Player Matchup

Artio
Artio
BinbougamiGa
Artio
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 146L
1,424 Elo+
Party 1
Janus
Janus
BrotherAbernathy
Janus
Level 27
God Stats
4W - 7L
1,339 SR
Queue Stats
102W - 118L
1,463 Elo+
Party 1
Nemesis
Nemesis
ThicDadyHarambe
Nemesis
Level 107
God Stats
2W - 0L
1,699 SR
Queue Stats
137W - 126L
1,521 Elo+
Party 1
Team Averages
Level 74
1,513 SR
1,469 Elo+

VS

Team Averages
Level 63
1,374 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
IVShadowThornVI
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 166L
1,526 Elo+
Party 2
Mulan
Mulan
MaliciousRewind
Mulan
Level 7
God Stats
1W - 4L
1,367 SR
Queue Stats
1W - 4L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
Scorp016
Gilgamesh
Level 56
God Stats
2W - 11L
1,255 SR
Queue Stats
112W - 146L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 12
12,769
709
7,826
22,053
41,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 5 / 5
12,690
705
21,998
19,400
9,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 10
12,890
716
26,288
21,461
24,073
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IVShadowThornVI
Cu Chulainn
16
6 / 5 / 1
12,419
690
17,258
29,959
25,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 10 / 5
10,478
582
12,695
21,417
19,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Scorp016
Gilgamesh
14
1 / 3 / 7
10,955
609
17,519
17,955
13,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
9
9
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
8
5
5
2.1
L
Cu Chulainn
IVShadowThornVI
Cu Chulainn
6
5
1
1.3
L
2
10
5
0.45
L
Gilgamesh
Scorp016
Gilgamesh
1
3
7
1.5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,112
Damage
47,472
62,914
Taken
69,331
75,875
Mitigated
57,879
21,212
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,826
725
3,043
7,845
22,053
41,942
276
881
20,215
20,873
0
W
21,998
1,605
914
3,980
19,400
9,860
172
621
18,326
59,473
0
L
Cu Chulainn
IVShadowThornVI
Cu Chulainn
17,258
2,896
0
4,732
29,959
25,436
0
12,040
17,456
0
56,281
L
12,695
389
894
3,953
21,417
19,017
0
7,520
13,597
0
32,863
L
Gilgamesh
Scorp016
Gilgamesh
17,519
3,979
0
924
17,955
13,426
0
9,656
7,833
0
38,543
W
26,288
15,460
0
5,430
21,461
24,073
2,752
0
20,830
0
62,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,349
Gold Earned
33,852
174
Minions Killed
176
6
Camps Cleared
7
1,107,779
Distance Traveled
954,655
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,769
709
19
1
2
370,437
3
W
Janus
12,690
705
100
6
3
329,176
4
L
Cu Chulainn
12,419
690
83
5
4
317,734
3
L
Mulan
10,478
582
38
2
1
276,081
2
L
Gilgamesh
10,955
609
55
3
2
360,840
1
W
Nemesis
12,890
716
55
3
1
408,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role