Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
GlacialEagle
Tiamat
Masters
Level 153
God Stats
6W - 11L
1,486 SR
Queue Stats
464W - 465L
2,676 MMR
Solo
Mulan
Mulan
Masters
Hsiler
Mulan
Masters
Level 48
God Stats
3W - 4L
1,532 SR
Queue Stats
80W - 46L
2,734 MMR
Solo
Hun Batz
Hun Batz
Masters
Jok2d
Hun Batz
Masters
Level 66
God Stats
0W - 3L
1,406 SR
Queue Stats
184W - 153L
2,680 MMR
Solo
Sobek
Sobek
Diamond I
TequilaSmile
Sobek
Diamond I
Level 136
God Stats
0W - 2L
1,653 SR
Queue Stats
21W - 27L
2,675 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 113
1,516 SR
2,453 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 152
1,575 SR
2,229 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
 
Ares
Masters
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
RNutz
Pele
Masters
Level 160
God Stats
7W - 3L
1,742 SR
Queue Stats
394W - 371L
2,741 MMR
Solo
Tyr
Tyr
Masters
WTaker
Tyr
Masters
Level 160
God Stats
6W - 6L
1,606 SR
Queue Stats
275W - 250L
2,739 MMR
Solo
Aphrodite
Aphrodite
Masters
Ástro
Aphrodite
Masters
Level 160
God Stats
7W - 2L
1,527 SR
Queue Stats
1,003W - 955L
2,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 7 / 0
7,247
483
6,988
13,811
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
12
0 / 5 / 0
7,119
475
5,263
8,442
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Hsiler
Mulan
15
5 / 4 / 0
9,095
606
12,229
16,549
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Jok2d
Hun Batz
12
0 / 6 / 1
6,909
461
6,428
11,333
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 2
6,340
423
3,521
12,376
9,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArtioGebCthulhuLoki

VS

Bans
UllrOlorunYemojaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
10 / 1 / 3
10,450
697
18,983
13,169
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
 
Ares
13
2 / 1 / 14
8,078
539
6,026
9,764
9,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
RNutz
Pele
15
6 / 2 / 6
9,265
618
6,713
11,039
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
WTaker
Tyr
14
2 / 2 / 8
8,686
579
11,456
15,798
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Ástro
Aphrodite
15
6 / 0 / 1
9,266
618
5,127
6,554
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
6
Kills
26
26
Deaths
6
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
7
0
0.14
W
Hou Yi
 
Hou Yi
10
1
3
11.5
W
Ares
 
Ares
2
1
14
9
L
Tiamat
0
5
0
0
L
Mulan
Hsiler
Mulan
5
4
0
1.25
L
Hun Batz
Jok2d
Hun Batz
0
6
1
0.08
W
Pele
RNutz
Pele
6
2
6
4.5
L
0
4
2
0.25
W
Tyr
WTaker
Tyr
2
2
8
3
W
Aphrodite
Ástro
Aphrodite
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
48,305
62,511
Taken
56,324
28,282
Mitigated
32,431
16,196
Healing
29,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,988
3,816
0
2,561
13,811
1,656
0
1,057
12,754
0
45,532
W
Hou Yi
 
Hou Yi
18,983
10,718
0
6,910
13,169
3,863
2,261
1,628
11,442
0
88,867
W
Ares
 
Ares
6,026
912
435
1,256
9,764
9,715
369
2,463
7,114
18,702
0
L
Tiamat
5,263
577
0
1,811
8,442
3,454
10
2,060
6,345
48,494
0
L
Mulan
Hsiler
Mulan
12,229
1,639
0
6,620
16,549
10,495
318
1,321
14,122
3,983
50,451
L
Hun Batz
Jok2d
Hun Batz
6,428
1,715
0
2,148
11,333
3,145
0
3,120
8,036
0
45,964
W
Pele
RNutz
Pele
6,713
1,527
0
4,394
11,039
3,690
0
1,644
9,137
0
64,997
L
3,521
532
651
2,405
12,376
9,532
0
3,595
8,694
21,118
0
W
Tyr
WTaker
Tyr
11,456
1,996
0
8,328
15,798
10,817
301
932
13,863
0
49,292
W
Aphrodite
Ástro
Aphrodite
5,127
895
3,116
4,661
6,554
4,346
245
2,336
4,064
65,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
45,745
444
Minions Killed
523
0
Camps Cleared
0
1,387,107
Distance Traveled
1,497,505
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,247
483
102
7
0
237,577
3
W
Hou Yi
10,450
697
151
10
0
274,418
5
W
Ares
8,078
539
18
1
0
305,497
5
L
Tiamat
7,119
475
115
8
0
268,746
4
L
Mulan
9,095
606
105
7
0
279,780
3
L
Hun Batz
6,909
461
103
7
0
308,522
2
W
Pele
9,265
618
117
8
0
324,656
3
L
Sobek
6,340
423
19
1
0
292,482
4
W
Tyr
8,686
579
90
6
0
308,735
1
W
Aphrodite
9,266
618
147
10
0
284,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role