - 3L
1,573 SR
Queue Stats
265W - 244L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 17
14,823
529
15,876
17,784
6,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Jarl_JLord
Sylvanus
19
4 / 3 / 19
13,138
469
15,818
28,658
46,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
NavaNV1777
Achilles
20
2 / 7 / 8
14,050
502
21,023
32,914
42,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Prodduxx
Fenrir
20
17 / 8 / 12
16,108
575
29,148
33,079
13,369
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

20
19 / 4 / 13
16,869
602
34,170
29,926
10,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 13 / 7
14,200
507
34,422
39,132
18,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 8 / 7
12,448
445
15,397
20,168
6,162
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TAT3R19
Cthulhu
18
3 / 7 / 5
12,380
442
15,181
30,593
36,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 6 / 12
12,160
434
16,349
28,757
24,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 14 / 4
14,124
504
21,171
26,984
11,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
61
47
Kills
26
26
Deaths
48
69
Assists
35
Player
Kills
Deaths
Assists
KDA
L
10
13
7
1.04
W
5
4
17
3.38
W
Sylvanus
Jarl_JLord
Sylvanus
4
3
19
4.5
L
1
8
7
0.56
W
Achilles
NavaNV1777
Achilles
2
7
8
0.86
W
Fenrir
Prodduxx
Fenrir
17
8
12
2.88
L
Cthulhu
TAT3R19
Cthulhu
3
7
5
0.79
L
0
6
12
1
L
12
14
4
1
W
19
4
13
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,035
Damage
102,520
142,361
Taken
145,634
119,534
Mitigated
97,230
59,611
Healing
44,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,422
1,384
0
16,817
39,132
18,099
54
17,755
20,865
109,243
0
W
15,876
10,549
361
1,079
17,784
6,719
2,944
6,554
11,082
0
113,604
W
Sylvanus
Jarl_JLord
Sylvanus
15,818
4,942
4,864
10,922
28,658
46,899
1,216
10,471
17,992
50,064
16,460
L
15,397
6,174
360
5,032
20,168
6,162
2,415
5,467
14,623
0
89,937
W
Achilles
NavaNV1777
Achilles
21,023
6,126
0
5,354
32,914
42,027
1,497
10,075
21,706
15,816
91,336
W
Fenrir
Prodduxx
Fenrir
29,148
12,292
0
10,331
33,079
13,369
2,237
8,632
23,987
0
119,553
L
Cthulhu
TAT3R19
Cthulhu
15,181
1,159
4,217
4,662
30,593
36,713
0
12,382
18,029
46,423
0
L
16,349
9,576
2,759
9,360
28,757
24,302
299
6,329
22,306
0
59,580
L
21,171
10,090
0
1,694
26,984
11,954
1,574
9,619
17,135
0
85,078
W
34,170
2,997
9,725
16,975
29,926
10,520
2,366
15,092
14,426
118,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,988
Gold Earned
65,312
734
Minions Killed
562
0
Camps Cleared
0
2,492,455
Distance Traveled
2,303,378
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,200
507
133
5
0
408,505
1
W
Cupid
14,823
529
171
6
0
496,996
2
W
Sylvanus
13,138
469
84
3
0
418,703
1
L
Neith
12,448
445
162
6
0
466,406
14
W
Achilles
14,050
502
162
6
0
444,368
4
W
Fenrir
16,108
575
131
5
0
569,287
8
L
Cthulhu
12,380
442
56
2
0
485,469
2
L
Horus
12,160
434
108
4
0
476,331
4
L
Awilix
14,124
504
103
4
0
466,667
3
W
Hel
16,869
602
186
7
0
563,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role