Player Matchup

Apollo
Apollo
LegMasterIB
Apollo
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 36L
1,595 Elo+
Solo
Bellona
Bellona
RubberToessss
Bellona
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
12W - 20L
1,350 Elo+
Solo
Ra
Ra
T REXTROUD
Ra
Level 18
God Stats
8W - 13L
1,426 SR
Queue Stats
45W - 51L
1,422 Elo+
Solo
Da Ji
Da Ji
TwitchysVirus
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Skadi
Skadi
legbone123
Skadi
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 37L
1,339 Elo+
Party 2
Team Averages
Level 23
1,447 SR
1,441 Elo+

VS

Team Averages
Level 20
1,398 SR
1,432 Elo+
Ullr
Ullr
KarlitaUwU
Ullr
Level 16
God Stats
15W - 20L
1,206 SR
Queue Stats
77W - 56L
1,659 Elo+
Solo
Kali
Kali
NobleXMassacre
Kali
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 142L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Otosonajara
Aphrodite
Level 23
God Stats
1W - 1L
1,334 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo
Amaterasu
Amaterasu
StrainedOak2
Amaterasu
Level 24
God Stats
1W - 0L
1,449 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
ToadStudios
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
11 / 6 / 2
9,201
575
13,844
15,050
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
12
6 / 4 / 6
7,736
484
11,438
13,420
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 0
6,364
398
1,137
5,604
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 8 / 2
6,767
423
3,408
12,424
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
11
0 / 5 / 2
6,397
400
3,074
9,368
2,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 0 / 4
11,383
711
22,095
9,982
3,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 8
9,465
592
5,634
12,276
5,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Otosonajara
Aphrodite
11
0 / 5 / 10
7,880
493
4,304
10,588
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
StrainedOak2
Amaterasu
12
6 / 5 / 3
9,045
565
5,314
11,158
9,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
ToadStudios
Cthulhu
12
0 / 7 / 4
7,537
471
4,473
11,803
10,455
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
18
Kills
26
26
Deaths
18
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
17
0
4
19
L
Apollo
11
6
2
2
W
3
1
8
7
W
Aphrodite
Otosonajara
Aphrodite
0
5
10
1
L
Bellona
6
4
6
2.25
W
Amaterasu
StrainedOak2
Amaterasu
6
5
3
1.5
L
0
3
0
0
W
Cthulhu
ToadStudios
Cthulhu
0
7
4
0.29
L
1
8
2
0.25
L
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,901
Damage
41,820
55,866
Taken
55,807
21,586
Mitigated
34,944
8,429
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,095
8,023
0
5,411
9,982
3,932
1,715
554
9,252
0
93,666
L
Apollo
13,844
7,251
0
2,438
15,050
4,796
0
2,728
12,322
0
51,668
W
5,634
2,099
46
5,812
12,276
5,810
878
445
11,566
0
61,754
W
Aphrodite
Otosonajara
Aphrodite
4,304
670
4,237
4,048
10,588
5,726
1,034
0
10,260
19,208
0
L
Bellona
11,438
2,574
0
1,710
13,420
8,346
132
4,676
8,744
0
28,983
W
Amaterasu
StrainedOak2
Amaterasu
5,314
2,066
0
1,707
11,158
9,021
2,015
0
11,070
0
20,925
L
1,137
0
615
1,399
5,604
1,254
200
0
5,604
32,855
0
W
Cthulhu
ToadStudios
Cthulhu
4,473
365
49
740
11,803
10,455
1,301
0
11,247
26,748
0
L
3,408
464
0
391
12,424
5,021
530
733
11,691
0
29,902
L
Skadi
3,074
1,386
0
1,876
9,368
2,169
526
640
8,728
0
25,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,465
Gold Earned
45,310
315
Minions Killed
370
0
Camps Cleared
0
1,403,499
Distance Traveled
1,539,726
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,383
711
149
9
0
315,834
4
L
Apollo
9,201
575
89
6
0
278,930
0
W
Kali
9,465
592
110
7
0
333,578
0
W
Aphrodite
7,880
493
24
2
0
285,569
0
L
Bellona
7,736
484
37
2
0
290,315
1
W
Amaterasu
9,045
565
42
3
0
301,424
1
L
Ra
6,364
398
76
5
0
262,918
2
W
Cthulhu
7,537
471
45
3
0
303,321
0
L
Da Ji
6,767
423
58
4
0
295,229
0
L
Skadi
6,397
400
55
3
0
276,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role