Player Matchup

Mulan
Mulan
Zeep_Xanflorp92
Mulan
Level 129
God Stats
26W - 16L
1,525 SR
Queue Stats
346W - 406L
1,417 Elo+
Solo
Chang'e
Chang'e
frozen puppies
Chang'e
Level 64
God Stats
40W - 66L
1,462 SR
Queue Stats
77W - 117L
1,371 Elo+
Solo
Susano
Susano
kirby8008
Susano
Level 137
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 145L
1,470 Elo+
Solo
Team Averages
Level 110
1,496 SR
1,419 Elo+

VS

Team Averages
Level 64
1,564 SR
1,383 Elo+
Da Ji
Da Ji
Astoriaあ
Da Ji
Level 107
God Stats
94W - 83L
1,519 SR
Queue Stats
263W - 252L
1,514 Elo+
Solo
Persephone
Persephone
Johhkr
Persephone
Level 39
God Stats
1W - 2L
1,673 SR
Queue Stats
51W - 82L
1,318 Elo+
Party 1
Kuzenbo
Kuzenbo
MarshmelIlo
Kuzenbo
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 71L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 9 / 15
18,306
704
42,703
44,903
47,381
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 5 / 12
16,026
616
19,204
38,208
12,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
kirby8008
Susano
20
14 / 8 / 6
18,774
722
21,150
31,172
12,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
11 / 13 / 9
18,041
694
35,030
42,138
39,871
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Johhkr
Persephone
19
7 / 10 / 10
17,393
669
37,746
23,482
12,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
MarshmelIlo
Kuzenbo
18
4 / 4 / 12
15,757
606
20,487
27,869
47,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
28
Kills
22
22
Deaths
27
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
11
13
9
1.19
L
Persephone
Johhkr
Persephone
7
10
10
1.2
L
Kuzenbo
MarshmelIlo
Kuzenbo
4
4
12
2.5
W
11
9
15
2.06
W
3
5
12
1.8
W
Susano
kirby8008
Susano
14
8
6
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,057
Damage
93,263
114,283
Taken
93,489
72,016
Mitigated
99,889
48,329
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
35,030
7,095
1,561
8,269
42,138
39,871
724
8,109
34,029
0
56,916
L
Persephone
Johhkr
Persephone
37,746
2,946
420
3,514
23,482
12,776
1,081
3,321
20,151
81,655
0
L
Kuzenbo
MarshmelIlo
Kuzenbo
20,487
5,246
0
0
27,869
47,242
604
7,854
20,015
51,447
0
W
42,703
9,759
0
8,021
44,903
47,381
953
22,153
21,204
0
103,588
W
19,204
2,932
13,129
22,843
38,208
12,509
1,480
21,365
15,130
67,286
0
W
Susano
kirby8008
Susano
21,150
5,688
0
4,336
31,172
12,126
699
14,354
15,745
0
83,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
51,191
311
Minions Killed
180
15
Camps Cleared
1
1,260,407
Distance Traveled
1,212,514
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
18,041
694
42
2
1
383,341
4
L
Persephone
17,393
669
91
4
0
383,532
4
L
Kuzenbo
15,757
606
47
2
0
445,641
0
W
Mulan
18,306
704
114
4
3
378,893
1
W
Chang'e
16,026
616
108
4
1
442,320
0
W
Susano
18,774
722
89
3
11
439,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role