Player Matchup

Cliodhna
Cliodhna
Bane_Carter
Cliodhna
Level 109
God Stats
33W - 28L
1,599 SR
Queue Stats
564W - 507L
1,567 Elo+
Party 1
Chronos
Chronos
DarkTimeWizard
Chronos
Level 124
God Stats
74W - 72L
1,522 SR
Queue Stats
840W - 840L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
bady_JOKER
Danzaburou
Level 116
God Stats
34W - 27L
1,513 SR
Queue Stats
525W - 545L
1,493 Elo+
Party 1
Team Averages
Level 116
1,545 SR
1,520 Elo+

VS

Team Averages
Level 63
1,651 SR
1,597 Elo+
Gilgamesh
Gilgamesh
HAZEAikio
Gilgamesh
Level 19
God Stats
36W - 19L
1,634 SR
Queue Stats
131W - 78L
1,546 Elo+
Party 2
Scylla
Scylla
TheQueen4206036
Scylla
Level 47
God Stats
239W - 173L
1,671 SR
Queue Stats
250W - 183L
1,611 Elo+
Party 2
Sobek
Sobek
bluefirez9
Sobek
Level 124
God Stats
11W - 12L
1,649 SR
Queue Stats
779W - 600L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bane_Carter
Cliodhna
12
3 / 3 / 8
9,180
656
10,412
9,701
3,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 11
9,121
652
7,958
8,552
2,699
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bady_JOKER
Danzaburou
14
9 / 0 / 5
10,441
746
9,919
8,746
2,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HAZEAikio
Gilgamesh
11
1 / 5 / 2
7,915
565
6,019
10,869
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 4 / 0
7,953
568
3,679
8,526
2,709
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
1 / 5 / 2
8,506
608
8,675
15,649
13,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Bane_Carter
Cliodhna
3
3
8
2.33
W
2
0
11
7.5
L
Gilgamesh
HAZEAikio
Gilgamesh
1
5
2
0.4
L
1
4
0
0.25
W
Danzaburou
bady_JOKER
Danzaburou
9
0
5
11.5
L
Sobek
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,289
Damage
18,373
26,999
Taken
35,044
8,818
Mitigated
23,219
7,660
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Bane_Carter
Cliodhna
10,412
1,567
0
2,594
9,701
3,127
556
4,419
4,885
0
31,573
W
7,958
661
531
1,301
8,552
2,699
393
4,758
3,570
27,700
0
L
Gilgamesh
HAZEAikio
Gilgamesh
6,019
1,156
861
1,425
10,869
6,583
0
2,180
8,689
0
17,626
L
3,679
73
0
33
8,526
2,709
0
2,965
5,561
18,025
0
W
Danzaburou
bady_JOKER
Danzaburou
9,919
2,544
0
3,234
8,746
2,992
404
3,464
5,010
0
27,103
L
Sobek
8,675
693
908
4,440
15,649
13,927
0
3,192
12,457
27,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
24,374
149
Minions Killed
101
6
Camps Cleared
4
840,520
Distance Traveled
795,166
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,180
656
53
4
2
282,313
1
W
Chronos
9,121
652
52
4
3
292,814
2
L
Gilgamesh
7,915
565
27
2
0
262,412
0
L
Scylla
7,953
568
39
3
2
255,147
1
W
Danzaburou
10,441
746
44
3
1
265,393
3
L
Sobek
8,506
608
35
3
2
277,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role